Player Matchup

Bacchus
Bacchus
BlueCheeseBalls
Bacchus
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
266W - 222L
1,575 Elo+
Solo
Hou Yi
Hou Yi
Celopandagamer
Hou Yi
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
587W - 704L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
TripleJ346
Gilgamesh
Level 59
God Stats
3W - 4L
1,500 SR
Queue Stats
125W - 127L
1,458 Elo+
Solo
Kukulkan
Kukulkan
powervacuum
Kukulkan
Level 58
God Stats
2W - 5L
1,305 SR
Queue Stats
129W - 144L
1,470 Elo+
Solo
Thanatos
Thanatos
teobaseballer
Thanatos
Level 106
God Stats
4W - 9L
1,514 SR
Queue Stats
157W - 172L
1,491 Elo+
Solo
Team Averages
Level 76
1,464 SR
1,477 Elo+

VS

Team Averages
Level 99
1,488 SR
1,515 Elo+
Gilgamesh
Gilgamesh
Deorclas
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Duel1703
Bastet
Level 123
God Stats
6W - 3L
1,301 SR
Queue Stats
388W - 395L
1,584 Elo+
Solo
Ares
Ares
Elmekkos
Ares
Level 69
God Stats
41W - 48L
1,558 SR
Queue Stats
155W - 203L
1,471 Elo+
Solo
Apollo
Apollo
KashV
Apollo
Level 89
God Stats
9W - 6L
1,534 SR
Queue Stats
187W - 177L
1,556 Elo+
Solo
Nu Wa
Nu Wa
左手左腳讓你
Nu Wa
Level 73
God Stats
9W - 7L
1,546 SR
Queue Stats
74W - 77L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 11
8,457
445
10,962
13,559
14,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 4 / 2
7,770
409
2,082
6,537
2,653
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
TripleJ346
Gilgamesh
15
5 / 4 / 3
9,962
524
11,907
19,737
17,628
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
powervacuum
Kukulkan
12
1 / 9 / 6
8,002
421
6,250
11,478
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
teobaseballer
Thanatos
17
9 / 4 / 4
10,321
543
12,759
14,164
10,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deorclas
Gilgamesh
15
4 / 6 / 4
9,844
518
12,792
17,305
12,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Duel1703
Bastet
17
7 / 1 / 4
10,815
569
12,681
14,643
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
14
4 / 4 / 9
9,794
515
9,071
15,499
13,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
KashV
Apollo
17
9 / 2 / 6
11,127
586
8,547
10,182
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 5 / 4
9,079
478
6,731
10,091
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
53
18
Kills
26
26
Deaths
18
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
11
1.5
L
1
4
2
0.5
W
Gilgamesh
Deorclas
Gilgamesh
4
6
4
1
W
Bastet
Duel1703
Bastet
7
1
4
9
W
Ares
4
4
9
2.13
W
Apollo
KashV
Apollo
9
2
6
6
L
Gilgamesh
TripleJ346
Gilgamesh
5
4
3
1.63
L
Kukulkan
powervacuum
Kukulkan
1
9
6
0.44
L
Thanatos
teobaseballer
Thanatos
9
4
4
2.75
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,960
Damage
49,822
65,475
Taken
67,720
48,103
Mitigated
39,957
19,846
Healing
13,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,962
1,583
0
1,023
13,559
14,268
65
4,177
9,229
34,796
0
L
2,082
287
0
965
6,537
2,653
0
1,531
4,938
0
29,372
W
Gilgamesh
Deorclas
Gilgamesh
12,792
4,598
0
2,722
17,305
12,123
1,154
4,217
12,972
0
46,235
W
Bastet
Duel1703
Bastet
12,681
3,718
0
5,190
14,643
5,601
0
2,961
11,622
0
76,460
W
Ares
9,071
578
0
1,844
15,499
13,832
30
4,919
10,484
28,070
0
W
Apollo
KashV
Apollo
8,547
5,011
0
3,082
10,182
4,538
2,404
2,657
7,523
0
72,899
L
Gilgamesh
TripleJ346
Gilgamesh
11,907
3,762
0
5,593
19,737
17,628
422
3,755
15,848
3,011
48,776
L
Kukulkan
powervacuum
Kukulkan
6,250
809
0
922
11,478
3,453
317
3,239
8,115
35,456
0
L
Thanatos
teobaseballer
Thanatos
12,759
4,335
0
11,343
14,164
10,101
41
2,527
11,543
0
70,134
W
6,731
818
0
837
10,091
3,863
642
2,999
6,954
55,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,512
Gold Earned
50,659
398
Minions Killed
499
0
Camps Cleared
0
1,640,300
Distance Traveled
1,722,916
10
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,457
445
43
2
0
373,844
5
L
Hou Yi
7,770
409
49
3
0
242,405
3
W
Gilgamesh
9,844
518
76
4
0
293,871
1
W
Bastet
10,815
569
132
7
0
420,322
7
W
Ares
9,794
515
22
1
0
366,937
4
W
Apollo
11,127
586
154
8
0
349,450
11
L
Gilgamesh
9,962
524
96
5
0
347,438
0
L
Kukulkan
8,002
421
94
5
0
304,071
0
L
Thanatos
10,321
543
116
6
0
372,542
2
W
Nu Wa
9,079
478
115
6
0
292,336
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role