Player Matchup

Ganesha
Ganesha
Platinum V
AmancioOrtega
Ganesha
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
AputaDatuaMae
Chiron
Gold III
Level 140
God Stats
1W - 3L
1,830 SR
Queue Stats
61W - 58L
1,740 MMR
Party 1
Tiamat
Tiamat
Gold I
Druwyth
Tiamat
Gold I
Level 160
God Stats
6W - 7L
1,638 SR
Queue Stats
441W - 445L
1,525 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
OnThinIce
Sun Wukong
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold II
thewhitelopo
Pele
Gold II
Level 87
God Stats
0W - 2L
1,267 SR
Queue Stats
28W - 27L
1,669 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,547 SR
1,587 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,674 SR
1,683 MMR
Apollo
Apollo
Gold I
Firenky
Apollo
Gold I
Level 154
God Stats
11W - 5L
1,824 SR
Queue Stats
342W - 334L
1,675 MMR
Party 2
Sobek
Sobek
Gold I
Meredo
Sobek
Gold I
Level 129
God Stats
22W - 16L
1,699 SR
Queue Stats
229W - 232L
1,627 MMR
Party 3
Janus
Janus
Platinum V
RockyPlatypus
Janus
Platinum V
Level 67
God Stats
7W - 7L
1,640 SR
Queue Stats
109W - 96L
1,761 MMR
Party 3
Nu Wa
Nu Wa
Platinum V
Rokxtar
Nu Wa
Platinum V
Level 150
God Stats
8W - 6L
1,728 SR
Queue Stats
294W - 287L
1,637 MMR
Solo
Camazotz
Camazotz
Platinum V
Zisedragon
Camazotz
Platinum V
Level 97
God Stats
5W - 6L
1,479 SR
Queue Stats
224W - 223L
1,714 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 4 / 5
9,267
463
9,095
18,952
14,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 5 / 1
9,839
492
6,106
15,609
5,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Druwyth
Tiamat
16
2 / 6 / 3
9,879
494
8,428
13,945
8,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
OnThinIce
Sun Wukong
17
2 / 4 / 6
10,821
541
14,110
22,656
15,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 4 / 2
9,903
495
8,924
17,611
6,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ScyllaAthenaSetNemesisDanzaburou

VS

Bans
TsukuyomiLokiGuan YuErlang ShenCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Firenky
Apollo
20
6 / 2 / 5
12,432
622
16,199
17,662
8,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
Meredo
Sobek
15
2 / 3 / 15
10,608
530
6,075
19,643
17,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 2 / 7
10,970
549
14,195
11,231
3,549
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Rokxtar
Nu Wa
20
2 / 2 / 7
11,807
590
19,227
10,107
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
Zisedragon
Camazotz
19
8 / 3 / 8
11,883
594
11,098
20,047
7,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
11
Kills
23
23
Deaths
12
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
4
5
0.63
L
2
5
1
0.5
L
Tiamat
Druwyth
Tiamat
2
6
3
0.58
W
Apollo
Firenky
Apollo
6
2
5
4.25
W
Sobek
Meredo
Sobek
2
3
15
3.17
L
Sun Wukong
OnThinIce
Sun Wukong
2
4
6
1.25
W
5
2
7
4.25
W
Nu Wa
Rokxtar
Nu Wa
2
2
7
2.75
W
Camazotz
Zisedragon
Camazotz
8
3
8
4
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,663
Damage
66,794
88,773
Taken
78,690
50,150
Mitigated
41,304
25,979
Healing
35,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
9,095
267
0
4,443
18,952
14,023
0
8,102
10,572
45,255
0
L
6,106
3,079
205
3,787
15,609
5,717
0
5,056
10,215
0
66,861
L
Tiamat
Druwyth
Tiamat
8,428
657
128
3,814
13,945
8,414
15
6,369
7,342
65,573
0
W
Apollo
Firenky
Apollo
16,199
12,353
0
10,000
17,662
8,412
4,293
2,721
14,923
0
114,299
W
Sobek
Meredo
Sobek
6,075
420
0
6,174
19,643
17,658
0
6,133
13,239
17,688
0
L
Sun Wukong
OnThinIce
Sun Wukong
14,110
3,408
0
8,014
22,656
15,591
29
9,266
12,770
0
86,646
W
14,195
825
0
1,714
11,231
3,549
610
2,806
8,251
85,505
0
W
Nu Wa
Rokxtar
Nu Wa
19,227
2,520
0
3,869
10,107
3,883
1,101
614
9,415
89,609
0
W
Camazotz
Zisedragon
Camazotz
11,098
4,082
0
13,448
20,047
7,802
1,852
4,476
15,339
0
82,918
L
8,924
1,767
0
5,588
17,611
6,405
0
9,105
8,293
0
63,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,709
Gold Earned
57,700
620
Minions Killed
686
0
Camps Cleared
0
1,923,983
Distance Traveled
1,975,489
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,267
463
47
2
0
402,489
7
L
Chiron
9,839
492
133
7
0
375,110
5
L
Tiamat
9,879
494
154
8
0
377,908
9
W
Apollo
12,432
622
197
10
0
367,519
1
W
Sobek
10,608
530
35
2
0
402,564
7
L
Sun Wukong
10,821
541
170
9
0
355,382
3
W
Janus
10,970
549
165
8
0
389,102
8
W
Nu Wa
11,807
590
160
8
0
374,973
6
W
Camazotz
11,883
594
129
6
0
441,331
4
L
Pele
9,903
495
116
6
0
413,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role