Player Matchup

Cthulhu
Cthulhu
Daddycamel
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 208L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
FullFireHD
Kukulkan
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
115W - 104L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
Xshinymus
Gilgamesh
Level 33
God Stats
3W - 1L
1,495 SR
Queue Stats
13W - 13L
1,645 Elo+
Party 1
Team Averages
Level 39
1,498 SR
1,529 Elo+

VS

Team Averages
Level 6
1,500 SR
1,534 Elo+
Yemoja
Yemoja
DragLiner
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,568 Elo+
Solo
Bakasura
Bakasura
INCELTEAMXD
Bakasura
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 61L
1,536 Elo+
Solo
Rama
Rama
itsHessym8
Rama
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 203L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daddycamel
Cthulhu
13
4 / 0 / 11
9,894
707
5,264
12,374
9,563
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
FullFireHD
Kukulkan
16
12 / 1 / 8
11,608
829
14,137
7,923
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Xshinymus
Gilgamesh
13
7 / 4 / 11
10,475
748
16,652
10,758
7,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DragLiner
Yemoja
11
1 / 12 / 2
8,309
594
2,830
16,888
8,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
INCELTEAMXD
Bakasura
12
3 / 4 / 0
9,199
657
7,108
12,278
4,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 7 / 2
8,560
611
5,993
14,015
4,514
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
23
Kills
5
5
Deaths
23
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Daddycamel
Cthulhu
4
0
11
9.5
L
Yemoja
DragLiner
Yemoja
1
12
2
0.17
W
Kukulkan
FullFireHD
Kukulkan
12
1
8
16
L
Bakasura
INCELTEAMXD
Bakasura
3
4
0
0.75
W
Gilgamesh
Xshinymus
Gilgamesh
7
4
11
3.13
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,053
Damage
15,931
31,055
Taken
43,181
19,747
Mitigated
17,066
2,458
Healing
6,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Daddycamel
Cthulhu
5,264
422
0
510
12,374
9,563
352
1,347
8,795
21,377
0
L
Yemoja
DragLiner
Yemoja
2,830
1,217
751
455
16,888
8,248
0
6,400
10,212
13,633
0
W
Kukulkan
FullFireHD
Kukulkan
14,137
1,509
0
1,391
7,923
3,102
1,756
499
6,985
61,822
0
L
Bakasura
INCELTEAMXD
Bakasura
7,108
5,437
111
2,368
12,278
4,304
0
6,281
5,719
0
21,305
W
Gilgamesh
Xshinymus
Gilgamesh
16,652
5,657
0
557
10,758
7,082
843
1,132
9,112
0
42,158
L
5,993
4,774
0
2,414
14,015
4,514
0
6,049
7,714
0
38,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,977
Gold Earned
26,068
175
Minions Killed
120
0
Camps Cleared
0
757,145
Distance Traveled
611,836
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,894
707
23
2
0
280,934
2
L
Yemoja
8,309
594
11
1
0
166,654
2
W
Kukulkan
11,608
829
103
7
0
235,696
0
L
Bakasura
9,199
657
39
3
0
245,287
3
W
Gilgamesh
10,475
748
49
4
0
240,515
4
L
Rama
8,560
611
70
5
0
199,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role