Player Matchup

Sun Wukong
Sun Wukong
Devastated_Soul
Sun Wukong
Level 117
God Stats
10W - 4L
1,742 SR
Queue Stats
94W - 56L
1,655 Elo+
Party 1
Ymir
Ymir
TesalateGod
Ymir
Level 27
God Stats
57W - 15L
1,746 SR
Queue Stats
59W - 15L
1,871 Elo+
Party 1
Ah Puch
Ah Puch
The_Ghetto_Bener
Ah Puch
Level 79
God Stats
27W - 19L
1,653 SR
Queue Stats
105W - 77L
1,659 Elo+
Party 1
Team Averages
Level 74
1,714 SR
1,728 Elo+

VS

Team Averages
Level 33
1,645 SR
1,651 Elo+
Hel
Hel
Dixie__Rekt420
Hel
Level 67
God Stats
8W - 4L
1,935 SR
Queue Stats
57W - 41L
1,577 Elo+
Party 2
Ganesha
Ganesha
ManualPen764799
Ganesha
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 4L
1,880 Elo+
Party 2
Izanami
Izanami
Scarrik
Izanami
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Devastated_Soul
Sun Wukong
13
11 / 2 / 8
9,691
969
10,286
11,896
6,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 3 / 13
8,637
864
4,935
11,472
8,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 2 / 7
8,357
836
12,466
7,101
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
6,811
681
6,419
8,068
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 7 / 5
7,195
720
5,715
11,334
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Izanami
Scarrik
Izanami
11
3 / 7 / 4
8,174
817
5,982
10,754
4,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
19
Kills
5
7
Deaths
19
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Devastated_Soul
Sun Wukong
11
2
8
7.5
L
1
5
3
0.5
L
1
7
5
0.5
L
Izanami
Scarrik
Izanami
3
7
4
0.71
W
3
3
13
3.17
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,687
Damage
18,116
30,469
Taken
30,156
16,220
Mitigated
15,399
7,164
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Devastated_Soul
Sun Wukong
10,286
3,563
583
3,560
11,896
6,041
83
3,632
8,264
0
34,471
L
6,419
438
2,274
2,483
8,068
2,807
0
2,410
5,658
28,832
0
L
5,715
880
0
436
11,334
8,563
0
6,873
4,461
12,924
0
L
Izanami
Scarrik
Izanami
5,982
4,258
0
1,131
10,754
4,029
102
8,182
2,572
0
15,783
W
4,935
925
0
920
11,472
8,238
130
6,243
5,229
9,422
0
W
12,466
360
0
2,101
7,101
1,941
388
2,297
4,804
41,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,685
Gold Earned
22,180
123
Minions Killed
114
0
Camps Cleared
0
529,372
Distance Traveled
473,504
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,691
969
48
5
0
185,746
2
L
Hel
6,811
681
66
7
0
173,491
0
L
Ganesha
7,195
720
0
0
0
157,503
1
L
Izanami
8,174
817
48
5
0
142,510
2
W
Ymir
8,637
864
10
1
0
172,814
0
W
Ah Puch
8,357
836
65
7
0
170,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role