Player Matchup

Ares
Ares
HoloKlaus69
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
YangSlayer
Agni
Level 27
God Stats
2W - 1L
1,248 SR
Queue Stats
21W - 20L
1,488 Elo+
Solo
Ra
Ra
Zeus368497
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,493 Elo+
Solo
Neith
Neith
cosmichrist
Neith
Level 27
God Stats
5W - 3L
1,572 SR
Queue Stats
99W - 88L
1,509 Elo+
Solo
Tyr
Tyr
Сниккит
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,626 Elo+
Solo
Team Averages
Level 23
1,464 SR
1,523 Elo+

VS

Team Averages
Level 23
1,435 SR
1,515 Elo+
Medusa
Medusa
Igrick
Medusa
Level 8
God Stats
1W - 1L
1,275 SR
Queue Stats
13W - 15L
1,382 Elo+
Solo
Nu Wa
Nu Wa
Manayas
Nu Wa
Level 27
God Stats
12W - 16L
1,561 SR
Queue Stats
151W - 131L
1,562 Elo+
Solo
He Bo
He Bo
Ouldia
He Bo
Level 28
God Stats
10W - 8L
1,518 SR
Queue Stats
10W - 8L
1,455 Elo+
Solo
Chaac
Chaac
ToaNuva
Chaac
Level 27
God Stats
17W - 10L
1,260 SR
Queue Stats
154W - 180L
1,612 Elo+
Solo
Loki
Loki
dak1sh4a
Loki
Level 26
God Stats
11W - 13L
1,561 SR
Queue Stats
44W - 44L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 7
10,826
984
7,719
8,463
6,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 9 / 15
11,674
1,061
17,973
16,435
6,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 11 / 9
10,956
996
7,159
15,952
6,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 6 / 9
12,964
1,179
15,890
20,622
7,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 7 / 11
10,725
975
7,424
20,773
22,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

67

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Igrick
Medusa
18
1 / 6 / 11
10,912
992
3,629
12,092
4,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Manayas
Nu Wa
18
6 / 2 / 16
12,082
1,098
17,344
8,901
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Ouldia
He Bo
20
16 / 7 / 13
14,780
1,344
29,485
14,225
5,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
ToaNuva
Chaac
19
3 / 1 / 18
11,833
1,076
10,657
13,624
9,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
18
9 / 8 / 13
12,345
1,122
14,399
12,494
4,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
106
24
Kills
35
35
Deaths
24
51
Assists
71
Player
Kills
Deaths
Assists
KDA
L
5
2
7
4.25
W
Medusa
Igrick
Medusa
1
6
11
1.08
W
Nu Wa
Manayas
Nu Wa
6
2
16
7
W
He Bo
Ouldia
He Bo
16
7
13
3.21
W
Chaac
ToaNuva
Chaac
3
1
18
12
L
4
9
15
1.28
L
3
11
9
0.68
L
9
6
9
2.25
W
Loki
9
8
13
1.94
L
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,165
Damage
75,514
82,245
Taken
61,336
48,684
Mitigated
27,878
5,460
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,719
594
0
420
8,463
6,436
0
3,574
4,634
14,796
0
W
Medusa
Igrick
Medusa
3,629
1,664
0
428
12,092
4,758
0
7,618
4,374
0
19,487
W
Nu Wa
Manayas
Nu Wa
17,344
4,377
198
734
8,901
3,203
0
3,887
4,989
40,340
0
W
He Bo
Ouldia
He Bo
29,485
1,958
0
4,617
14,225
5,383
0
7,756
6,419
43,872
0
W
Chaac
ToaNuva
Chaac
10,657
2,761
0
3,976
13,624
9,755
0
6,415
7,184
0
41,562
L
17,973
1,198
78
666
16,435
6,217
0
9,692
6,553
39,018
0
L
7,159
724
740
473
15,952
6,026
0
8,265
7,325
24,839
0
L
15,890
6,905
0
2,148
20,622
7,559
0
11,249
9,143
0
51,199
W
Loki
14,399
5,554
0
0
12,494
4,779
0
6,827
5,519
0
20,798
L
7,424
808
0
935
20,773
22,446
0
12,897
7,280
0
20,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,145
Gold Earned
61,952
181
Minions Killed
201
4
Camps Cleared
8
868,167
Distance Traveled
959,112
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,826
984
18
2
2
117,625
0
W
Medusa
10,912
992
38
3
4
166,609
0
W
Nu Wa
12,082
1,098
39
4
2
193,070
1
W
He Bo
14,780
1,344
40
4
1
192,843
0
W
Chaac
11,833
1,076
75
7
1
209,328
1
L
Agni
11,674
1,061
38
3
0
193,806
0
L
Ra
10,956
996
42
4
1
176,499
0
L
Neith
12,964
1,179
63
6
0
176,316
0
W
Loki
12,345
1,122
9
1
0
197,262
0
L
Tyr
10,725
975
20
2
1
203,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role