Player Matchup

Ne Zha
Ne Zha
LoRezJake
Ne Zha
Level 147
God Stats
3W - 4L
1,494 SR
Queue Stats
77W - 62L
1,683 Elo+
Party 2
Freya
Freya
Vesstryn
Freya
Level 145
God Stats
2W - 3L
1,213 SR
Queue Stats
249W - 174L
1,789 Elo+
Party 2
Gilgamesh
Gilgamesh
W33DSHAMAN
Gilgamesh
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 21L
1,868 Elo+
Party 2
Bellona
Bellona
coocoo4cocoa2
Bellona
Level 17
God Stats
6W - 0L
1,952 SR
Queue Stats
76W - 11L
1,938 Elo+
Party 2
Ra
Ra
fatcamgirl
Ra
Level 17
God Stats
4W - 1L
1,949 SR
Queue Stats
109W - 37L
1,924 Elo+
Party 2
Team Averages
Level 70
1,622 SR
1,840 Elo+

VS

Team Averages
Level 70
1,533 SR
1,688 Elo+
Ymir
Ymir
LokiNotLowkey
Ymir
Level 8
God Stats
0W - 2L
1,313 SR
Queue Stats
84W - 21L
1,808 Elo+
Party 3
Rama
Rama
MisterBrock
Rama
Level 130
God Stats
6W - 4L
1,852 SR
Queue Stats
318W - 272L
1,716 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SkadiNipSlip
Tsukuyomi
Level 69
God Stats
7W - 15L
1,510 SR
Queue Stats
152W - 113L
1,708 Elo+
Party 3
Raijin
Raijin
exrahTTV
Raijin
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 82L
1,577 Elo+
Party 1
Set
Set
randomized91
Set
Level 18
God Stats
6W - 14L
1,489 SR
Queue Stats
160W - 149L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LoRezJake
Ne Zha
20
7 / 6 / 5
13,409
583
15,058
18,617
8,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Vesstryn
Freya
20
4 / 4 / 4
13,019
566
10,446
21,974
10,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
W33DSHAMAN
Gilgamesh
19
6 / 4 / 13
12,209
531
13,384
23,579
23,503
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
20
10 / 1 / 12
14,029
610
21,748
20,582
16,471
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 2 / 8
13,453
585
15,753
10,291
5,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 10
10,482
456
10,832
24,405
23,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
4 / 5 / 2
12,436
541
11,359
17,912
6,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
SkadiNipSlip
Tsukuyomi
20
5 / 8 / 5
12,226
532
16,514
20,314
10,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Raijin
exrahTTV
Raijin
16
3 / 5 / 1
10,748
467
10,405
14,090
6,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 7 / 3
11,344
493
8,932
19,829
16,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
34
Kills
17
17
Deaths
34
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
LoRezJake
Ne Zha
7
6
5
1.58
L
1
9
10
0.67
L
4
5
2
1
L
Tsukuyomi
SkadiNipSlip
Tsukuyomi
5
8
5
0.94
W
Freya
Vesstryn
Freya
4
4
4
1.5
W
Gilgamesh
W33DSHAMAN
Gilgamesh
6
4
13
3.13
W
Bellona
10
1
12
16
L
Raijin
exrahTTV
Raijin
3
5
1
0.7
W
7
2
8
5.5
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,389
Damage
58,042
95,043
Taken
96,550
63,581
Mitigated
62,706
34,207
Healing
19,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
LoRezJake
Ne Zha
15,058
5,486
0
4,408
18,617
8,236
2,455
4,190
14,427
0
96,400
L
10,832
3,421
0
1,743
24,405
23,401
0
7,707
16,698
27,675
0
L
11,359
9,531
0
8,306
17,912
6,273
1,160
7,594
10,007
0
105,916
L
Tsukuyomi
SkadiNipSlip
Tsukuyomi
16,514
3,930
0
4,373
20,314
10,405
0
4,803
15,511
0
90,985
W
Freya
Vesstryn
Freya
10,446
3,447
0
13,069
21,974
10,197
929
1,839
20,135
114,795
0
W
Gilgamesh
W33DSHAMAN
Gilgamesh
13,384
3,297
437
1,768
23,579
23,503
303
5,895
17,684
0
47,223
W
Bellona
21,748
13,577
0
1,548
20,582
16,471
650
6,557
14,025
0
105,750
L
Raijin
exrahTTV
Raijin
10,405
423
0
2,723
14,090
6,386
0
2,149
11,941
65,153
0
W
15,753
1,867
7,563
5,414
10,291
5,174
380
2,756
7,535
115,675
0
L
8,932
4,776
0
2,245
19,829
16,241
750
3,946
15,883
0
57,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,119
Gold Earned
57,236
731
Minions Killed
623
0
Camps Cleared
0
2,265,570
Distance Traveled
2,066,088
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,409
583
166
7
0
399,655
2
L
Ymir
10,482
456
30
1
0
387,813
5
L
Rama
12,436
541
190
8
0
427,882
3
L
Tsukuyomi
12,226
532
154
7
0
446,753
4
W
Freya
13,019
566
165
7
0
401,373
2
W
Gilgamesh
12,209
531
43
2
0
486,735
7
W
Bellona
14,029
610
134
6
0
485,910
3
L
Raijin
10,748
467
123
5
0
401,887
10
W
Ra
13,453
585
223
10
0
491,897
3
L
Set
11,344
493
126
5
0
401,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role