Player Matchup

Jormungandr
Jormungandr
AirSupportOg
Jormungandr
Level 26
God Stats
5W - 2L
1,694 SR
Queue Stats
123W - 93L
1,684 Elo+
Solo
Nemesis
Nemesis
Basiclygood
Nemesis
Level 7
God Stats
1W - 4L
1,499 SR
Queue Stats
2W - 4L
1,675 Elo+
Party 1
Gilgamesh
Gilgamesh
Gahehehe
Gilgamesh
Level 18
God Stats
14W - 8L
1,764 SR
Queue Stats
105W - 77L
1,670 Elo+
Solo
Ullr
Ullr
Sople
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,624 Elo+
Solo
Ra
Ra
idiotindustriez
Ra
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,675 Elo+
Party 1
Team Averages
Level 12
1,591 SR
1,666 Elo+

VS

Team Averages
Level 21
1,657 SR
1,591 Elo+
Sylvanus
Sylvanus
CH3P08972
Sylvanus
Level 26
God Stats
7W - 5L
1,521 SR
Queue Stats
138W - 114L
1,573 Elo+
Solo
Hades
Hades
EliteVZ
Hades
Level 16
God Stats
4W - 0L
1,846 SR
Queue Stats
116W - 110L
1,507 Elo+
Solo
Medusa
Medusa
LAGOM420
Medusa
Level 29
God Stats
42W - 25L
1,702 SR
Queue Stats
112W - 99L
1,553 Elo+
Solo
Athena
Athena
NotValorant
Athena
Level 29
God Stats
68W - 38L
1,716 SR
Queue Stats
218W - 123L
1,706 Elo+
Solo
Nemesis
Nemesis
espiritu-doce5
Nemesis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 23L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AirSupportOg
Jormungandr
13
3 / 1 / 0
8,121
625
10,737
8,929
5,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Basiclygood
Nemesis
9
2 / 5 / 0
6,056
466
2,279
7,726
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Gahehehe
Gilgamesh
5
0 / 0 / 0
4,951
381
438
1,656
656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ullr
Sople
Ullr
9
0 / 2 / 0
6,030
464
2,956
8,861
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 6 / 0
5,333
410
2,082
5,249
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CH3P08972
Sylvanus
3
0 / 1 / 0
4,475
344
751
1,366
450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hades
EliteVZ
Hades
10
7 / 2 / 3
6,683
514
5,171
8,657
4,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
LAGOM420
Medusa
12
5 / 1 / 4
6,970
536
5,437
6,837
2,336
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
10
0 / 1 / 8
6,507
501
4,026
8,925
4,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 0 / 6
7,104
546
4,756
7,774
2,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
5
Kills
13
14
Deaths
5
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AirSupportOg
Jormungandr
3
1
0
3
L
Nemesis
Basiclygood
Nemesis
2
5
0
0.4
W
Sylvanus
CH3P08972
Sylvanus
0
1
0
0
W
Hades
EliteVZ
Hades
7
2
3
4.25
L
Gilgamesh
Gahehehe
Gilgamesh
0
0
0
0
W
Medusa
LAGOM420
Medusa
5
1
4
7
W
Athena
0
1
8
4
L
Ullr
Sople
Ullr
0
2
0
0
W
1
0
6
4
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,492
Damage
20,141
32,421
Taken
33,559
13,338
Mitigated
14,018
8,315
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AirSupportOg
Jormungandr
10,737
2,488
0
3,338
8,929
5,857
96
3,466
5,463
51,606
0
L
Nemesis
Basiclygood
Nemesis
2,279
1,316
0
1,113
7,726
2,487
0
1,826
5,900
0
21,850
W
Sylvanus
CH3P08972
Sylvanus
751
366
0
482
1,366
450
0
806
434
5,318
1,744
W
Hades
EliteVZ
Hades
5,171
718
480
3,712
8,657
4,049
892
2,076
6,395
27,378
0
L
Gilgamesh
Gahehehe
Gilgamesh
438
91
0
270
1,656
656
0
369
1,287
0
10,528
W
Medusa
LAGOM420
Medusa
5,437
2,475
0
3,495
6,837
2,336
542
1,875
4,802
0
33,665
W
Athena
4,026
1,915
0
250
8,925
4,418
0
4,949
3,716
17,198
0
L
Ullr
Sople
Ullr
2,956
1,441
0
3,296
8,861
2,767
852
2,265
6,596
0
33,670
W
4,756
1,567
0
605
7,774
2,765
0
2,179
5,393
0
50,996
L
2,082
306
88
210
5,249
1,571
0
1,882
3,367
16,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,491
Gold Earned
31,739
268
Minions Killed
260
0
Camps Cleared
0
976,835
Distance Traveled
1,060,096
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,121
625
107
8
0
200,669
3
L
Nemesis
6,056
466
40
3
0
269,689
1
W
Sylvanus
4,475
344
19
1
0
26,746
0
W
Hades
6,683
514
57
4
0
224,307
1
L
Gilgamesh
4,951
381
26
2
0
86,845
0
W
Medusa
6,970
536
59
5
0
236,397
2
W
Athena
6,507
501
22
2
0
292,681
2
L
Ullr
6,030
464
66
5
0
197,677
3
W
Nemesis
7,104
546
103
8
0
279,965
1
L
Ra
5,333
410
29
2
0
221,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role