Player Matchup

Gilgamesh
Gilgamesh
Aidanoconnor
Gilgamesh
Level 104
God Stats
5W - 4L
1,383 SR
Queue Stats
794W - 986L
1,460 Elo+
Solo
Izanami
Izanami
IvoLFCIII
Izanami
Level 18
God Stats
48W - 51L
1,573 SR
Queue Stats
68W - 80L
1,522 Elo+
Party 2
Discordia
Discordia
adriflush
Discordia
Level 67
God Stats
44W - 45L
1,683 SR
Queue Stats
243W - 254L
1,561 Elo+
Party 2
Team Averages
Level 63
1,547 SR
1,514 Elo+

VS

Team Averages
Level 50
1,655 SR
1,569 Elo+
Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JodelJoseph
Fenrir
Level 16
God Stats
8W - 2L
1,699 SR
Queue Stats
171W - 58L
1,597 Elo+
Party 1
Gilgamesh
Gilgamesh
xXKiNgCoBrAxX93
Gilgamesh
Level 48
God Stats
4W - 1L
1,764 SR
Queue Stats
176W - 59L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aidanoconnor
Gilgamesh
11
1 / 2 / 3
9,314
582
3,495
4,356
2,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
IvoLFCIII
Izanami
13
1 / 3 / 1
9,736
609
7,575
9,525
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
adriflush
Discordia
14
3 / 6 / 2
10,296
644
11,988
9,056
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 2 / 3
11,123
695
5,895
12,074
3,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
4 / 1 / 4
11,139
696
4,100
10,436
6,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
xXKiNgCoBrAxX93
Gilgamesh
15
2 / 2 / 7
11,058
691
7,785
13,294
11,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
11
11
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
3
3.25
L
Gilgamesh
Aidanoconnor
Gilgamesh
1
2
3
1.25
L
Izanami
IvoLFCIII
Izanami
1
3
1
0.5
W
Fenrir
4
1
4
6
L
Discordia
adriflush
Discordia
3
6
2
0.67
W
Gilgamesh
xXKiNgCoBrAxX93
Gilgamesh
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,058
Damage
17,780
22,937
Taken
35,804
8,296
Mitigated
22,292
2,197
Healing
12,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,895
1,154
0
6,322
12,074
3,867
2,214
3,683
8,185
69,787
0
L
Gilgamesh
Aidanoconnor
Gilgamesh
3,495
580
0
425
4,356
2,032
0
668
3,688
0
16,959
L
Izanami
IvoLFCIII
Izanami
7,575
5,572
0
1,184
9,525
3,183
0
2,987
6,538
0
61,466
W
Fenrir
4,100
984
0
3,661
10,436
6,463
1,333
4,314
5,722
0
33,442
L
Discordia
adriflush
Discordia
11,988
180
0
588
9,056
3,081
0
2,272
6,784
37,001
0
W
Gilgamesh
xXKiNgCoBrAxX93
Gilgamesh
7,785
1,398
0
2,726
13,294
11,962
563
3,437
9,477
0
45,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,346
Gold Earned
33,320
172
Minions Killed
197
0
Camps Cleared
0
791,737
Distance Traveled
966,417
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,123
695
83
5
0
314,340
2
L
Gilgamesh
9,314
582
23
1
0
270,088
4
L
Izanami
9,736
609
105
7
0
240,637
2
W
Fenrir
11,139
696
60
4
0
324,368
3
L
Discordia
10,296
644
44
3
0
281,012
1
W
Gilgamesh
11,058
691
54
3
0
327,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role