Player Matchup

Anhur
Anhur
Hisimir
Anhur
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 19L
1,882 Elo+
Party 1
Khepri
Khepri
Pholar
Khepri
Level 160
God Stats
17W - 14L
1,685 SR
Queue Stats
499W - 493L
1,619 Elo+
Solo
Baron Samedi
Baron Samedi
ZhangLaoshi
Baron Samedi
Level 159
God Stats
1W - 0L
1,468 SR
Queue Stats
5W - 3L
1,661 Elo+
Party 1
Sol
Sol
gfszk
Sol
Level 160
God Stats
2W - 2L
1,801 SR
Queue Stats
147W - 143L
1,639 Elo+
Party 1
Gilgamesh
Gilgamesh
lxThunderxl
Gilgamesh
Level 160
God Stats
4W - 1L
1,759 SR
Queue Stats
131W - 152L
1,644 Elo+
Party 1
Team Averages
Level 153
1,643 SR
1,689 Elo+

VS

Team Averages
Level 115
1,603 SR
1,542 Elo+
Gilgamesh
Gilgamesh
Badman2000
Gilgamesh
Level 133
God Stats
0W - 2L
1,807 SR
Queue Stats
17W - 23L
1,552 Elo+
Party 2
Thor
Thor
Delvx
Thor
Level 146
God Stats
0W - 3L
1,174 SR
Queue Stats
25W - 27L
1,549 Elo+
Party 2
Sylvanus
Sylvanus
MrMatpler
Sylvanus
Level 127
God Stats
0W - 2L
1,873 SR
Queue Stats
31W - 35L
1,543 Elo+
Party 2
Danzaburou
Danzaburou
Paffył
Danzaburou
Level 79
God Stats
4W - 4L
1,661 SR
Queue Stats
20W - 24L
1,566 Elo+
Party 2
Janus
Janus
fajeczek00
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hisimir
Anhur
19
2 / 4 / 6
11,940
519
7,736
13,745
5,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Pholar
Khepri
17
2 / 2 / 15
11,689
508
7,551
22,800
30,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
ZhangLaoshi
Baron Samedi
18
4 / 5 / 12
11,460
498
19,411
18,994
11,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
gfszk
Sol
19
7 / 4 / 10
12,805
557
17,611
20,934
8,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
lxThunderxl
Gilgamesh
20
15 / 4 / 5
14,240
619
24,800
18,484
9,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Badman2000
Gilgamesh
18
6 / 6 / 5
12,179
530
19,817
24,353
20,672
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thor
Delvx
Thor
19
4 / 7 / 1
11,907
518
8,878
19,012
11,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
MrMatpler
Sylvanus
16
0 / 6 / 8
11,308
492
8,036
25,128
28,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Paffył
Danzaburou
19
8 / 3 / 1
12,390
539
15,555
14,464
7,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
15
1 / 8 / 3
9,897
430
8,560
14,670
4,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
37
30
Kills
19
19
Deaths
30
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Badman2000
Gilgamesh
6
6
5
1.42
L
Thor
Delvx
Thor
4
7
1
0.64
W
Anhur
Hisimir
Anhur
2
4
6
1.25
L
Sylvanus
MrMatpler
Sylvanus
0
6
8
0.67
L
Danzaburou
Paffył
Danzaburou
8
3
1
2.83
W
Khepri
Pholar
Khepri
2
2
15
4.75
W
Baron Samedi
ZhangLaoshi
Baron Samedi
4
5
12
2
L
Janus
1
8
3
0.31
W
Sol
gfszk
Sol
7
4
10
3
W
Gilgamesh
lxThunderxl
Gilgamesh
15
4
5
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,109
Damage
60,846
94,957
Taken
97,627
65,280
Mitigated
73,726
37,057
Healing
18,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Badman2000
Gilgamesh
19,817
5,854
0
563
24,353
20,672
0
16,904
7,449
3,347
60,021
L
Thor
Delvx
Thor
8,878
3,498
0
4,089
19,012
11,842
0
4,041
14,971
0
84,413
W
Anhur
Hisimir
Anhur
7,736
4,107
0
6,099
13,745
5,238
2,088
1,925
11,744
0
88,111
L
Sylvanus
MrMatpler
Sylvanus
8,036
2,008
2,869
4,805
25,128
28,964
90
12,870
12,258
27,592
0
L
Danzaburou
Paffył
Danzaburou
15,555
8,265
0
3,718
14,464
7,330
510
4,109
10,355
0
94,804
W
Khepri
Pholar
Khepri
7,551
689
0
4,317
22,800
30,444
296
3,585
18,987
25,445
0
W
Baron Samedi
ZhangLaoshi
Baron Samedi
19,411
1,947
3,498
8,046
18,994
11,194
1,641
2,592
16,314
66,436
0
L
Janus
8,560
160
367
1,845
14,670
4,918
0
6,649
8,021
60,456
0
W
Sol
gfszk
Sol
17,611
5,781
0
11,380
20,934
8,602
4,438
6,011
14,633
124,620
0
W
Gilgamesh
lxThunderxl
Gilgamesh
24,800
11,288
0
3,717
18,484
9,802
960
2,157
16,268
0
109,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,134
Gold Earned
57,681
676
Minions Killed
524
0
Camps Cleared
0
2,191,026
Distance Traveled
2,092,971
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,179
530
75
3
0
409,273
1
L
Thor
11,907
518
152
7
0
434,345
5
W
Anhur
11,940
519
182
8
0
407,871
8
L
Sylvanus
11,308
492
24
1
0
389,967
6
L
Danzaburou
12,390
539
168
7
0
439,634
1
W
Khepri
11,689
508
36
2
0
484,974
9
W
Baron Samedi
11,460
498
108
5
0
407,864
2
L
Janus
9,897
430
105
5
0
419,752
5
W
Sol
12,805
557
201
9
0
434,538
0
W
Gilgamesh
14,240
619
149
6
0
455,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role