Player Matchup

Bacchus
Bacchus
BobbyPins
Bacchus
Level 26
God Stats
3W - 8L
1,337 SR
Queue Stats
28W - 43L
1,287 Elo+
Solo
Chiron
Chiron
GalaxyBoots
Chiron
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
384W - 406L
1,441 Elo+
Party 3
Gilgamesh
Gilgamesh
St4r_LoSt3
Gilgamesh
Level 27
God Stats
9W - 6L
1,532 SR
Queue Stats
106W - 84L
1,414 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TastefulPluto72
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 86L
1,333 Elo+
Party 3
Vamana
Vamana
gadadi88
Vamana
Level 27
God Stats
7W - 8L
1,434 SR
Queue Stats
115W - 98L
1,369 Elo+
Party 1
Team Averages
Level 25
1,461 SR
1,369 Elo+

VS

Team Averages
Level 25
1,553 SR
1,419 Elo+
Cu Chulainn
Cu Chulainn
HOSTILE_S47
Cu Chulainn
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 108L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
Jurtenchiller
Gilgamesh
Level 29
God Stats
43W - 17L
1,500 SR
Queue Stats
362W - 363L
1,424 Elo+
Party 2
Cerberus
Cerberus
Rektalgurke123
Cerberus
Level 17
God Stats
9W - 4L
1,588 SR
Queue Stats
113W - 129L
1,496 Elo+
Party 2
Chiron
Chiron
ahmadsalameh123
Chiron
Level 24
God Stats
2W - 0L
1,744 SR
Queue Stats
47W - 53L
1,411 Elo+
Solo
Kukulkan
Kukulkan
armywolf1001
Kukulkan
Level 29
God Stats
23W - 30L
1,432 SR
Queue Stats
75W - 92L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BobbyPins
Bacchus
14
0 / 9 / 4
9,530
381
4,295
16,835
13,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
15
3 / 10 / 4
10,848
434
16,180
26,336
8,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
St4r_LoSt3
Gilgamesh
20
6 / 2 / 3
13,709
548
19,150
16,490
14,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
TastefulPluto72
Cu Chulainn
15
0 / 8 / 4
10,090
404
2,694
17,452
6,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
gadadi88
Vamana
19
10 / 7 / 2
13,011
520
16,062
23,819
13,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HOSTILE_S47
Cu Chulainn
17
4 / 7 / 7
11,468
459
8,646
26,291
14,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Jurtenchiller
Gilgamesh
20
8 / 2 / 3
13,407
536
12,635
22,366
25,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
17
7 / 2 / 13
12,713
509
11,044
21,280
20,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
11 / 5 / 8
13,563
543
15,440
16,251
7,596
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
armywolf1001
Kukulkan
18
1 / 4 / 11
12,139
486
14,196
11,778
5,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
73
19
Kills
31
36
Deaths
20
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BobbyPins
Bacchus
0
9
4
0.22
L
Chiron
3
10
4
0.5
W
Cu Chulainn
HOSTILE_S47
Cu Chulainn
4
7
7
1.07
W
Gilgamesh
Jurtenchiller
Gilgamesh
8
2
3
4.75
W
Cerberus
7
2
13
6.75
L
Gilgamesh
St4r_LoSt3
Gilgamesh
6
2
3
3.75
L
Cu Chulainn
TastefulPluto72
Cu Chulainn
0
8
4
0.25
W
11
5
8
3
W
Kukulkan
armywolf1001
Kukulkan
1
4
11
1.63
L
Vamana
gadadi88
Vamana
10
7
2
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,381
Damage
61,961
100,932
Taken
97,966
54,831
Mitigated
73,291
24,418
Healing
26,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BobbyPins
Bacchus
4,295
434
0
2,496
16,835
13,129
331
5,027
11,749
29,466
0
L
Chiron
16,180
6,362
425
10,075
26,336
8,424
710
6,558
19,550
0
82,890
W
Cu Chulainn
HOSTILE_S47
Cu Chulainn
8,646
3,220
0
7,013
26,291
14,856
198
565
25,726
0
81,106
W
Gilgamesh
Jurtenchiller
Gilgamesh
12,635
4,962
0
3,754
22,366
25,351
1,974
312
22,054
0
84,107
W
Cerberus
11,044
795
0
7,154
21,280
20,001
0
1,991
19,289
44,299
0
L
Gilgamesh
St4r_LoSt3
Gilgamesh
19,150
4,695
0
2,060
16,490
14,211
2,039
5,291
10,947
576
106,676
L
Cu Chulainn
TastefulPluto72
Cu Chulainn
2,694
1,195
147
800
17,452
6,063
450
4,416
12,958
0
49,569
W
15,440
8,661
1,280
3,634
16,251
7,596
3,567
1,418
14,833
1,869
65,319
W
Kukulkan
armywolf1001
Kukulkan
14,196
986
558
2,616
11,778
5,487
1,453
555
11,223
72,129
0
L
Vamana
gadadi88
Vamana
16,062
8,511
406
8,009
23,819
13,004
416
9,276
14,391
0
77,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,188
Gold Earned
63,290
515
Minions Killed
537
0
Camps Cleared
0
2,258,684
Distance Traveled
2,283,662
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,530
381
44
2
0
418,992
2
L
Chiron
10,848
434
102
4
0
395,068
4
W
Cu Chulainn
11,468
459
112
4
0
420,700
2
W
Gilgamesh
13,407
536
136
5
0
459,673
11
W
Cerberus
12,713
509
53
2
0
468,557
0
L
Gilgamesh
13,709
548
167
7
0
505,605
2
L
Cu Chulainn
10,090
404
86
3
0
470,117
0
W
Chiron
13,563
543
98
4
0
439,664
4
W
Kukulkan
12,139
486
138
6
0
495,068
0
L
Vamana
13,011
520
116
5
0
468,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role