Player Matchup

Chiron
Chiron
CapTommy43
Chiron
Level 118
God Stats
52W - 38L
1,597 SR
Queue Stats
1,012W - 971L
1,448 Elo+
Party 2
Loki
Loki
LoreFe14
Loki
Level 106
God Stats
39W - 25L
1,538 SR
Queue Stats
464W - 443L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
Sam_the_Cassell
Sylvanus
Level 107
God Stats
18W - 17L
1,461 SR
Queue Stats
418W - 402L
1,431 Elo+
Party 2
Gilgamesh
Gilgamesh
Sh0wm3yaSk1LL
Gilgamesh
Level 73
God Stats
21W - 24L
1,731 SR
Queue Stats
576W - 613L
1,551 Elo+
Solo
Nu Wa
Nu Wa
sinerser
Nu Wa
Level 119
God Stats
10W - 6L
1,625 SR
Queue Stats
207W - 215L
1,491 Elo+
Solo
Team Averages
Level 105
1,590 SR
1,472 Elo+

VS

Team Averages
Level 92
1,444 SR
1,511 Elo+
Gilgamesh
Gilgamesh
Eberhardt1985
Gilgamesh
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,469 Elo+
Party 3
Apollo
Apollo
Loco_Schoko733
Apollo
Level 89
God Stats
0W - 3L
1,225 SR
Queue Stats
12W - 17L
1,469 Elo+
Party 3
Ymir
Ymir
SeakWrath
Ymir
Level 59
God Stats
0W - 3L
1,499 SR
Queue Stats
41W - 39L
1,590 Elo+
Party 1
Janus
Janus
YoKoRanger
Janus
Level 128
God Stats
4W - 11L
1,336 SR
Queue Stats
48W - 62L
1,512 Elo+
Party 3
Scylla
Scylla
espartano712
Scylla
Level 53
God Stats
3W - 3L
1,662 SR
Queue Stats
29W - 25L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CapTommy43
Chiron
20
23 / 2 / 14
15,541
622
31,925
18,778
8,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
20
7 / 4 / 18
13,522
541
13,172
21,208
9,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
20
4 / 0 / 25
13,805
552
11,660
19,623
18,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Sh0wm3yaSk1LL
Gilgamesh
20
4 / 1 / 8
15,957
638
15,420
26,055
17,803
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
sinerser
Nu Wa
20
9 / 2 / 18
13,539
542
23,266
13,535
5,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eberhardt1985
Gilgamesh
17
1 / 8 / 0
10,945
438
13,517
27,330
16,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 7 / 3
10,276
411
4,338
19,137
6,397
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
14
1 / 15 / 3
9,934
397
9,798
32,217
20,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
16
1 / 9 / 3
10,732
429
12,495
20,818
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
18
4 / 8 / 1
11,973
479
12,395
18,581
5,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
18
47
Kills
8
9
Deaths
47
83
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
CapTommy43
Chiron
23
2
14
15
L
Gilgamesh
Eberhardt1985
Gilgamesh
1
8
0
0.13
L
1
7
3
0.36
W
Loki
7
4
18
4
W
Sylvanus
4
0
25
16.5
L
Ymir
1
15
3
0.17
W
Gilgamesh
Sh0wm3yaSk1LL
Gilgamesh
4
1
8
8
L
Janus
1
9
3
0.28
L
Scylla
4
8
1
0.56
W
Nu Wa
sinerser
Nu Wa
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,443
Damage
52,543
99,199
Taken
118,083
60,326
Mitigated
54,477
44,317
Healing
17,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
CapTommy43
Chiron
31,925
12,793
3,165
8,806
18,778
8,860
3,000
8,988
9,710
0
113,979
L
Gilgamesh
Eberhardt1985
Gilgamesh
13,517
2,689
0
1,587
27,330
16,043
550
5,476
21,676
0
78,539
L
4,338
1,943
0
4,649
19,137
6,397
0
5,705
13,242
0
67,147
W
Loki
13,172
2,249
0
7,543
21,208
9,400
0
10,392
10,737
0
89,915
W
Sylvanus
11,660
4,288
2,523
9,735
19,623
18,375
2,907
5,541
14,032
66,693
12,203
L
Ymir
9,798
966
0
2,437
32,217
20,960
0
10,389
21,433
28,630
0
W
Gilgamesh
Sh0wm3yaSk1LL
Gilgamesh
15,420
4,184
0
8,180
26,055
17,803
4,114
5,558
20,371
7,753
105,919
L
Janus
12,495
239
0
6,310
20,818
5,498
0
6,551
13,987
83,403
0
L
Scylla
12,395
806
0
2,403
18,581
5,579
80
5,618
12,619
78,078
0
W
Nu Wa
sinerser
Nu Wa
23,266
5,168
454
3,911
13,535
5,888
4,543
7,641
5,708
77,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,364
Gold Earned
53,860
676
Minions Killed
562
0
Camps Cleared
0
2,182,252
Distance Traveled
2,021,585
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,541
622
138
6
0
437,722
4
L
Gilgamesh
10,945
438
132
5
0
401,782
4
L
Apollo
10,276
411
110
4
0
418,930
9
W
Loki
13,522
541
140
6
0
502,973
2
W
Sylvanus
13,805
552
122
5
0
421,115
1
L
Ymir
9,934
397
26
1
0
391,609
1
W
Gilgamesh
15,957
638
172
7
0
480,792
6
L
Janus
10,732
429
142
6
0
406,446
7
L
Scylla
11,973
479
152
6
0
402,818
0
W
Nu Wa
13,539
542
104
4
0
339,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role