Player Matchup

Zeus
Zeus
Adextraza291
Zeus
Level 31
God Stats
4W - 7L
1,280 SR
Queue Stats
12W - 30L
1,186 Elo+
Solo
Medusa
Medusa
Attritasia
Medusa
Level 111
God Stats
1W - 1L
1,801 SR
Queue Stats
24W - 30L
1,322 Elo+
Party 1
Fenrir
Fenrir
RédHadès
Fenrir
Level 17
God Stats
3W - 1L
1,669 SR
Queue Stats
5W - 8L
1,288 Elo+
Party 1
Team Averages
Level 53
1,583 SR
1,265 Elo+

VS

Team Averages
Level 87
1,491 SR
1,485 Elo+
Bacchus
Bacchus
AlexaVe
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Otarioatoa
Heimdallr
Level 30
God Stats
1W - 1L
1,366 SR
Queue Stats
2W - 2L
1,425 Elo+
Solo
Hera
Hera
Vaerhoor
Hera
Level 126
God Stats
3W - 4L
1,609 SR
Queue Stats
234W - 278L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 7
7,427
743
5,109
3,677
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Attritasia
Medusa
11
6 / 1 / 7
8,129
813
7,971
6,826
2,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
RédHadès
Fenrir
10
5 / 3 / 7
7,782
778
6,324
7,278
2,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlexaVe
Bacchus
9
1 / 4 / 2
6,917
692
4,837
9,794
8,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Otarioatoa
Heimdallr
9
1 / 4 / 3
6,776
678
3,026
6,777
2,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
9
1 / 6 / 1
6,415
642
5,570
6,203
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
3
4
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Bacchus
AlexaVe
Bacchus
1
4
2
0.5
W
Medusa
Attritasia
Medusa
6
1
7
9.5
L
Heimdallr
Otarioatoa
Heimdallr
1
4
3
0.63
W
Fenrir
RédHadès
Fenrir
5
3
7
2.83
L
Hera
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,404
Damage
13,433
17,781
Taken
22,774
5,589
Mitigated
12,969
4,214
Healing
959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,109
457
0
380
3,677
1,069
352
2,102
1,441
24,919
0
L
Bacchus
AlexaVe
Bacchus
4,837
1,256
0
489
9,794
8,534
0
1,915
7,879
14,519
0
W
Medusa
Attritasia
Medusa
7,971
4,544
183
2,249
6,826
2,153
711
3,682
2,980
0
29,619
L
Heimdallr
Otarioatoa
Heimdallr
3,026
1,131
0
470
6,777
2,492
0
2,568
4,209
0
11,068
W
Fenrir
RédHadès
Fenrir
6,324
3,264
0
1,402
7,278
2,367
0
4,135
2,890
143
15,332
L
Hera
5,570
1,021
0
0
6,203
1,943
0
814
5,389
19,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,338
Gold Earned
20,108
103
Minions Killed
74
0
Camps Cleared
0
578,510
Distance Traveled
496,566
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,427
743
48
5
0
174,924
0
L
Bacchus
6,917
692
12
1
0
177,131
1
W
Medusa
8,129
813
36
4
0
193,762
2
L
Heimdallr
6,776
678
29
3
0
151,759
0
W
Fenrir
7,782
778
19
2
0
209,824
0
L
Hera
6,415
642
33
3
0
167,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role