Player Matchup

Guan Yu
Guan Yu
ApolloTheGreat
Guan Yu
Level 104
God Stats
14W - 10L
1,621 SR
Queue Stats
143W - 139L
1,516 Elo+
Party 1
Poseidon
Poseidon
Hanashi06
Poseidon
Level 99
God Stats
2W - 0L
1,685 SR
Queue Stats
105W - 118L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
NanashiShukumei
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Qritzz
Arachne
Level 89
God Stats
3W - 4L
1,138 SR
Queue Stats
248W - 214L
1,463 Elo+
Solo
Izanami
Izanami
welliot
Izanami
Level 124
God Stats
40W - 26L
1,366 SR
Queue Stats
137W - 103L
1,499 Elo+
Solo
Team Averages
Level 101
1,462 SR
1,493 Elo+

VS

Team Averages
Level 86
1,427 SR
1,499 Elo+
Rama
Rama
Alibango
Rama
Level 61
God Stats
1W - 6L
1,308 SR
Queue Stats
280W - 267L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
Jepetzi
Gilgamesh
Level 126
God Stats
0W - 2L
1,264 SR
Queue Stats
5W - 9L
1,400 Elo+
Solo
Artemis
Artemis
SaintMush
Artemis
Level 89
God Stats
11W - 12L
1,561 SR
Queue Stats
512W - 484L
1,400 Elo+
Party 2
Aphrodite
Aphrodite
Sangrave
Aphrodite
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,713 Elo+
Solo
Nu Wa
Nu Wa
flockedbear
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 12
12,692
552
17,478
20,753
20,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
Hanashi06
Poseidon
17
1 / 3 / 13
11,137
484
6,759
8,759
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 3 / 15
12,164
529
13,346
20,424
17,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Qritzz
Arachne
18
6 / 3 / 9
11,347
493
9,514
21,752
8,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
welliot
Izanami
20
14 / 3 / 4
13,844
602
18,605
15,535
5,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
2 / 6 / 4
10,389
452
7,513
17,098
5,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Jepetzi
Gilgamesh
18
3 / 6 / 3
11,318
492
12,775
19,656
11,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
SaintMush
Artemis
17
5 / 5 / 4
10,627
462
13,553
19,593
7,597
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Sangrave
Aphrodite
15
2 / 6 / 7
9,854
428
6,064
15,329
9,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 7 / 3
10,443
454
15,641
16,276
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
30
Kills
14
15
Deaths
30
53
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
2
6
4
0.67
W
6
3
12
4
W
Poseidon
Hanashi06
Poseidon
1
3
13
2.5
L
Gilgamesh
Jepetzi
Gilgamesh
3
6
3
0.75
W
3
3
15
3.5
W
Arachne
Qritzz
Arachne
6
3
9
3.5
L
Artemis
SaintMush
Artemis
5
5
4
1.4
L
Aphrodite
Sangrave
Aphrodite
2
6
7
0.92
L
2
7
3
0.5
W
Izanami
welliot
Izanami
14
3
4
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,702
Damage
55,546
87,223
Taken
87,952
56,128
Mitigated
38,169
27,698
Healing
25,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
7,513
5,665
0
4,639
17,098
5,546
742
2,939
14,047
0
66,687
W
17,478
2,989
1,242
4,016
20,753
20,645
2,289
5,369
15,156
0
82,091
W
Poseidon
Hanashi06
Poseidon
6,759
499
0
13
8,759
2,981
180
2,113
6,470
74,428
0
L
Gilgamesh
Jepetzi
Gilgamesh
12,775
3,916
0
2,228
19,656
11,029
0
3,613
15,929
0
75,633
W
13,346
822
888
3,002
20,424
17,880
1,040
4,262
15,969
68,656
0
W
Arachne
Qritzz
Arachne
9,514
7,259
0
11,687
21,752
8,909
1,217
5,084
16,364
0
57,587
L
Artemis
SaintMush
Artemis
13,553
5,594
0
4,011
19,593
7,597
1,086
3,303
16,250
0
86,393
L
Aphrodite
Sangrave
Aphrodite
6,064
1,720
5,507
5,784
15,329
9,524
368
3,808
11,501
26,455
0
L
15,641
2,895
121
3,310
16,276
4,473
1,768
5,670
10,120
70,611
0
W
Izanami
welliot
Izanami
18,605
11,292
0
6,850
15,535
5,713
5,666
3,782
11,559
0
131,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,184
Gold Earned
52,631
675
Minions Killed
578
0
Camps Cleared
0
2,159,824
Distance Traveled
1,825,265
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,389
452
136
6
0
351,034
5
W
Guan Yu
12,692
552
149
6
0
444,258
5
W
Poseidon
11,137
484
136
6
0
436,110
4
L
Gilgamesh
11,318
492
121
5
0
389,394
6
W
Cthulhu
12,164
529
105
5
0
435,592
5
W
Arachne
11,347
493
89
4
0
432,078
6
L
Artemis
10,627
462
140
6
0
343,012
9
L
Aphrodite
9,854
428
55
2
0
387,455
5
L
Nu Wa
10,443
454
126
5
0
354,370
4
W
Izanami
13,844
602
196
9
0
411,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role