Player Matchup

Merlin
Merlin
Madmanxray
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NoisyBoy17
Cthulhu
Level 17
God Stats
4W - 0L
1,861 SR
Queue Stats
11W - 5L
1,604 Elo+
Solo
Artemis
Artemis
SgrtHatred
Artemis
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
191W - 193L
1,215 Elo+
Solo
Bellona
Bellona
Sombra234
Bellona
Level 21
God Stats
11W - 14L
1,331 SR
Queue Stats
122W - 102L
1,405 Elo+
Solo
Apollo
Apollo
mogath12
Apollo
Level 7
God Stats
31W - 31L
1,841 SR
Queue Stats
243W - 262L
1,268 Elo+
Solo
Team Averages
Level 16
1,607 SR
1,398 Elo+

VS

Team Averages
Level 20
1,391 SR
1,378 Elo+
Nox
Nox
DeadAngell4
Nox
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 136L
1,372 Elo+
Party 2
Ra
Ra
GearsRov
Ra
Level 14
God Stats
0W - 2L
1,253 SR
Queue Stats
8W - 12L
1,267 Elo+
Solo
Hercules
Hercules
HeyJastin
Hercules
Level 15
God Stats
3W - 6L
1,386 SR
Queue Stats
55W - 51L
1,541 Elo+
Party 1
Artio
Artio
iva-thepie
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,193 Elo+
Party 2
Eset
Eset
veriverys
Eset
Level 23
God Stats
28W - 38L
1,317 SR
Queue Stats
403W - 398L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Madmanxray
Merlin
20
11 / 0 / 26
12,482
1,135
29,959
7,271
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
NoisyBoy17
Cthulhu
20
9 / 0 / 28
12,606
1,146
16,996
11,137
15,065
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
SgrtHatred
Artemis
19
12 / 0 / 16
11,757
1,069
29,696
6,830
3,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Sombra234
Bellona
19
10 / 0 / 25
13,516
1,229
11,775
10,194
11,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
mogath12
Apollo
17
2 / 2 / 11
10,522
957
7,375
8,065
3,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

291

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 0
9,146
831
5,437
20,201
8,521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 9 / 1
9,372
852
8,159
16,397
7,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
HeyJastin
Hercules
16
1 / 6 / 1
9,716
883
8,493
26,432
20,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
15
0 / 12 / 1
9,139
831
1,156
25,704
17,026
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
15
1 / 8 / 1
9,634
876
14,614
17,005
7,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
6
44
Kills
2
2
Deaths
44
106
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
0
9
1
0.06
L
Hercules
HeyJastin
Hercules
1
6
1
0.25
W
Merlin
Madmanxray
Merlin
11
0
26
24
W
Cthulhu
NoisyBoy17
Cthulhu
9
0
28
23
W
Artemis
SgrtHatred
Artemis
12
0
16
20
W
Bellona
Sombra234
Bellona
10
0
25
22.5
L
Artio
0
12
1
0.04
W
Apollo
mogath12
Apollo
2
2
11
3.75
L
Eset
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,801
Damage
37,859
43,497
Taken
105,739
35,801
Mitigated
60,271
10,345
Healing
14,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,437
702
1,656
2,350
20,201
8,521
0
9,398
10,445
28,631
0
L
8,159
812
1,671
1,017
16,397
7,157
0
9,088
6,978
35,550
0
L
Hercules
HeyJastin
Hercules
8,493
2,209
0
5,524
26,432
20,492
0
10,987
15,171
0
21,276
W
Merlin
Madmanxray
Merlin
29,959
3,273
0
72
7,271
2,941
0
5,040
2,231
44,010
0
W
Cthulhu
NoisyBoy17
Cthulhu
16,996
1,498
1,518
3,002
11,137
15,065
0
6,904
4,233
45,467
0
W
Artemis
SgrtHatred
Artemis
29,696
20,858
0
2,585
6,830
3,031
0
3,573
3,257
0
37,053
W
Bellona
Sombra234
Bellona
11,775
4,117
0
1,935
10,194
11,706
0
7,215
2,979
0
19,893
L
Artio
1,156
451
276
785
25,704
17,026
0
10,035
15,379
8,075
0
W
Apollo
mogath12
Apollo
7,375
3,847
0
1,233
8,065
3,058
0
6,634
1,431
0
27,040
L
Eset
14,614
1,479
179
640
17,005
7,075
0
5,906
10,811
33,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,883
Gold Earned
47,007
191
Minions Killed
184
6
Camps Cleared
3
1,073,310
Distance Traveled
825,961
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,146
831
44
4
0
132,030
0
L
Ra
9,372
852
69
6
0
160,777
0
L
Hercules
9,716
883
20
2
1
212,104
0
W
Merlin
12,482
1,135
41
4
0
226,049
0
W
Cthulhu
12,606
1,146
51
5
0
230,370
0
W
Artemis
11,757
1,069
30
3
2
210,220
2
W
Bellona
13,516
1,229
17
2
1
218,961
0
L
Artio
9,139
831
7
1
0
127,119
0
W
Apollo
10,522
957
52
5
3
187,710
1
L
Eset
9,634
876
44
4
2
193,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role