Player Matchup

Serqet
Serqet
 
Serqet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DarKBlAdEx187
Cthulhu
Level 48
God Stats
3W - 2L
1,559 SR
Queue Stats
17W - 15L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
Ksmoothg
Gilgamesh
Level 86
God Stats
9W - 3L
1,620 SR
Queue Stats
240W - 241L
1,526 Elo+
Party 4
Izanami
Izanami
coomiesyummies
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,599 Elo+
Party 4
Scylla
Scylla
kpl89
Scylla
Level 147
God Stats
62W - 52L
1,526 SR
Queue Stats
360W - 387L
1,464 Elo+
Solo
Team Averages
Level 80
1,541 SR
1,522 Elo+

VS

Team Averages
Level 71
1,497 SR
1,482 Elo+
Guan Yu
Guan Yu
Magtri
Guan Yu
Level 45
God Stats
1W - 7L
1,487 SR
Queue Stats
136W - 145L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
Mak0taur
Kuzenbo
Level 45
God Stats
0W - 2L
1,413 SR
Queue Stats
158W - 145L
1,515 Elo+
Party 2
Izanami
Izanami
XxSpiderxX1986
Izanami
Level 68
God Stats
44W - 27L
1,420 SR
Queue Stats
940W - 1,008L
1,389 Elo+
Party 3
Agni
Agni
hgygn1
Agni
Level 109
God Stats
19W - 15L
1,710 SR
Queue Stats
686W - 673L
1,540 Elo+
Party 2
Gilgamesh
Gilgamesh
skater18650
Gilgamesh
Level 89
God Stats
7W - 9L
1,452 SR
Queue Stats
586W - 568L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
3 / 1 / 5
6,119
556
3,400
7,746
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
10
3 / 0 / 7
6,318
574
3,813
5,195
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Ksmoothg
Gilgamesh
12
3 / 0 / 0
7,074
643
2,113
6,341
3,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
5 / 1 / 2
7,354
669
8,049
5,583
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
kpl89
Scylla
11
3 / 0 / 2
6,030
548
4,501
2,621
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Magtri
Guan Yu
9
0 / 2 / 1
5,721
520
3,770
4,967
2,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Mak0taur
Kuzenbo
6
0 / 7 / 0
4,450
405
2,394
11,465
5,139
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
5,060
460
2,720
7,216
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
hgygn1
Agni
10
0 / 1 / 0
5,726
521
2,405
4,110
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
skater18650
Gilgamesh
8
1 / 3 / 0
5,403
491
3,688
7,228
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
17
Kills
1
2
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
1
5
5.5
W
Cthulhu
3
0
7
6.5
W
Gilgamesh
Ksmoothg
Gilgamesh
3
0
0
3
L
Guan Yu
Magtri
Guan Yu
0
2
1
0.25
L
Kuzenbo
Mak0taur
Kuzenbo
0
7
0
0
L
0
4
0
0
W
5
1
2
6
L
Agni
hgygn1
Agni
0
1
0
0
W
Scylla
kpl89
Scylla
3
0
2
4
L
Gilgamesh
skater18650
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,876
Damage
14,977
27,486
Taken
34,986
11,685
Mitigated
12,607
8,645
Healing
7,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,400
966
0
3,364
7,746
2,440
0
771
6,975
0
25,232
W
Cthulhu
3,813
418
161
755
5,195
3,022
336
2,512
2,683
15,761
0
W
Gilgamesh
Ksmoothg
Gilgamesh
2,113
455
0
2,522
6,341
3,961
0
0
6,341
0
32,645
L
Guan Yu
Magtri
Guan Yu
3,770
496
0
498
4,967
2,591
0
0
4,864
0
27,296
L
Kuzenbo
Mak0taur
Kuzenbo
2,394
752
221
2,011
11,465
5,139
0
4,678
6,582
15,025
0
L
2,720
2,400
0
1,853
7,216
1,613
0
140
7,076
0
28,330
W
8,049
5,840
0
750
5,583
1,555
2,423
856
4,727
0
48,920
L
Agni
hgygn1
Agni
2,405
163
0
688
4,110
1,213
0
1,946
2,056
32,409
0
W
Scylla
kpl89
Scylla
4,501
391
0
1,093
2,621
707
0
660
1,961
34,129
0
L
Gilgamesh
skater18650
Gilgamesh
3,688
1,037
0
2,578
7,228
2,051
0
1,239
5,394
0
23,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,895
Gold Earned
26,360
335
Minions Killed
265
0
Camps Cleared
0
1,130,376
Distance Traveled
1,067,565
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,119
556
66
6
0
250,383
5
W
Cthulhu
6,318
574
35
3
0
243,089
0
W
Gilgamesh
7,074
643
73
7
0
236,220
1
L
Guan Yu
5,721
520
59
5
0
225,974
5
L
Kuzenbo
4,450
405
18
2
0
216,250
0
L
Izanami
5,060
460
59
5
0
193,347
3
W
Izanami
7,354
669
96
9
0
186,334
4
L
Agni
5,726
521
73
7
0
198,298
5
W
Scylla
6,030
548
65
6
0
214,350
1
L
Gilgamesh
5,403
491
56
5
0
233,696
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role