Player Matchup

Heimdallr
Heimdallr
CPTiK
Heimdallr
Level 132
God Stats
0W - 2L
1,059 SR
Queue Stats
195W - 159L
1,567 Elo+
Solo
Poseidon
Poseidon
DrCOCONAT
Poseidon
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 98L
1,510 Elo+
Party 2
Athena
Athena
Tettetsunade
Athena
Level 127
God Stats
2W - 1L
1,895 SR
Queue Stats
3W - 1L
1,819 Elo+
Solo
Hercules
Hercules
TheFallenH
Hercules
Level 104
God Stats
17W - 10L
1,567 SR
Queue Stats
304W - 268L
1,559 Elo+
Party 2
He Bo
He Bo
hawkxzv
He Bo
Level 105
God Stats
4W - 4L
1,674 SR
Queue Stats
197W - 167L
1,541 Elo+
Party 2
Team Averages
Level 112
1,539 SR
1,599 Elo+

VS

Team Averages
Level 135
1,630 SR
1,549 Elo+
Chiron
Chiron
Drulzz
Chiron
Level 125
God Stats
10W - 11L
1,732 SR
Queue Stats
102W - 101L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
ErMachu
Gilgamesh
Level 126
God Stats
9W - 4L
1,625 SR
Queue Stats
385W - 371L
1,536 Elo+
Solo
Discordia
Discordia
Georgeses20000
Discordia
Level 138
God Stats
9W - 3L
1,778 SR
Queue Stats
104W - 94L
1,558 Elo+
Party 1
Kali
Kali
jimmy879
Kali
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
killbill2003
Cerberus
Level 140
God Stats
9W - 6L
1,515 SR
Queue Stats
105W - 93L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CPTiK
Heimdallr
15
4 / 8 / 2
10,175
536
12,152
13,835
4,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
DrCOCONAT
Poseidon
13
0 / 10 / 2
8,132
428
4,776
13,259
4,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
14
2 / 3 / 2
9,100
479
5,937
14,114
11,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
TheFallenH
Hercules
16
0 / 3 / 0
9,417
496
8,009
17,399
15,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
hawkxzv
He Bo
15
2 / 7 / 2
9,136
481
8,560
13,738
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Drulzz
Chiron
18
5 / 2 / 2
11,073
583
8,913
12,823
4,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
ErMachu
Gilgamesh
17
1 / 0 / 3
10,897
574
6,223
13,494
10,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Discordia
Georgeses20000
Discordia
16
10 / 1 / 9
10,591
557
20,932
9,031
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
17
11 / 3 / 8
11,020
580
12,804
18,038
11,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
killbill2003
Cerberus
15
4 / 2 / 11
10,016
527
7,695
14,499
11,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
8
Kills
31
31
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CPTiK
Heimdallr
4
8
2
0.63
L
Poseidon
DrCOCONAT
Poseidon
0
10
2
0.1
W
Chiron
Drulzz
Chiron
5
2
2
3
W
Gilgamesh
ErMachu
Gilgamesh
1
0
3
2.5
W
Discordia
Georgeses20000
Discordia
10
1
9
14.5
L
Athena
2
3
2
1
L
Hercules
TheFallenH
Hercules
0
3
0
0
L
He Bo
hawkxzv
He Bo
2
7
2
0.43
W
Kali
11
3
8
5
W
Cerberus
killbill2003
Cerberus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,434
Damage
56,567
72,345
Taken
67,885
39,917
Mitigated
42,561
14,227
Healing
25,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CPTiK
Heimdallr
12,152
5,377
0
1,088
13,835
4,543
448
2,978
10,816
0
50,501
L
Poseidon
DrCOCONAT
Poseidon
4,776
496
0
1,987
13,259
4,033
0
7,934
4,825
49,323
0
W
Chiron
Drulzz
Chiron
8,913
4,901
165
6,170
12,823
4,439
214
3,858
8,880
0
92,634
W
Gilgamesh
ErMachu
Gilgamesh
6,223
843
0
4,831
13,494
10,972
0
912
12,582
0
64,479
W
Discordia
Georgeses20000
Discordia
20,932
1,165
731
1,717
9,031
3,524
550
4,584
4,208
61,166
0
L
Athena
5,937
1,772
219
1,344
14,114
11,252
27
5,500
8,532
29,363
0
L
Hercules
TheFallenH
Hercules
8,009
3,113
0
6,424
17,399
15,322
0
5,192
12,089
0
57,949
L
He Bo
hawkxzv
He Bo
8,560
228
0
3,165
13,738
4,767
0
5,956
7,456
61,854
0
W
Kali
12,804
6,934
0
7,877
18,038
11,687
192
5,401
12,553
0
60,427
W
Cerberus
killbill2003
Cerberus
7,695
711
0
3,776
14,499
11,939
43
4,003
10,372
36,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,960
Gold Earned
53,597
489
Minions Killed
560
0
Camps Cleared
0
1,707,441
Distance Traveled
1,929,089
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,175
536
87
5
0
298,377
2
L
Poseidon
8,132
428
103
5
0
313,273
4
W
Chiron
11,073
583
163
9
0
325,333
4
W
Gilgamesh
10,897
574
122
6
0
393,734
6
W
Discordia
10,591
557
106
6
0
384,309
4
L
Athena
9,100
479
56
3
0
413,711
6
L
Hercules
9,417
496
136
7
0
348,363
8
L
He Bo
9,136
481
107
6
0
333,717
1
W
Kali
11,020
580
85
4
0
425,619
4
W
Cerberus
10,016
527
84
4
0
400,094
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role