Player Matchup

Camazotz
Camazotz
BlappinBeeks
Camazotz
Level 76
God Stats
3W - 1L
1,281 SR
Queue Stats
78W - 69L
1,514 Elo+
Solo
Aphrodite
Aphrodite
ButterflyMercy
Aphrodite
Level 85
God Stats
161W - 113L
1,626 SR
Queue Stats
161W - 115L
1,610 Elo+
Party 2
Merlin
Merlin
MacDro415
Merlin
Level 69
God Stats
5W - 8L
1,500 SR
Queue Stats
408W - 344L
1,577 Elo+
Party 2
Gilgamesh
Gilgamesh
fumiz
Gilgamesh
Level 154
God Stats
42W - 20L
1,667 SR
Queue Stats
669W - 565L
1,596 Elo+
Party 2
Olorun
Olorun
hakeemer
Olorun
Level 29
God Stats
3W - 3L
1,247 SR
Queue Stats
135W - 87L
1,623 Elo+
Party 2
Team Averages
Level 83
1,464 SR
1,584 Elo+

VS

Team Averages
Level 77
1,443 SR
1,594 Elo+
Thoth
Thoth
DmackandtheFunk
Thoth
Level 103
God Stats
1W - 3L
1,285 SR
Queue Stats
431W - 396L
1,555 Elo+
Solo
Danzaburou
Danzaburou
MeDixieRektM8
Danzaburou
Level 37
God Stats
38W - 42L
1,510 SR
Queue Stats
56W - 67L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
RONTAY02
Cthulhu
Level 78
God Stats
10W - 13L
1,542 SR
Queue Stats
47W - 42L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
jotuuns
Gilgamesh
Level 41
God Stats
105W - 63L
1,378 SR
Queue Stats
484W - 383L
1,528 Elo+
Solo
Sol
Sol
xJazzus
Sol
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
151W - 134L
1,826 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BlappinBeeks
Camazotz
20
5 / 10 / 3
13,394
536
10,087
26,596
11,100
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
ButterflyMercy
Aphrodite
17
0 / 4 / 9
12,344
494
5,558
21,516
17,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
MacDro415
Merlin
20
9 / 4 / 5
14,519
581
15,614
17,332
7,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
fumiz
Gilgamesh
20
12 / 2 / 4
17,454
698
27,036
29,732
27,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
hakeemer
Olorun
20
8 / 5 / 7
13,889
556
21,232
24,525
9,641
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 3
12,644
506
15,276
15,802
5,624
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MeDixieRektM8
Danzaburou
20
5 / 8 / 5
12,707
508
16,566
25,396
11,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
RONTAY02
Cthulhu
15
3 / 5 / 8
10,291
412
14,903
22,993
23,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
jotuuns
Gilgamesh
18
6 / 5 / 10
11,742
470
15,156
18,334
12,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
15
0 / 11 / 5
9,969
399
11,342
17,228
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
56
34
Kills
25
25
Deaths
34
28
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Camazotz
BlappinBeeks
Camazotz
5
10
3
0.65
W
Aphrodite
ButterflyMercy
Aphrodite
0
4
9
1.13
L
11
5
3
2.5
W
Merlin
MacDro415
Merlin
9
4
5
2.88
L
Danzaburou
MeDixieRektM8
Danzaburou
5
8
5
0.94
L
Cthulhu
RONTAY02
Cthulhu
3
5
8
1.4
W
Gilgamesh
fumiz
Gilgamesh
12
2
4
7
W
Olorun
hakeemer
Olorun
8
5
7
2.3
L
Gilgamesh
jotuuns
Gilgamesh
6
5
10
2.2
L
Sol
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,527
Damage
73,243
119,701
Taken
99,753
72,233
Mitigated
58,859
66,562
Healing
15,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
BlappinBeeks
Camazotz
10,087
2,284
0
12,467
26,596
11,100
260
7,281
19,315
0
95,465
W
Aphrodite
ButterflyMercy
Aphrodite
5,558
1,218
9,667
13,907
21,516
17,441
2,177
10,478
11,038
37,290
0
L
15,276
1,120
0
2,671
15,802
5,624
0
6,516
8,883
65,885
0
W
Merlin
MacDro415
Merlin
15,614
1,153
0
3,053
17,332
7,014
2,369
7,679
9,653
81,659
0
L
Danzaburou
MeDixieRektM8
Danzaburou
16,566
6,515
0
2,819
25,396
11,341
0
6,001
19,327
0
98,204
L
Cthulhu
RONTAY02
Cthulhu
14,903
684
228
3,206
22,993
23,331
0
15,247
7,461
40,627
0
W
Gilgamesh
fumiz
Gilgamesh
27,036
9,606
0
15,238
29,732
27,037
1,844
7,410
22,322
388
155,511
W
Olorun
hakeemer
Olorun
21,232
11,760
1,187
11,043
24,525
9,641
3,814
15,233
9,292
94,105
0
L
Gilgamesh
jotuuns
Gilgamesh
15,156
2,665
0
4,138
18,334
12,912
0
7,851
10,263
0
63,898
L
Sol
11,342
1,399
0
2,477
17,228
5,651
1,309
6,716
10,484
65,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,600
Gold Earned
57,353
710
Minions Killed
526
0
Camps Cleared
0
2,230,483
Distance Traveled
2,070,542
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
13,394
536
126
5
0
444,829
0
W
Aphrodite
12,344
494
70
3
0
448,801
6
L
Thoth
12,644
506
100
4
0
427,024
1
W
Merlin
14,519
581
158
6
0
454,430
2
L
Danzaburou
12,707
508
167
7
0
381,328
5
L
Cthulhu
10,291
412
49
2
0
412,300
8
W
Gilgamesh
17,454
698
221
9
0
473,266
3
W
Olorun
13,889
556
135
5
0
409,157
3
L
Gilgamesh
11,742
470
97
4
0
446,618
10
L
Sol
9,969
399
113
5
0
403,272
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role