Player Matchup

Baron Samedi
Baron Samedi
Smurff780
Baron Samedi
Level 118
God Stats
4W - 1L
1,852 SR
Queue Stats
218W - 164L
1,585 Elo+
Party 1
Jing Wei
Jing Wei
StarvingFrogs
Jing Wei
Level 127
God Stats
1W - 0L
1,747 SR
Queue Stats
322W - 232L
1,636 Elo+
Party 1
Gilgamesh
Gilgamesh
Yes_Im_A_Viking
Gilgamesh
Level 149
God Stats
47W - 20L
1,695 SR
Queue Stats
387W - 321L
1,569 Elo+
Party 1
Team Averages
Level 131
1,764 SR
1,597 Elo+

VS

Team Averages
Level 125
1,478 SR
1,346 Elo+
Vulcan
Vulcan
EF xXsoytuyo
Vulcan
Level 95
God Stats
6W - 5L
1,760 SR
Queue Stats
148W - 176L
1,560 Elo+
Solo
Horus
Horus
MyNameJrrme
Horus
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,196 Elo+
Solo
Nu Wa
Nu Wa
WhiteLykan
Nu Wa
Level 158
God Stats
0W - 5L
1,174 SR
Queue Stats
21W - 32L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Smurff780
Baron Samedi
14
4 / 6 / 6
11,229
702
9,238
14,642
9,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
StarvingFrogs
Jing Wei
15
4 / 2 / 9
11,121
695
15,454
18,113
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Yes_Im_A_Viking
Gilgamesh
14
7 / 4 / 6
11,815
738
15,235
17,519
10,219
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
6 / 6 / 4
10,551
659
15,129
14,231
7,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 1 / 8
11,083
693
13,048
20,029
23,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
12
2 / 8 / 7
9,780
611
11,382
14,639
5,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
15
Kills
12
12
Deaths
15
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
6
6
4
1.33
L
4
1
8
8
W
Baron Samedi
Smurff780
Baron Samedi
4
6
6
1.17
W
Jing Wei
StarvingFrogs
Jing Wei
4
2
9
4.25
L
Nu Wa
2
8
7
0.69
W
Gilgamesh
Yes_Im_A_Viking
Gilgamesh
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,927
Damage
39,559
50,274
Taken
48,899
25,844
Mitigated
36,686
19,532
Healing
12,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
15,129
5,229
1,364
2,371
14,231
7,328
262
2,832
11,399
43,690
0
L
13,048
6,173
1,867
4,997
20,029
23,490
150
4,147
15,882
0
24,035
W
Baron Samedi
Smurff780
Baron Samedi
9,238
167
1,788
5,119
14,642
9,788
643
7,543
6,848
43,127
0
W
Jing Wei
StarvingFrogs
Jing Wei
15,454
10,435
0
8,321
18,113
5,837
1,462
10,433
7,344
0
69,320
L
Nu Wa
11,382
3,029
366
1,202
14,639
5,868
125
2,283
12,356
30,201
0
W
Gilgamesh
Yes_Im_A_Viking
Gilgamesh
15,235
3,430
453
3,851
17,519
10,219
427
7,786
9,497
0
50,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
31,414
216
Minions Killed
121
0
Camps Cleared
0
848,055
Distance Traveled
846,958
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,551
659
57
4
0
274,520
0
L
Horus
11,083
693
19
1
0
331,091
0
W
Baron Samedi
11,229
702
58
4
0
236,334
1
W
Jing Wei
11,121
695
113
7
0
295,477
1
L
Nu Wa
9,780
611
45
3
0
241,347
1
W
Gilgamesh
11,815
738
45
3
0
316,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role