Player Matchup

Bacchus
Bacchus
CracklordEsc
Bacchus
Level 23
God Stats
1W - 5L
1,490 SR
Queue Stats
90W - 122L
1,309 Elo+
Solo
Ra
Ra
Fredo_Uneducated
Ra
Level 25
God Stats
0W - 1L
1,335 SR
Queue Stats
63W - 92L
1,281 Elo+
Solo
Skadi
Skadi
Narina08_gang
Skadi
Level 7
God Stats
0W - 1L
1,400 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Titanio1ZX
Gilgamesh
Level 28
God Stats
21W - 14L
1,709 SR
Queue Stats
98W - 96L
1,421 Elo+
Solo
Mercury
Mercury
q scus
Mercury
Level 26
God Stats
19W - 19L
1,338 SR
Queue Stats
29W - 31L
1,352 Elo+
Solo
Team Averages
Level 22
1,454 SR
1,373 Elo+

VS

Team Averages
Level 24
1,443 SR
1,339 Elo+
Tsukuyomi
Tsukuyomi
Justin2847
Tsukuyomi
Level 29
God Stats
4W - 7L
1,393 SR
Queue Stats
100W - 133L
1,342 Elo+
Solo
Sol
Sol
Nadass24
Sol
Level 30
God Stats
68W - 96L
1,326 SR
Queue Stats
353W - 444L
1,356 Elo+
Solo
Scylla
Scylla
Nicoostuni_
Scylla
Level 29
God Stats
2W - 2L
1,340 SR
Queue Stats
122W - 137L
1,218 Elo+
Solo
Neith
Neith
PrOrioNO1
Neith
Level 27
God Stats
15W - 14L
1,381 SR
Queue Stats
23W - 21L
1,445 Elo+
Solo
Anubis
Anubis
camera_crua2
Anubis
Level 5
God Stats
3W - 3L
1,775 SR
Queue Stats
4W - 9L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CracklordEsc
Bacchus
15
5 / 11 / 9
11,039
442
15,884
25,251
14,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
10 / 7 / 4
13,172
527
12,770
14,100
5,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 5 / 2
7,466
299
1,273
5,095
1,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Titanio1ZX
Gilgamesh
20
10 / 4 / 1
15,848
634
14,120
19,573
13,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
q scus
Mercury
20
12 / 5 / 5
13,800
552
16,327
20,241
8,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Justin2847
Tsukuyomi
20
11 / 5 / 7
14,320
573
17,455
22,192
9,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
2 / 8 / 2
12,693
508
10,546
20,505
7,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
20
11 / 3 / 5
15,759
630
14,656
14,900
5,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
PrOrioNO1
Neith
18
7 / 6 / 7
12,558
502
15,587
16,784
6,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
10
0 / 15 / 3
8,429
337
710
13,040
4,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
55
37
Kills
31
32
Deaths
37
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CracklordEsc
Bacchus
5
11
9
0.86
L
10
7
4
1.71
W
Tsukuyomi
Justin2847
Tsukuyomi
11
5
7
2.9
W
2
8
2
0.38
L
0
5
2
0.2
W
Scylla
11
3
5
4.5
W
Neith
PrOrioNO1
Neith
7
6
7
1.75
L
Gilgamesh
Titanio1ZX
Gilgamesh
10
4
1
2.63
W
Anubis
0
15
3
0.1
L
Mercury
q scus
Mercury
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,374
Damage
58,954
84,260
Taken
87,421
42,360
Mitigated
34,102
14,931
Healing
23,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CracklordEsc
Bacchus
15,884
3,343
0
5,428
25,251
14,415
1,590
4,788
20,445
36,844
0
L
12,770
1,849
981
2,899
14,100
5,290
1,653
3,220
10,880
73,909
0
W
Tsukuyomi
Justin2847
Tsukuyomi
17,455
4,546
26
6,087
22,192
9,659
3,344
4,153
17,977
0
85,973
W
10,546
3,104
0
8,127
20,505
7,758
4,351
3,686
16,775
87,911
0
L
1,273
1,064
0
273
5,095
1,111
0
2,322
2,705
0
3,668
W
Scylla
14,656
2,295
1,263
5,304
14,900
5,777
3,700
2,532
12,318
109,638
0
W
Neith
PrOrioNO1
Neith
15,587
8,571
0
3,051
16,784
6,422
1,828
11,903
4,601
0
63,913
L
Gilgamesh
Titanio1ZX
Gilgamesh
14,120
3,615
0
3,614
19,573
13,232
2,918
7,682
11,683
0
126,767
W
Anubis
710
462
0
111
13,040
4,486
88
5,871
7,096
8,272
0
L
Mercury
q scus
Mercury
16,327
9,002
255
1,481
20,241
8,312
0
7,470
12,635
0
79,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,325
Gold Earned
63,759
498
Minions Killed
567
0
Camps Cleared
0
1,957,875
Distance Traveled
2,039,214
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,039
442
29
1
0
376,681
0
L
Ra
13,172
527
136
5
0
477,009
3
W
Tsukuyomi
14,320
573
94
4
0
486,301
0
W
Sol
12,693
508
160
6
0
366,636
4
L
Skadi
7,466
299
2
0
0
164,397
0
W
Scylla
15,759
630
199
8
0
485,878
0
W
Neith
12,558
502
102
4
0
343,379
0
L
Gilgamesh
15,848
634
208
8
0
439,246
1
W
Anubis
8,429
337
12
0
0
357,020
0
L
Mercury
13,800
552
123
5
0
500,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role