Player Matchup

Cupid
Cupid
QuakesFive
Cupid
Level 11
God Stats
5W - 8L
1,532 SR
Queue Stats
10W - 21L
1,278 Elo+
Party 2
Baron Samedi
Baron Samedi
QuakesFour
Baron Samedi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,359 Elo+
Party 2
Nemesis
Nemesis
QuakesOne
Nemesis
Level 8
God Stats
0W - 3L
1,328 SR
Queue Stats
8W - 13L
1,397 Elo+
Party 2
Tyr
Tyr
QuakesThree
Tyr
Level 7
God Stats
1W - 4L
1,383 SR
Queue Stats
8W - 14L
1,371 Elo+
Party 2
Athena
Athena
QuakesTwo
Athena
Level 8
God Stats
4W - 12L
1,351 SR
Queue Stats
6W - 16L
1,347 Elo+
Party 2
Team Averages
Level 8
1,419 SR
1,351 Elo+

VS

Team Averages
Level 26
1,511 SR
1,730 Elo+
Apollo
Apollo
BaronsBrew420
Apollo
Level 16
God Stats
4W - 2L
1,255 SR
Queue Stats
57W - 20L
1,841 Elo+
Party 1
Serqet
Serqet
ShieldRust
Serqet
Level 47
God Stats
251W - 114L
1,725 SR
Queue Stats
547W - 236L
1,755 Elo+
Party 1
Arachne
Arachne
SmurfingForFun
Arachne
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 237L
1,638 Elo+
Party 1
Xing Tian
Xing Tian
Vyzcol
Xing Tian
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 52L
1,975 Elo+
Party 1
The Morrigan
The Morrigan
littuljoe
The Morrigan
Level 29
God Stats
3W - 1L
1,573 SR
Queue Stats
60W - 57L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
0 / 6 / 1
4,724
394
2,587
6,934
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Baron Samedi
QuakesFour
Baron Samedi
9
1 / 5 / 0
5,511
459
2,250
6,260
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
QuakesOne
Nemesis
9
1 / 5 / 0
5,561
463
1,074
8,278
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 0
5,362
447
2,124
8,994
4,800
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
QuakesTwo
Athena
9
1 / 5 / 1
5,578
465
3,704
8,836
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 3
8,034
670
9,410
7,531
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
ShieldRust
Serqet
11
6 / 1 / 7
7,551
629
3,440
7,620
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
4 / 0 / 5
7,037
586
4,421
5,529
1,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Vyzcol
Xing Tian
14
3 / 0 / 1
7,690
641
6,404
6,183
4,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
littuljoe
The Morrigan
12
2 / 1 / 4
7,216
601
2,089
3,596
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
23
25
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
L
Cupid
0
6
1
0.08
L
Baron Samedi
QuakesFour
Baron Samedi
1
5
0
0.2
L
Nemesis
QuakesOne
Nemesis
1
5
0
0.2
L
0
4
0
0
L
Athena
QuakesTwo
Athena
1
5
1
0.3
W
Serqet
ShieldRust
Serqet
6
1
7
9.5
W
4
0
5
6.5
W
Xing Tian
Vyzcol
Xing Tian
3
0
1
3.5
W
The Morrigan
littuljoe
The Morrigan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,739
Damage
25,764
39,302
Taken
30,459
14,616
Mitigated
14,000
6,467
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,410
6,390
0
4,501
7,531
2,681
2,510
1,884
5,647
0
51,428
L
Cupid
2,587
1,057
89
1,313
6,934
1,410
100
0
6,934
0
15,204
L
Baron Samedi
QuakesFour
Baron Samedi
2,250
410
0
97
6,260
2,193
0
1,392
4,796
21,573
0
L
Nemesis
QuakesOne
Nemesis
1,074
444
0
2,277
8,278
2,817
0
765
7,465
0
25,881
L
2,124
347
0
1,588
8,994
4,800
0
6,336
2,658
0
20,844
L
Athena
QuakesTwo
Athena
3,704
752
0
1,103
8,836
3,396
80
0
8,719
17,207
0
W
Serqet
ShieldRust
Serqet
3,440
988
0
3,081
7,620
3,595
0
1,915
5,683
0
14,070
W
4,421
2,992
0
3,006
5,529
1,832
0
413
5,116
0
34,011
W
Xing Tian
Vyzcol
Xing Tian
6,404
733
0
1,640
6,183
4,693
0
0
6,183
39,491
0
W
The Morrigan
littuljoe
The Morrigan
2,089
573
0
130
3,596
1,199
532
1,542
1,876
38,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,736
Gold Earned
37,528
217
Minions Killed
339
0
Camps Cleared
0
1,141,577
Distance Traveled
1,180,072
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,034
670
83
7
0
206,815
4
L
Cupid
4,724
394
25
2
0
195,731
0
L
Baron Samedi
5,511
459
46
4
0
213,673
0
L
Nemesis
5,561
463
57
5
0
255,703
2
L
Tyr
5,362
447
55
5
0
209,400
0
L
Athena
5,578
465
34
3
0
267,070
0
W
Serqet
7,551
629
21
2
0
287,947
6
W
Arachne
7,037
586
67
6
0
245,912
4
W
Xing Tian
7,690
641
83
7
0
224,021
1
W
The Morrigan
7,216
601
85
7
0
215,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role