Player Matchup

Cu Chulainn
Cu Chulainn
Andrew4Master
Cu Chulainn
Level 158
God Stats
3W - 1L
1,361 SR
Queue Stats
141W - 151L
1,555 Elo+
Party 3
Gilgamesh
Gilgamesh
GeneralStoned
Gilgamesh
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 53L
1,600 Elo+
Party 3
Nox
Nox
Miiikel
Nox
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 43L
1,895 Elo+
Party 2
Neith
Neith
Nomtobi
Neith
Level 147
God Stats
4W - 1L
1,703 SR
Queue Stats
135W - 137L
1,571 Elo+
Party 3
Ah Puch
Ah Puch
RazPain
Ah Puch
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,738 Elo+
Party 2
Team Averages
Level 131
1,513 SR
1,672 Elo+

VS

Team Averages
Level 129
1,444 SR
1,632 Elo+
Fafnir
Fafnir
HyDrolik
Fafnir
Level 126
God Stats
4W - 10L
1,207 SR
Queue Stats
146W - 156L
1,611 Elo+
Party 1
King Arthur
King Arthur
Mervolo
King Arthur
Level 87
God Stats
13W - 25L
1,430 SR
Queue Stats
290W - 257L
1,592 Elo+
Solo
Ra
Ra
lmMmz
Ra
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
144W - 157L
1,611 Elo+
Solo
Anhur
Anhur
lolliepoep
Anhur
Level 149
God Stats
4W - 3L
1,582 SR
Queue Stats
152W - 89L
1,827 Elo+
Party 1
Bakasura
Bakasura
xXxSnowKidxXx
Bakasura
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 57L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Andrew4Master
Cu Chulainn
20
7 / 1 / 2
14,073
704
15,903
13,460
9,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
GeneralStoned
Gilgamesh
17
4 / 2 / 6
10,903
545
9,302
15,941
6,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
13
0 / 2 / 9
9,458
473
4,563
11,221
6,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Nomtobi
Neith
20
9 / 1 / 1
13,404
670
12,007
9,401
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
RazPain
Ah Puch
17
4 / 3 / 5
11,037
552
14,076
9,495
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
HyDrolik
Fafnir
12
1 / 4 / 4
9,463
473
3,523
16,365
17,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Mervolo
King Arthur
15
0 / 5 / 0
9,393
470
8,680
18,120
12,242
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
16
5 / 6 / 1
9,986
499
6,181
8,174
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
17
1 / 7 / 2
9,973
499
5,055
15,682
4,596
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
xXxSnowKidxXx
Bakasura
17
2 / 3 / 4
10,309
515
9,359
20,049
8,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
24
Kills
9
9
Deaths
25
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Andrew4Master
Cu Chulainn
7
1
2
8
W
Gilgamesh
GeneralStoned
Gilgamesh
4
2
6
3.5
L
Fafnir
HyDrolik
Fafnir
1
4
4
0.75
L
King Arthur
Mervolo
King Arthur
0
5
0
0
W
Nox
0
2
9
2.25
W
Neith
Nomtobi
Neith
9
1
1
9.5
W
Ah Puch
RazPain
Ah Puch
4
3
5
2.17
L
Ra
5
6
1
0.92
L
Anhur
1
7
2
0.29
L
Bakasura
xXxSnowKidxXx
Bakasura
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,851
Damage
32,798
59,518
Taken
78,390
29,744
Mitigated
45,819
25,188
Healing
20,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Andrew4Master
Cu Chulainn
15,903
3,623
0
5,216
13,460
9,704
1,517
836
12,274
0
121,981
W
Gilgamesh
GeneralStoned
Gilgamesh
9,302
3,580
0
6,149
15,941
6,964
1,042
3,800
11,378
0
67,274
L
Fafnir
HyDrolik
Fafnir
3,523
514
0
1,574
16,365
17,676
0
7,968
8,397
17,040
0
L
King Arthur
Mervolo
King Arthur
8,680
1,213
0
5,883
18,120
12,242
0
1,297
16,823
0
63,105
W
Nox
4,563
532
0
4,634
11,221
6,710
0
2,896
8,087
25,406
0
W
Neith
Nomtobi
Neith
12,007
5,429
0
5,730
9,401
3,241
2,110
1,163
7,874
0
110,300
W
Ah Puch
RazPain
Ah Puch
14,076
754
0
3,459
9,495
3,125
1,169
2,191
6,608
85,343
0
L
Ra
6,181
275
400
1,796
8,174
3,029
322
4,350
3,824
65,768
0
L
Anhur
5,055
2,425
0
5,266
15,682
4,596
313
387
15,295
0
64,387
L
Bakasura
xXxSnowKidxXx
Bakasura
9,359
6,610
0
5,130
20,049
8,276
0
4,637
15,412
0
78,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,875
Gold Earned
49,124
715
Minions Killed
586
0
Camps Cleared
0
2,040,481
Distance Traveled
1,918,368
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,073
704
222
11
0
437,416
7
W
Gilgamesh
10,903
545
115
6
0
440,918
4
L
Fafnir
9,463
473
31
2
0
380,140
4
L
King Arthur
9,393
470
141
7
0
405,832
5
W
Nox
9,458
473
33
2
0
424,077
6
W
Neith
13,404
670
202
10
0
353,712
6
W
Ah Puch
11,037
552
143
7
0
384,358
3
L
Ra
9,986
499
134
7
0
375,646
4
L
Anhur
9,973
499
132
7
0
317,853
7
L
Bakasura
10,309
515
148
7
0
438,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role