Player Matchup

Neith
Neith
Loffii
Neith
Level 40
God Stats
0W - 1L
1,275 SR
Queue Stats
2W - 5L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
TyisTheTrapMan
Gilgamesh
Level 74
God Stats
9W - 5L
1,611 SR
Queue Stats
79W - 60L
1,558 Elo+
Solo
Scylla
Scylla
darknight405
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,360 Elo+
Solo
Team Averages
Level 61
1,462 SR
1,462 Elo+

VS

Team Averages
Level 66
1,533 SR
1,331 Elo+
Izanami
Izanami
BillyBobSnortin8
Izanami
Level 89
God Stats
104W - 116L
1,599 SR
Queue Stats
237W - 316L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
Legend_of_Echo
Gilgamesh
Level 86
God Stats
1W - 0L
1,499 SR
Queue Stats
8W - 14L
1,310 Elo+
Solo
Vulcan
Vulcan
sealclubber87
Vulcan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Loffii
Neith
15
5 / 6 / 6
11,813
695
10,612
13,940
4,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TyisTheTrapMan
Gilgamesh
15
6 / 3 / 7
11,499
676
13,789
21,343
13,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
13
5 / 7 / 5
10,433
614
8,438
13,015
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 7
11,773
693
8,087
11,835
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Legend_of_Echo
Gilgamesh
15
7 / 6 / 7
12,616
742
14,153
19,450
13,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 4 / 7
12,075
710
19,316
11,734
4,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
16
Kills
16
16
Deaths
16
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
6
7
1.08
W
Gilgamesh
Legend_of_Echo
Gilgamesh
7
6
7
1.75
L
Neith
Loffii
Neith
5
6
6
1.33
L
Gilgamesh
TyisTheTrapMan
Gilgamesh
6
3
7
3.17
L
Scylla
5
7
5
1.07
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,839
Damage
41,556
48,298
Taken
43,019
22,920
Mitigated
22,518
9,664
Healing
5,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,087
4,260
895
1,141
11,835
4,129
1,135
3,691
7,888
0
48,647
W
Gilgamesh
Legend_of_Echo
Gilgamesh
14,153
4,927
0
1,483
19,450
13,791
50
3,232
16,070
0
63,693
L
Neith
Loffii
Neith
10,612
2,513
593
1,978
13,940
4,810
0
5,878
7,776
0
39,254
L
Gilgamesh
TyisTheTrapMan
Gilgamesh
13,789
4,343
0
4,531
21,343
13,912
0
7,841
13,116
0
42,052
L
Scylla
8,438
759
0
2,562
13,015
4,198
0
4,751
8,034
36,040
0
W
19,316
10,395
149
1,524
11,734
4,598
626
1,743
9,835
52,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,745
Gold Earned
36,464
178
Minions Killed
203
0
Camps Cleared
0
811,174
Distance Traveled
849,592
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,773
693
77
5
0
249,655
3
W
Gilgamesh
12,616
742
63
4
0
283,910
6
L
Neith
11,813
695
56
3
0
252,498
0
L
Gilgamesh
11,499
676
56
3
0
328,480
2
L
Scylla
10,433
614
66
4
0
230,196
1
W
Vulcan
12,075
710
63
4
0
316,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role