Player Matchup

Gilgamesh
Gilgamesh
Ape69
Gilgamesh
Level 25
God Stats
21W - 12L
1,763 SR
Queue Stats
56W - 44L
1,614 Elo+
Solo
Chang'e
Chang'e
CowboyCoca
Chang'e
Level 28
God Stats
63W - 37L
1,679 SR
Queue Stats
517W - 496L
1,653 Elo+
Solo
Nox
Nox
Necromancer56
Nox
Level 27
God Stats
9W - 5L
1,667 SR
Queue Stats
103W - 73L
1,621 Elo+
Solo
Izanami
Izanami
scrufferzz
Izanami
Level 29
God Stats
7W - 0L
1,966 SR
Queue Stats
24W - 22L
1,618 Elo+
Solo
Tsukuyomi
Tsukuyomi
thunderrpg12
Tsukuyomi
Level 26
God Stats
10W - 9L
1,730 SR
Queue Stats
114W - 105L
1,551 Elo+
Solo
Team Averages
Level 27
1,761 SR
1,611 Elo+

VS

Team Averages
Level 25
1,453 SR
1,557 Elo+
Athena
Athena
ColonelPants
Athena
Level 24
God Stats
19W - 22L
1,522 SR
Queue Stats
74W - 74L
1,526 Elo+
Solo
Tiamat
Tiamat
LitCoolAid
Tiamat
Level 17
God Stats
9W - 13L
1,203 SR
Queue Stats
155W - 122L
1,634 Elo+
Solo
King Arthur
King Arthur
SetsAnkh
King Arthur
Level 27
God Stats
2W - 10L
1,441 SR
Queue Stats
238W - 256L
1,563 Elo+
Solo
Neith
Neith
lyndon42
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,493 Elo+
Solo
Pele
Pele
sadwallaby
Pele
Level 28
God Stats
24W - 19L
1,600 SR
Queue Stats
93W - 80L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ape69
Gilgamesh
19
8 / 6 / 9
13,892
556
23,764
26,451
24,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
CowboyCoca
Chang'e
19
5 / 3 / 14
13,401
536
18,082
18,394
7,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
6 / 3 / 17
13,767
551
8,763
16,339
17,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
scrufferzz
Izanami
20
13 / 3 / 7
15,970
639
24,343
16,791
10,227
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
thunderrpg12
Tsukuyomi
19
3 / 6 / 7
12,724
509
11,981
19,098
7,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
4 / 9 / 7
12,633
505
8,957
26,842
33,153
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
LitCoolAid
Tiamat
15
0 / 8 / 7
9,690
388
12,429
17,570
10,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SetsAnkh
King Arthur
19
4 / 6 / 4
11,862
474
11,263
31,632
21,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
lyndon42
Neith
17
5 / 6 / 4
11,319
453
10,309
13,675
5,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
8 / 6 / 4
11,964
479
12,933
17,873
8,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
47
35
Kills
21
21
Deaths
35
54
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ape69
Gilgamesh
8
6
9
2.08
L
Athena
4
9
7
0.83
W
Chang'e
CowboyCoca
Chang'e
5
3
14
4
L
Tiamat
LitCoolAid
Tiamat
0
8
7
0.44
W
6
3
17
4.83
L
King Arthur
SetsAnkh
King Arthur
4
6
4
1
L
Neith
lyndon42
Neith
5
6
4
1.17
L
8
6
4
1.67
W
Izanami
scrufferzz
Izanami
13
3
7
5.5
W
Tsukuyomi
thunderrpg12
Tsukuyomi
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,933
Damage
55,891
97,073
Taken
107,592
67,040
Mitigated
79,390
39,541
Healing
18,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ape69
Gilgamesh
23,764
7,111
0
6,801
26,451
24,300
0
5,371
21,080
0
80,126
L
Athena
8,957
2,749
0
1,410
26,842
33,153
199
5,064
21,684
55,768
0
W
Chang'e
CowboyCoca
Chang'e
18,082
3,469
5,098
10,959
18,394
7,613
1,355
9,702
8,692
86,658
0
L
Tiamat
LitCoolAid
Tiamat
12,429
1,473
0
2,819
17,570
10,821
298
6,726
10,546
53,914
0
W
8,763
1,138
0
4,779
16,339
17,840
213
2,939
13,400
45,515
0
L
King Arthur
SetsAnkh
King Arthur
11,263
547
0
7,135
31,632
21,409
0
8,151
23,363
0
69,614
L
Neith
lyndon42
Neith
10,309
5,104
0
2,406
13,675
5,552
893
1,856
11,751
0
55,762
L
12,933
2,636
0
4,262
17,873
8,455
0
4,298
13,403
0
65,445
W
Izanami
scrufferzz
Izanami
24,343
13,734
0
7,849
16,791
10,227
4,525
3,142
13,649
0
171,611
W
Tsukuyomi
thunderrpg12
Tsukuyomi
11,981
3,972
0
4,055
19,098
7,060
0
3,428
15,670
0
97,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,754
Gold Earned
57,468
695
Minions Killed
488
0
Camps Cleared
0
2,328,931
Distance Traveled
2,049,366
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,892
556
120
5
0
461,790
3
L
Athena
12,633
505
98
4
0
435,133
4
W
Chang'e
13,401
536
159
6
0
413,124
5
L
Tiamat
9,690
388
65
3
0
393,596
1
W
Nox
13,767
551
63
3
0
475,877
7
L
King Arthur
11,862
474
105
4
0
465,464
2
L
Neith
11,319
453
111
4
0
414,625
7
L
Pele
11,964
479
109
4
0
340,548
3
W
Izanami
15,970
639
224
9
0
474,204
4
W
Tsukuyomi
12,724
509
129
5
0
503,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role