Player Matchup

Hou Yi
Hou Yi
Na_Ru_Schin
Hou Yi
Level 78
God Stats
2W - 2L
1,600 SR
Queue Stats
50W - 64L
1,385 Elo+
Party 1
Loki
Loki
RESPWANABELS
Loki
Level 99
God Stats
4W - 3L
1,652 SR
Queue Stats
66W - 87L
1,362 Elo+
Party 1
Khepri
Khepri
Ragna_Alpha
Khepri
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,247 Elo+
Party 1
Nu Wa
Nu Wa
Ragna_Gamma
Nu Wa
Level 104
God Stats
0W - 4L
1,165 SR
Queue Stats
153W - 163L
1,412 Elo+
Party 1
Sylvanus
Sylvanus
Ragna_Omega
Sylvanus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,395 Elo+
Party 1
Team Averages
Level 85
1,483 SR
1,360 Elo+

VS

Team Averages
Level 105
1,640 SR
1,481 Elo+
Chiron
Chiron
AceSOJ98
Chiron
Level 97
God Stats
3W - 2L
1,716 SR
Queue Stats
155W - 137L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
Archer_Pr069
Gilgamesh
Level 122
God Stats
4W - 2L
1,737 SR
Queue Stats
206W - 206L
1,410 Elo+
Solo
Cthulhu
Cthulhu
Hunter TT74
Cthulhu
Level 89
God Stats
7W - 4L
1,545 SR
Queue Stats
377W - 354L
1,497 Elo+
Party 2
Hera
Hera
KillerWillyWorm
Hera
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
608W - 508L
1,505 Elo+
Solo
Arachne
Arachne
l3ullshark
Arachne
Level 135
God Stats
3W - 1L
1,704 SR
Queue Stats
94W - 84L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 5 / 0
6,015
430
4,598
10,037
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 1 / 0
6,620
473
1,842
8,059
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
10
0 / 10 / 0
6,104
436
3,681
13,698
7,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 3 / 0
6,451
461
5,330
7,667
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Ragna_Omega
Sylvanus
10
0 / 2 / 0
5,725
409
2,115
6,987
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AceSOJ98
Chiron
13
4 / 0 / 5
7,636
545
6,355
5,642
1,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
Archer_Pr069
Gilgamesh
15
7 / 0 / 3
9,633
688
10,688
10,448
5,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Hunter TT74
Cthulhu
12
3 / 0 / 6
7,620
544
5,653
8,880
5,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 0 / 1
8,103
579
2,959
4,886
1,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
l3ullshark
Arachne
13
6 / 0 / 3
8,040
574
5,082
10,826
5,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
21
21
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
AceSOJ98
Chiron
4
0
5
6.5
W
Gilgamesh
Archer_Pr069
Gilgamesh
7
0
3
8.5
W
Cthulhu
Hunter TT74
Cthulhu
3
0
6
6
W
1
0
1
1.5
L
Hou Yi
0
5
0
0
L
0
1
0
0
L
Khepri
0
10
0
0
L
0
3
0
0
L
Sylvanus
Ragna_Omega
Sylvanus
0
2
0
0
W
Arachne
l3ullshark
Arachne
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,566
Damage
30,737
46,448
Taken
40,682
18,344
Mitigated
18,426
10,780
Healing
20,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AceSOJ98
Chiron
6,355
1,547
1,131
3,414
5,642
1,754
810
1,404
4,180
0
37,452
W
Gilgamesh
Archer_Pr069
Gilgamesh
10,688
3,525
0
4,166
10,448
5,066
242
4,552
5,390
0
57,180
W
Cthulhu
Hunter TT74
Cthulhu
5,653
157
59
3,094
8,880
5,149
0
2,082
6,681
32,877
0
W
2,959
1,075
0
2,368
4,886
1,355
272
1,394
3,186
51,353
0
L
Hou Yi
4,598
2,662
0
2,458
10,037
2,929
617
2,979
7,058
0
31,444
L
1,842
15
0
3,438
8,059
2,419
354
380
7,679
0
42,448
L
Khepri
3,681
1,018
0
687
13,698
7,374
652
334
13,364
27,640
0
L
5,330
1,424
0
899
7,667
2,602
846
2,798
4,869
30,967
0
L
Sylvanus
Ragna_Omega
Sylvanus
2,115
317
924
2,374
6,987
3,020
531
2,121
4,866
16,932
4,002
W
Arachne
l3ullshark
Arachne
5,082
2,830
0
6,626
10,826
5,102
352
595
10,173
0
50,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
41,032
325
Minions Killed
425
0
Camps Cleared
0
1,190,268
Distance Traveled
1,447,908
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,636
545
75
5
0
282,062
1
W
Gilgamesh
9,633
688
110
8
0
245,820
0
W
Cthulhu
7,620
544
56
4
0
303,377
1
W
Hera
8,103
579
110
8
0
284,228
6
L
Hou Yi
6,015
430
73
5
0
211,505
5
L
Loki
6,620
473
94
7
0
311,752
4
L
Khepri
6,104
436
58
4
0
198,378
0
L
Nu Wa
6,451
461
62
4
0
240,013
6
L
Sylvanus
5,725
409
38
3
0
228,620
4
W
Arachne
8,040
574
74
5
0
332,421
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role