Player Matchup

Ymir
Ymir
EmbodyingMoss7
Ymir
Level 90
God Stats
15W - 7L
1,422 SR
Queue Stats
96W - 91L
1,494 Elo+
Solo
Hel
Hel
GAMERROR404
Hel
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 131L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gorson0
Tsukuyomi
Level 104
God Stats
8W - 8L
1,563 SR
Queue Stats
242W - 223L
1,407 Elo+
Solo
Jing Wei
Jing Wei
NumbkaN9ne
Jing Wei
Level 83
God Stats
20W - 14L
1,701 SR
Queue Stats
550W - 531L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
scarface2876030
Gilgamesh
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 74L
1,467 Elo+
Solo
Team Averages
Level 102
1,537 SR
1,459 Elo+

VS

Team Averages
Level 72
1,505 SR
1,436 Elo+
Cupid
Cupid
Batant
Cupid
Level 85
God Stats
100W - 70L
1,558 SR
Queue Stats
424W - 388L
1,449 Elo+
Party 1
Bacchus
Bacchus
Bezoman14
Bacchus
Level 62
God Stats
68W - 49L
1,617 SR
Queue Stats
404W - 391L
1,424 Elo+
Party 1
Gilgamesh
Gilgamesh
IKommamannI
Gilgamesh
Level 60
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 29L
1,406 Elo+
Solo
Nemesis
Nemesis
Tury_David7
Nemesis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 49L
1,468 Elo+
Solo
Janus
Janus
stonman94
Janus
Level 69
God Stats
3W - 9L
1,349 SR
Queue Stats
363W - 354L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
5,247
525
1,342
4,654
1,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 3 / 4
5,749
575
2,683
5,145
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Gorson0
Tsukuyomi
10
4 / 3 / 3
6,194
619
4,302
8,639
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
NumbkaN9ne
Jing Wei
9
0 / 0 / 0
5,025
503
1,098
2,478
580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
scarface2876030
Gilgamesh
9
3 / 3 / 3
5,575
558
4,079
6,821
4,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Batant
Cupid
10
0 / 0 / 0
5,534
553
1,980
2,853
743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
Bezoman14
Bacchus
7
0 / 2 / 1
4,375
438
2,083
5,921
2,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
IKommamannI
Gilgamesh
10
5 / 4 / 0
6,005
601
5,616
6,967
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Tury_David7
Nemesis
3
0 / 1 / 0
3,795
380
359
1,714
315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
stonman94
Janus
10
4 / 2 / 0
6,196
620
4,196
5,130
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
9
Kills
9
9
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
Batant
Cupid
0
0
0
0
L
Bacchus
Bezoman14
Bacchus
0
2
1
0.25
W
1
0
0
1
W
1
3
4
1
W
Tsukuyomi
Gorson0
Tsukuyomi
4
3
3
1.83
L
Gilgamesh
IKommamannI
Gilgamesh
5
4
0
1.25
W
Jing Wei
NumbkaN9ne
Jing Wei
0
0
0
0
L
Nemesis
Tury_David7
Nemesis
0
1
0
0
W
Gilgamesh
scarface2876030
Gilgamesh
3
3
3
1.5
L
Janus
stonman94
Janus
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,504
Damage
14,234
27,737
Taken
22,585
11,000
Mitigated
9,841
11,146
Healing
5,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Batant
Cupid
1,980
940
152
1,490
2,853
743
0
393
2,460
0
30,082
L
Bacchus
Bezoman14
Bacchus
2,083
173
0
581
5,921
2,638
0
1,800
4,074
8,697
0
W
1,342
196
342
1,929
4,654
1,756
0
1,411
3,239
18,937
0
W
2,683
200
2,504
1,928
5,145
1,533
0
1,998
3,016
27,166
0
W
Tsukuyomi
Gorson0
Tsukuyomi
4,302
986
0
2,751
8,639
2,768
25
1,946
6,574
0
23,360
L
Gilgamesh
IKommamannI
Gilgamesh
5,616
1,570
0
1,131
6,967
4,739
782
327
6,586
0
24,103
W
Jing Wei
NumbkaN9ne
Jing Wei
1,098
826
0
1,031
2,478
580
190
146
2,332
0
23,594
L
Nemesis
Tury_David7
Nemesis
359
200
0
392
1,714
315
0
221
1,415
0
4,332
W
Gilgamesh
scarface2876030
Gilgamesh
4,079
1,059
0
661
6,821
4,363
0
522
6,297
0
19,282
L
Janus
stonman94
Janus
4,196
129
0
2,161
5,130
1,406
0
1,015
4,025
28,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,790
Gold Earned
25,905
265
Minions Killed
213
0
Camps Cleared
0
951,751
Distance Traveled
742,507
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,534
553
67
7
0
140,881
1
L
Bacchus
4,375
438
13
1
0
205,982
2
W
Ymir
5,247
525
29
3
0
188,624
1
W
Hel
5,749
575
61
6
0
184,857
3
W
Tsukuyomi
6,194
619
60
6
0
195,693
4
L
Gilgamesh
6,005
601
46
5
0
160,494
0
W
Jing Wei
5,025
503
61
6
0
177,153
2
L
Nemesis
3,795
380
18
2
0
62,944
1
W
Gilgamesh
5,575
558
54
5
0
205,424
1
L
Janus
6,196
620
69
7
0
172,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role