Player Matchup

Apollo
Apollo
APOLOreivaj
Apollo
Level 27
God Stats
63W - 93L
1,368 SR
Queue Stats
92W - 117L
1,309 Elo+
Solo
Nike
Nike
Arirrail
Nike
Level 14
God Stats
18W - 4L
1,822 SR
Queue Stats
99W - 103L
1,325 Elo+
Solo
Thor
Thor
Djin00
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
Lipolotio2204
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
PortWill
Nu Wa
Level 16
God Stats
2W - 4L
1,527 SR
Queue Stats
17W - 34L
1,213 Elo+
Solo
Team Averages
Level 12
1,544 SR
1,370 Elo+

VS

Team Averages
Level 23
1,667 SR
1,333 Elo+
Freya
Freya
JamesKingdom
Freya
Level 29
God Stats
19W - 24L
1,942 SR
Queue Stats
124W - 203L
1,284 Elo+
Party 3
Bacchus
Bacchus
Legende14
Bacchus
Level 13
God Stats
4W - 0L
1,909 SR
Queue Stats
10W - 6L
1,431 Elo+
Party 1
Thanatos
Thanatos
Norczan4455
Thanatos
Level 26
God Stats
12W - 15L
1,393 SR
Queue Stats
95W - 139L
1,251 Elo+
Solo
Zeus
Zeus
bobana420
Zeus
Level 29
God Stats
33W - 40L
1,372 SR
Queue Stats
110W - 193L
1,282 Elo+
Party 3
Izanami
Izanami
whitebullshark
Izanami
Level 16
God Stats
2W - 0L
1,716 SR
Queue Stats
18W - 13L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
0 / 7 / 0
4,499
375
1,814
8,965
1,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
8
2 / 4 / 1
5,402
450
4,166
9,202
3,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
Djin00
Thor
8
1 / 2 / 0
5,501
458
1,666
6,901
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 1
5,134
428
1,526
7,144
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
PortWill
Nu Wa
9
0 / 3 / 0
5,367
447
1,208
2,841
684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,197
516
4,709
5,322
1,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
Legende14
Bacchus
10
3 / 0 / 6
6,789
566
3,642
5,307
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Norczan4455
Thanatos
11
3 / 0 / 1
6,747
562
2,441
7,073
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
11
2 / 2 / 0
6,475
540
3,266
4,399
1,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 0 / 2
7,966
664
9,884
5,478
2,322
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
19
19
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
7
0
0
L
Nike
2
4
1
0.63
L
Thor
Djin00
Thor
1
2
0
0.5
W
2
1
3
3.5
W
Bacchus
Legende14
Bacchus
3
0
6
6
L
0
3
1
0.17
W
Thanatos
Norczan4455
Thanatos
3
0
1
3.5
L
Nu Wa
PortWill
Nu Wa
0
3
0
0
W
Zeus
2
2
0
1
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,380
Damage
23,942
35,053
Taken
27,579
11,739
Mitigated
11,554
4,918
Healing
13,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
1,814
959
0
1,029
8,965
1,949
0
2,087
6,878
0
11,444
L
Nike
4,166
195
0
793
9,202
3,825
0
2,314
6,888
0
15,016
L
Thor
Djin00
Thor
1,666
475
0
1,517
6,901
1,854
480
1,691
5,210
0
25,370
W
4,709
1,889
0
1,082
5,322
1,482
1,432
1,492
3,705
16,270
0
W
Bacchus
Legende14
Bacchus
3,642
244
0
636
5,307
4,409
711
124
5,114
14,000
0
L
1,526
984
760
724
7,144
3,427
168
4,943
2,201
10,058
0
W
Thanatos
Norczan4455
Thanatos
2,441
1,178
0
7,419
7,073
2,172
0
418
6,630
0
34,520
L
Nu Wa
PortWill
Nu Wa
1,208
627
0
95
2,841
684
0
582
2,259
19,628
0
W
Zeus
3,266
214
0
1,643
4,399
1,169
115
525
3,785
26,318
0
W
9,884
6,004
0
3,005
5,478
2,322
2,777
175
5,178
0
54,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,903
Gold Earned
34,174
169
Minions Killed
303
0
Camps Cleared
0
982,943
Distance Traveled
1,083,443
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,499
375
17
1
0
225,722
3
L
Nike
5,402
450
37
3
0
218,291
0
L
Thor
5,501
458
60
5
0
186,790
0
W
Freya
6,197
516
32
3
0
239,828
0
W
Bacchus
6,789
566
22
2
0
261,565
4
L
Yemoja
5,134
428
22
2
0
165,775
1
W
Thanatos
6,747
562
85
7
0
204,720
0
L
Nu Wa
5,367
447
33
3
0
186,365
2
W
Zeus
6,475
540
54
5
0
189,095
0
W
Izanami
7,966
664
110
9
0
188,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role