Player Matchup

Odin
Odin
AnDroNiKiY
Odin
Level 15
God Stats
4W - 2L
1,704 SR
Queue Stats
9W - 11L
1,730 Elo+
Party 1
Ra
Ra
Deil92
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,662 Elo+
Party 1
Hachiman
Hachiman
Eragon2894
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 50L
1,620 Elo+
Party 1
Kukulkan
Kukulkan
MRX_1488
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,662 Elo+
Party 1
Kali
Kali
maffintime
Kali
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 44L
1,645 Elo+
Party 1
Team Averages
Level 40
1,541 SR
1,664 Elo+

VS

Team Averages
Level 17
1,606 SR
1,639 Elo+
Kumbhakarna
Kumbhakarna
BigDicTengri
Kumbhakarna
Level 23
God Stats
12W - 4L
1,735 SR
Queue Stats
344W - 326L
1,472 Elo+
Solo
Olorun
Olorun
BweKFaasT
Olorun
Level 7
God Stats
2W - 1L
1,478 SR
Queue Stats
9W - 6L
1,486 Elo+
Party 3
Yemoja
Yemoja
FKAKeidi
Yemoja
Level 25
God Stats
3W - 2L
1,276 SR
Queue Stats
117W - 96L
1,536 Elo+
Party 3
Nu Wa
Nu Wa
Varvar
Nu Wa
Level 14
God Stats
7W - 2L
1,784 SR
Queue Stats
41W - 8L
1,835 Elo+
Party 2
Cerberus
Cerberus
snuffio
Cerberus
Level 18
God Stats
4W - 0L
1,759 SR
Queue Stats
22W - 1L
1,867 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
11,223
935
11,131
22,499
15,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
16
1 / 11 / 9
10,789
899
14,480
19,019
5,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Eragon2894
Hachiman
18
2 / 4 / 11
11,773
981
15,045
20,604
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
MRX_1488
Kukulkan
17
4 / 8 / 5
11,949
996
11,830
15,994
5,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 11 / 10
11,629
969
12,715
23,766
8,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigDicTengri
Kumbhakarna
19
4 / 3 / 21
12,384
1,032
8,732
17,003
22,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
BweKFaasT
Olorun
19
7 / 5 / 17
12,820
1,068
14,278
13,273
6,198
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
FKAKeidi
Yemoja
19
6 / 3 / 24
13,748
1,146
14,728
16,630
19,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
Varvar
Nu Wa
20
11 / 0 / 23
14,851
1,238
37,638
5,063
2,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
snuffio
Cerberus
20
8 / 3 / 21
13,238
1,103
21,247
19,117
19,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
142
14
Kills
36
36
Deaths
14
41
Assists
106
Player
Kills
Deaths
Assists
KDA
L
4
2
6
3.5
W
Kumbhakarna
BigDicTengri
Kumbhakarna
4
3
21
4.83
W
Olorun
BweKFaasT
Olorun
7
5
17
3.1
L
Ra
1
11
9
0.5
L
Hachiman
Eragon2894
Hachiman
2
4
11
1.88
W
Yemoja
FKAKeidi
Yemoja
6
3
24
6
L
Kukulkan
MRX_1488
Kukulkan
4
8
5
0.81
W
Nu Wa
Varvar
Nu Wa
11
0
23
22.5
L
3
11
10
0.73
W
Cerberus
snuffio
Cerberus
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,201
Damage
96,623
101,882
Taken
71,086
39,127
Mitigated
69,630
7,373
Healing
19,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,131
2,995
0
366
22,499
15,138
0
21,421
1,078
798
19,858
W
Kumbhakarna
BigDicTengri
Kumbhakarna
8,732
330
0
0
17,003
22,529
0
5,840
10,913
19,456
0
W
Olorun
BweKFaasT
Olorun
14,278
6,853
1,618
3,281
13,273
6,198
0
4,499
8,699
35,666
0
L
Ra
14,480
1,227
1,777
688
19,019
5,832
0
18,493
526
39,102
0
L
Hachiman
Eragon2894
Hachiman
15,045
7,742
0
3,011
20,604
4,872
0
19,310
1,294
0
49,389
W
Yemoja
FKAKeidi
Yemoja
14,728
2,646
7,777
3,078
16,630
19,430
0
9,095
7,433
24,599
0
L
Kukulkan
MRX_1488
Kukulkan
11,830
2,043
0
0
15,994
5,078
0
15,400
594
39,127
0
W
Nu Wa
Varvar
Nu Wa
37,638
6,159
0
1,265
5,063
2,182
0
1,197
3,866
88,818
0
L
12,715
5,760
0
1,531
23,766
8,207
0
21,999
1,767
0
28,366
W
Cerberus
snuffio
Cerberus
21,247
1,013
0
2,920
19,117
19,291
0
6,474
12,393
36,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,363
Gold Earned
67,041
227
Minions Killed
257
6
Camps Cleared
10
1,134,412
Distance Traveled
1,167,663
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,223
935
15
1
0
264,667
0
W
Kumbhakarna
12,384
1,032
13
1
1
227,989
2
W
Olorun
12,820
1,068
44
4
5
206,409
0
L
Ra
10,789
899
53
4
0
225,604
1
L
Hachiman
11,773
981
70
6
1
206,243
0
W
Yemoja
13,748
1,146
27
2
0
229,576
0
L
Kukulkan
11,949
996
62
5
0
201,436
1
W
Nu Wa
14,851
1,238
130
11
4
247,397
2
L
Kali
11,629
969
27
2
5
236,462
1
W
Cerberus
13,238
1,103
43
4
0
256,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role