Player Matchup

Bacchus
Bacchus
Legende14
Bacchus
Level 13
God Stats
4W - 0L
1,855 SR
Queue Stats
10W - 6L
1,401 Elo+
Party 3
Amaterasu
Amaterasu
Paravozikx
Amaterasu
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Ra
Ra
SergeyZudin
Ra
Level 55
God Stats
1W - 1L
1,854 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Izanami
Izanami
whitebullshark
Izanami
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,403 Elo+
Party 3
Arachne
Arachne
ХораРин
Arachne
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Team Averages
Level 23
1,642 SR
1,461 Elo+

VS

Team Averages
Level 14
1,486 SR
1,303 Elo+
Athena
Athena
Arirrail
Athena
Level 14
God Stats
9W - 11L
1,441 SR
Queue Stats
99W - 103L
1,336 Elo+
Solo
Rama
Rama
TwitchTK
Rama
Level 20
God Stats
0W - 2L
1,730 SR
Queue Stats
11W - 20L
1,303 Elo+
Solo
Aphrodite
Aphrodite
Valfored
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,335 Elo+
Solo
Bellona
Bellona
annier10
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,272 Elo+
Party 1
Da Ji
Da Ji
logkoo9
Da Ji
Level 5
God Stats
0W - 1L
1,258 SR
Queue Stats
4W - 6L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Legende14
Bacchus
9
1 / 5 / 2
6,597
471
3,644
7,116
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Paravozikx
Amaterasu
14
10 / 0 / 3
9,253
661
8,066
8,558
4,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 3 / 1
8,202
586
6,288
8,581
2,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 2
7,676
548
6,504
7,265
2,001
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 2 / 2
6,961
497
1,503
6,675
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arirrail
Athena
10
2 / 3 / 10
7,185
513
5,390
12,530
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rama
12
10 / 2 / 3
8,005
572
7,470
7,775
2,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Valfored
Aphrodite
12
2 / 2 / 3
6,543
467
4,788
7,964
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
annier10
Bellona
8
0 / 8 / 0
5,394
385
3,754
8,298
5,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
logkoo9
Da Ji
5
0 / 3 / 0
4,827
345
967
7,874
3,246
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
18
Kills
14
14
Deaths
18
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
Arirrail
Athena
2
3
10
2.33
W
Bacchus
Legende14
Bacchus
1
5
2
0.4
W
Amaterasu
Paravozikx
Amaterasu
10
0
3
11.5
W
4
3
1
1.5
L
Rama
10
2
3
5.75
L
Aphrodite
Valfored
Aphrodite
2
2
3
1.75
L
Bellona
annier10
Bellona
0
8
0
0
L
Da Ji
logkoo9
Da Ji
0
3
0
0
W
1
4
2
0.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,005
Damage
22,369
38,195
Taken
44,441
16,859
Mitigated
20,142
12,928
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Arirrail
Athena
5,390
2,311
0
2,350
12,530
6,173
0
3,329
9,201
19,701
0
W
Bacchus
Legende14
Bacchus
3,644
617
0
511
7,116
5,162
0
1,800
5,285
13,103
0
W
Amaterasu
Paravozikx
Amaterasu
8,066
3,691
0
4,060
8,558
4,367
1,736
1,260
7,279
0
35,950
W
6,288
885
368
4,366
8,581
2,935
892
4,215
4,066
45,749
0
L
Rama
7,470
6,252
0
2,434
7,775
2,034
820
1,939
5,836
0
27,663
L
Aphrodite
Valfored
Aphrodite
4,788
722
400
5,020
7,964
3,348
102
3,503
4,461
28,625
0
L
Bellona
annier10
Bellona
3,754
1,639
0
308
8,298
5,341
0
493
7,805
0
19,319
L
Da Ji
logkoo9
Da Ji
967
313
0
967
7,874
3,246
0
668
7,206
0
16,266
W
6,504
4,564
0
2,210
7,265
2,001
528
1,702
5,511
0
47,403
W
1,503
925
0
1,413
6,675
2,394
2,612
759
5,876
0
32,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,689
Gold Earned
31,954
344
Minions Killed
193
0
Camps Cleared
0
1,346,709
Distance Traveled
1,241,639
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,185
513
31
2
0
293,993
3
W
Bacchus
6,597
471
13
1
0
269,883
3
W
Amaterasu
9,253
661
68
5
0
274,591
0
W
Ra
8,202
586
97
7
0
281,507
1
L
Rama
8,005
572
46
3
0
262,476
2
L
Aphrodite
6,543
467
59
4
0
239,838
0
L
Bellona
5,394
385
28
2
0
208,253
0
L
Da Ji
4,827
345
29
2
0
237,079
0
W
Izanami
7,676
548
100
7
0
240,734
1
W
Arachne
6,961
497
66
5
0
279,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role