Player Matchup

Athena
Athena
Dink77
Athena
Level 128
God Stats
6W - 6L
1,842 SR
Queue Stats
263W - 234L
1,563 Elo+
Solo
Janus
Janus
LOLcatGGG
Janus
Level 141
God Stats
2W - 6L
1,496 SR
Queue Stats
222W - 206L
1,598 Elo+
Party 1
Cernunnos
Cernunnos
SR PURIFIC430R
Cernunnos
Level 141
God Stats
12W - 10L
1,589 SR
Queue Stats
458W - 472L
1,598 Elo+
Party 1
Mercury
Mercury
Squidthor
Mercury
Level 82
God Stats
2W - 3L
1,701 SR
Queue Stats
130W - 102L
1,672 Elo+
Solo
Chang'e
Chang'e
kalil2nice
Chang'e
Level 128
God Stats
6W - 8L
1,168 SR
Queue Stats
405W - 413L
1,596 Elo+
Solo
Team Averages
Level 124
1,559 SR
1,605 Elo+

VS

Team Averages
Level 138
1,617 SR
1,575 Elo+
Gilgamesh
Gilgamesh
BasicallyMONSTER
Gilgamesh
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FumBiddler
Merlin
Level 128
God Stats
1W - 2L
1,533 SR
Queue Stats
138W - 117L
1,623 Elo+
Solo
Jing Wei
Jing Wei
HijackingTurtle
Jing Wei
Level 120
God Stats
2W - 1L
1,809 SR
Queue Stats
158W - 135L
1,660 Elo+
Solo
Sun Wukong
Sun Wukong
KSmachine
Sun Wukong
Level 158
God Stats
32W - 29L
1,742 SR
Queue Stats
421W - 408L
1,591 Elo+
Solo
Cerberus
Cerberus
karlord
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dink77
Athena
12
4 / 4 / 3
8,278
487
5,125
14,692
10,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
LOLcatGGG
Janus
14
1 / 3 / 2
8,485
499
3,195
5,485
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
SR PURIFIC430R
Cernunnos
14
3 / 2 / 2
8,447
497
10,936
10,078
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Squidthor
Mercury
13
0 / 5 / 3
7,365
433
5,213
11,434
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
kalil2nice
Chang'e
14
0 / 4 / 0
8,076
475
6,811
13,463
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
5 / 1 / 3
9,306
547
5,485
10,921
6,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
FumBiddler
Merlin
17
4 / 0 / 4
10,275
604
9,384
6,473
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
15
1 / 2 / 4
8,978
528
6,790
10,631
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
KSmachine
Sun Wukong
18
3 / 0 / 2
10,811
636
9,484
13,398
11,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
karlord
Cerberus
14
5 / 5 / 6
9,089
535
6,859
13,701
10,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
18
18
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
5
1
3
6.5
L
Athena
Dink77
Athena
4
4
3
1.38
W
Merlin
FumBiddler
Merlin
4
0
4
6
W
Jing Wei
1
2
4
1.5
W
Sun Wukong
KSmachine
Sun Wukong
3
0
2
4
L
Janus
LOLcatGGG
Janus
1
3
2
0.67
L
Cernunnos
SR PURIFIC430R
Cernunnos
3
2
2
2
L
Mercury
Squidthor
Mercury
0
5
3
0.3
L
Chang'e
kalil2nice
Chang'e
0
4
0
0
W
Cerberus
karlord
Cerberus
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,280
Damage
38,002
55,152
Taken
55,124
24,267
Mitigated
33,842
15,602
Healing
13,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
5,485
1,658
0
1,887
10,921
6,319
0
1,659
9,188
0
66,420
L
Athena
Dink77
Athena
5,125
1,571
0
2,098
14,692
10,221
0
5,490
9,202
18,113
0
W
Merlin
FumBiddler
Merlin
9,384
1,256
0
1,149
6,473
2,392
1,012
1,865
4,466
80,065
0
W
Jing Wei
6,790
5,300
0
4,777
10,631
2,735
920
1,737
8,894
0
59,995
W
Sun Wukong
KSmachine
Sun Wukong
9,484
1,548
0
2,276
13,398
11,721
41
6,581
6,817
0
78,552
L
Janus
LOLcatGGG
Janus
3,195
246
0
697
5,485
2,123
0
3,579
1,906
57,063
0
L
Cernunnos
SR PURIFIC430R
Cernunnos
10,936
6,421
0
3,233
10,078
3,282
34
2,219
7,859
0
59,803
L
Mercury
Squidthor
Mercury
5,213
2,292
0
3,638
11,434
4,099
0
4,272
7,162
0
48,124
L
Chang'e
kalil2nice
Chang'e
6,811
938
167
5,769
13,463
4,542
0
683
12,780
58,570
0
W
Cerberus
karlord
Cerberus
6,859
365
0
3,728
13,701
10,675
21
2,969
10,628
36,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,651
Gold Earned
48,459
482
Minions Killed
621
0
Camps Cleared
0
1,585,079
Distance Traveled
1,661,273
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,306
547
107
6
0
346,998
1
L
Athena
8,278
487
13
1
0
336,781
6
W
Merlin
10,275
604
171
10
0
338,068
5
W
Jing Wei
8,978
528
104
6
0
314,386
5
W
Sun Wukong
10,811
636
174
10
0
339,830
6
L
Janus
8,485
499
139
8
0
344,459
4
L
Cernunnos
8,447
497
103
6
0
283,074
4
L
Mercury
7,365
433
92
5
0
338,903
6
L
Chang'e
8,076
475
135
8
0
281,862
4
W
Cerberus
9,089
535
65
4
0
321,991
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role