Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ChderIsBetr
Ah Muzen Cab
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 78L
1,622 Elo+
Solo
Anubis
Anubis
GARVEDO123
Anubis
Level 18
God Stats
25W - 21L
1,663 SR
Queue Stats
39W - 29L
1,653 Elo+
Solo
Camazotz
Camazotz
OGkushslayer69
Camazotz
Level 27
God Stats
1W - 4L
1,322 SR
Queue Stats
256W - 221L
1,532 Elo+
Solo
Skadi
Skadi
Queen Kalifa549
Skadi
Level 23
God Stats
158W - 129L
1,642 SR
Queue Stats
162W - 136L
1,616 Elo+
Solo
Xing Tian
Xing Tian
monkeyqb
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 106L
1,633 Elo+
Solo
Team Averages
Level 23
1,525 SR
1,611 Elo+

VS

Team Averages
Level 17
1,700 SR
1,665 Elo+
Gilgamesh
Gilgamesh
IonicZayzack172
Gilgamesh
Level 8
God Stats
18W - 7L
1,959 SR
Queue Stats
62W - 28L
1,910 Elo+
Solo
Poseidon
Poseidon
SizableJam
Poseidon
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
483W - 452L
1,670 Elo+
Solo
Medusa
Medusa
SnappishBow5022
Medusa
Level 9
God Stats
8W - 13L
1,922 SR
Queue Stats
166W - 209L
1,608 Elo+
Solo
Ymir
Ymir
Thictony
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,529 Elo+
Solo
Fenrir
Fenrir
saintaspen
Fenrir
Level 25
God Stats
29W - 22L
1,617 SR
Queue Stats
96W - 96L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChderIsBetr
Ah Muzen Cab
19
9 / 1 / 4
11,521
576
15,633
17,598
7,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
GARVEDO123
Anubis
19
5 / 3 / 4
11,411
571
12,614
15,639
7,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
18
2 / 2 / 2
10,873
544
5,286
12,699
7,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 2
9,854
493
5,080
10,494
3,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
monkeyqb
Xing Tian
16
3 / 3 / 12
10,951
548
7,054
14,433
15,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IonicZayzack172
Gilgamesh
18
7 / 2 / 0
11,505
575
14,694
19,342
10,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
SizableJam
Poseidon
16
2 / 5 / 0
10,225
511
10,351
11,402
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 8 / 4
8,410
421
6,686
15,421
4,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
8
0 / 2 / 1
7,116
356
2,262
7,078
2,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
saintaspen
Fenrir
16
4 / 3 / 2
9,716
486
9,322
17,254
6,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
20
Kills
13
13
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ChderIsBetr
Ah Muzen Cab
9
1
4
11
W
Anubis
GARVEDO123
Anubis
5
3
4
2.33
L
Gilgamesh
IonicZayzack172
Gilgamesh
7
2
0
3.5
W
Camazotz
2
2
2
1.5
W
1
4
2
0.5
L
Poseidon
SizableJam
Poseidon
2
5
0
0.4
L
0
8
4
0.25
L
Ymir
0
2
1
0.25
W
Xing Tian
monkeyqb
Xing Tian
3
3
12
3
L
Fenrir
saintaspen
Fenrir
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,667
Damage
43,315
70,863
Taken
70,497
40,005
Mitigated
27,848
27,128
Healing
20,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ChderIsBetr
Ah Muzen Cab
15,633
7,350
0
10,096
17,598
7,214
1,460
1,814
15,728
0
98,651
W
Anubis
GARVEDO123
Anubis
12,614
134
0
7,412
15,639
7,120
1,342
3,798
11,521
81,685
0
L
Gilgamesh
IonicZayzack172
Gilgamesh
14,694
5,068
0
10,432
19,342
10,184
1,738
1,445
17,845
0
68,376
W
Camazotz
5,286
1,078
0
6,381
12,699
7,390
0
1,502
11,055
0
80,453
W
5,080
1,514
0
1,389
10,494
3,122
2,005
1,370
9,084
0
56,799
L
Poseidon
SizableJam
Poseidon
10,351
1,041
0
937
11,402
3,466
376
4,749
6,391
67,250
0
L
6,686
2,564
357
3,198
15,421
4,717
0
4,319
10,990
0
36,900
L
Ymir
2,262
873
0
491
7,078
2,885
0
1,238
5,840
14,581
0
W
Xing Tian
monkeyqb
Xing Tian
7,054
997
171
1,679
14,433
15,159
146
3,404
10,862
20,901
0
L
Fenrir
saintaspen
Fenrir
9,322
1,712
0
5,286
17,254
6,596
36
7,319
9,763
0
67,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,610
Gold Earned
46,972
545
Minions Killed
475
0
Camps Cleared
0
1,949,060
Distance Traveled
1,695,721
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,521
576
121
6
0
409,065
6
W
Anubis
11,411
571
163
8
0
356,715
4
L
Gilgamesh
11,505
575
121
6
0
372,230
2
W
Camazotz
10,873
544
133
7
0
411,058
1
W
Skadi
9,854
493
101
5
0
387,277
2
L
Poseidon
10,225
511
133
7
0
345,875
5
L
Medusa
8,410
421
75
4
0
374,928
2
L
Ymir
7,116
356
34
2
0
184,728
1
W
Xing Tian
10,951
548
27
1
0
384,945
3
L
Fenrir
9,716
486
112
6
0
417,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role