Player Matchup

Skadi
Skadi
CongenialKahuna
Skadi
Level 120
God Stats
26W - 24L
1,777 SR
Queue Stats
756W - 684L
1,624 Elo+
Party 1
Fenrir
Fenrir
GrayHarp99
Fenrir
Level 103
God Stats
21W - 10L
2,018 SR
Queue Stats
752W - 589L
1,624 Elo+
Party 1
Ra
Ra
IAMMRBURGER
Ra
Level 84
God Stats
3W - 9L
1,382 SR
Queue Stats
368W - 371L
1,615 Elo+
Party 1
Cerberus
Cerberus
Joellof_Rice
Cerberus
Level 120
God Stats
0W - 2L
1,294 SR
Queue Stats
482W - 475L
1,603 Elo+
Party 1
Guan Yu
Guan Yu
THA_SSJ
Guan Yu
Level 68
God Stats
31W - 29L
1,638 SR
Queue Stats
189W - 208L
1,527 Elo+
Party 1
Team Averages
Level 99
1,622 SR
1,599 Elo+

VS

Team Averages
Level 138
1,588 SR
1,611 Elo+
Anhur
Anhur
CallMeUncleBill
Anhur
Level 89
God Stats
3W - 1L
1,677 SR
Queue Stats
78W - 72L
1,562 Elo+
Solo
Loki
Loki
KaapoThor
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
M0ttis
Sylvanus
Level 128
God Stats
6W - 1L
1,572 SR
Queue Stats
67W - 37L
1,679 Elo+
Party 2
Janus
Janus
Qurr3
Janus
Level 160
God Stats
9W - 2L
1,689 SR
Queue Stats
80W - 41L
1,689 Elo+
Party 2
Terra
Terra
Zysbe
Terra
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 56L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,368
488
2,689
7,364
1,325
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
GrayHarp99
Fenrir
8
2 / 3 / 0
5,381
489
4,848
7,992
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
5,101
464
1,144
5,953
1,864
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Joellof_Rice
Cerberus
10
0 / 2 / 1
5,985
544
3,681
8,530
5,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
THA_SSJ
Guan Yu
7
0 / 2 / 0
4,902
446
1,665
7,111
3,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
6,258
569
6,153
5,086
1,556
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
10
5 / 1 / 4
6,556
596
8,247
6,288
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
M0ttis
Sylvanus
11
2 / 0 / 1
6,179
562
4,500
6,862
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Qurr3
Janus
11
2 / 0 / 4
6,579
598
4,713
3,733
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
Zysbe
Terra
9
2 / 1 / 5
6,057
551
3,128
7,810
3,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
15
15
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
0
5
0
0
L
Fenrir
GrayHarp99
Fenrir
2
3
0
0.67
L
0
3
0
0
L
Cerberus
Joellof_Rice
Cerberus
0
2
1
0.25
W
Loki
5
1
4
7
W
Sylvanus
M0ttis
Sylvanus
2
0
1
2.5
W
Janus
Qurr3
Janus
2
0
4
4
L
Guan Yu
THA_SSJ
Guan Yu
0
2
0
0
W
Terra
Zysbe
Terra
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,027
Damage
26,741
36,950
Taken
29,779
14,692
Mitigated
11,767
11,044
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,153
2,359
0
1,845
5,086
1,556
518
0
5,086
0
32,484
L
2,689
1,708
0
1,553
7,364
1,325
0
1,606
5,758
0
31,843
L
Fenrir
GrayHarp99
Fenrir
4,848
627
0
1,746
7,992
2,688
0
2,253
5,739
0
22,348
L
1,144
0
50
1,623
5,953
1,864
0
1,772
4,181
36,782
0
L
Cerberus
Joellof_Rice
Cerberus
3,681
413
0
3,609
8,530
5,806
0
4,089
4,441
31,953
0
W
Loki
8,247
2,146
0
2,209
6,288
1,812
0
897
5,323
0
37,011
W
Sylvanus
M0ttis
Sylvanus
4,500
1,345
421
4,078
6,862
3,888
420
2,684
3,875
23,745
4,127
W
Janus
Qurr3
Janus
4,713
126
0
186
3,733
1,064
0
548
3,155
43,701
0
L
Guan Yu
THA_SSJ
Guan Yu
1,665
147
355
2,108
7,111
3,009
0
2,283
4,828
0
9,698
W
Terra
Zysbe
Terra
3,128
139
213
3,064
7,810
3,447
163
295
7,515
20,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,737
Gold Earned
31,629
307
Minions Killed
308
0
Camps Cleared
0
1,016,338
Distance Traveled
1,083,595
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,258
569
59
5
0
204,599
3
L
Skadi
5,368
488
56
5
0
177,509
1
L
Fenrir
5,381
489
44
4
0
231,004
4
L
Ra
5,101
464
74
7
0
197,296
2
L
Cerberus
5,985
544
114
10
0
190,961
2
W
Loki
6,556
596
71
6
0
236,971
5
W
Sylvanus
6,179
562
57
5
0
177,840
2
W
Janus
6,579
598
89
8
0
240,732
0
L
Guan Yu
4,902
446
19
2
0
219,568
0
W
Terra
6,057
551
32
3
0
223,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role