Player Matchup

Poseidon
Poseidon
Firiwu
Poseidon
Level 106
God Stats
0W - 2L
1,260 SR
Queue Stats
76W - 64L
1,637 Elo+
Party 1
Ravana
Ravana
Folowide
Ravana
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 85L
1,660 Elo+
Party 1
Ymir
Ymir
Xinttohn
Ymir
Level 158
God Stats
40W - 32L
1,500 SR
Queue Stats
511W - 519L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
no1adamb
Gilgamesh
Level 124
God Stats
4W - 2L
1,604 SR
Queue Stats
291W - 298L
1,590 Elo+
Solo
Nemesis
Nemesis
stahldroid
Nemesis
Level 160
God Stats
11W - 16L
1,508 SR
Queue Stats
637W - 645L
1,612 Elo+
Solo
Team Averages
Level 129
1,474 SR
1,610 Elo+

VS

Team Averages
Level 140
1,587 SR
1,560 Elo+
Gilgamesh
Gilgamesh
Ibnalene2
Gilgamesh
Level 137
God Stats
6W - 2L
1,732 SR
Queue Stats
310W - 297L
1,552 Elo+
Solo
Cabrakan
Cabrakan
Sinsiter1
Cabrakan
Level 144
God Stats
14W - 13L
1,678 SR
Queue Stats
688W - 658L
1,532 Elo+
Solo
Pele
Pele
SmartGameWorld
Pele
Level 119
God Stats
2W - 1L
1,548 SR
Queue Stats
165W - 129L
1,571 Elo+
Solo
Neith
Neith
Vaffelvidar
Neith
Level 147
God Stats
12W - 11L
1,465 SR
Queue Stats
495W - 514L
1,562 Elo+
Solo
Eset
Eset
pidgey6
Eset
Level 155
God Stats
6W - 13L
1,511 SR
Queue Stats
174W - 170L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Firiwu
Poseidon
15
1 / 6 / 1
8,903
524
6,375
7,403
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Folowide
Ravana
14
2 / 3 / 1
8,669
510
5,701
10,395
5,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
15
3 / 4 / 5
9,250
544
10,017
13,678
5,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
no1adamb
Gilgamesh
17
6 / 5 / 2
10,272
604
10,905
14,772
7,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
stahldroid
Nemesis
14
1 / 4 / 2
8,194
482
5,588
13,705
4,234
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ibnalene2
Gilgamesh
17
4 / 1 / 2
10,028
590
8,425
11,528
8,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
Sinsiter1
Cabrakan
14
5 / 4 / 9
9,615
566
9,456
13,587
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 5 / 7
9,919
583
8,849
14,033
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 2 / 5
10,234
602
9,092
10,506
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
pidgey6
Eset
17
3 / 1 / 8
10,496
617
9,160
8,095
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
13
Kills
22
22
Deaths
13
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Firiwu
Poseidon
1
6
1
0.25
L
Ravana
Folowide
Ravana
2
3
1
0.83
W
Gilgamesh
Ibnalene2
Gilgamesh
4
1
2
5
W
Cabrakan
Sinsiter1
Cabrakan
5
4
9
2.38
W
5
5
7
1.7
W
5
2
5
3.75
L
Ymir
3
4
5
1.38
L
Gilgamesh
no1adamb
Gilgamesh
6
5
2
1.4
W
Eset
pidgey6
Eset
3
1
8
7
L
Nemesis
stahldroid
Nemesis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,586
Damage
44,982
59,953
Taken
57,749
24,951
Mitigated
33,164
10,399
Healing
18,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Firiwu
Poseidon
6,375
311
0
0
7,403
2,387
0
2,124
5,165
64,788
0
L
Ravana
Folowide
Ravana
5,701
889
0
3,272
10,395
5,322
0
2,776
7,555
0
46,940
W
Gilgamesh
Ibnalene2
Gilgamesh
8,425
2,751
0
3,291
11,528
8,828
0
3,024
8,480
0
63,653
W
Cabrakan
Sinsiter1
Cabrakan
9,456
1,489
0
2,692
13,587
12,041
0
4,247
9,199
23,553
0
W
8,849
1,918
0
4,020
14,033
5,597
36
6,440
7,502
0
53,778
W
9,092
2,859
0
5,389
10,506
3,501
350
812
9,656
0
74,343
L
Ymir
10,017
2,706
0
1,409
13,678
5,749
0
4,907
8,622
60,003
0
L
Gilgamesh
no1adamb
Gilgamesh
10,905
3,317
0
1,762
14,772
7,259
0
3,911
10,793
0
59,743
W
Eset
pidgey6
Eset
9,160
512
790
1,919
8,095
3,197
591
1,414
6,520
83,901
0
L
Nemesis
stahldroid
Nemesis
5,588
2,213
0
3,956
13,705
4,234
0
4,489
9,202
0
55,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,288
Gold Earned
50,292
527
Minions Killed
571
0
Camps Cleared
0
1,633,143
Distance Traveled
1,631,654
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,903
524
134
8
0
312,016
6
L
Ravana
8,669
510
86
5
0
320,527
3
W
Gilgamesh
10,028
590
122
7
0
335,857
5
W
Cabrakan
9,615
566
33
2
0
303,528
3
W
Pele
9,919
583
106
6
0
349,656
9
W
Neith
10,234
602
126
7
0
292,503
9
L
Ymir
9,250
544
109
6
0
315,239
2
L
Gilgamesh
10,272
604
109
6
0
337,298
1
W
Eset
10,496
617
184
11
0
350,110
4
L
Nemesis
8,194
482
89
5
0
348,063
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role