Player Matchup

Olorun
Olorun
Hi Im Radiated
Olorun
Level 16
God Stats
5W - 2L
1,673 SR
Queue Stats
12W - 10L
1,434 Elo+
Party 1
Hercules
Hercules
Loose A Nos
Hercules
Level 14
God Stats
2W - 0L
1,823 SR
Queue Stats
22W - 11L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
Nox Milkers
Gilgamesh
Level 14
God Stats
1W - 0L
1,783 SR
Queue Stats
9W - 3L
1,614 Elo+
Party 1
Team Averages
Level 15
1,760 SR
1,529 Elo+

VS

Team Averages
Level 49
1,581 SR
1,421 Elo+
Artio
Artio
 
Artio
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Bum on xbox
Cupid
Level 41
God Stats
2W - 3L
1,549 SR
Queue Stats
18W - 24L
1,413 Elo+
Party 2
Sol
Sol
h0oplah
Sol
Level 82
God Stats
1W - 3L
1,695 SR
Queue Stats
27W - 38L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 18
9,014
751
7,219
9,332
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Loose A Nos
Hercules
13
7 / 2 / 11
10,124
844
9,402
13,000
13,440
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Nox Milkers
Gilgamesh
14
14 / 5 / 6
11,387
949
14,573
12,917
6,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 6 / 5
7,730
644
5,388
14,556
16,783
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
5 / 8 / 4
8,773
731
8,019
11,735
4,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
13
7 / 8 / 5
10,143
845
13,520
12,604
4,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
22
Kills
13
13
Deaths
22
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
6
5
0.58
L
5
8
4
0.88
W
1
6
18
1.67
W
Hercules
Loose A Nos
Hercules
7
2
11
6.25
W
Gilgamesh
Nox Milkers
Gilgamesh
14
5
6
3.4
L
Sol
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,194
Damage
26,927
35,249
Taken
38,895
22,909
Mitigated
25,583
10,235
Healing
7,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,388
567
522
2,433
14,556
16,783
0
3,655
10,901
12,122
0
L
8,019
4,441
438
742
11,735
4,383
0
1,514
10,221
0
17,783
W
7,219
5,049
206
1,869
9,332
3,339
1,144
4,735
4,597
20,735
0
W
Hercules
Loose A Nos
Hercules
9,402
2,806
449
5,244
13,000
13,440
404
7,534
5,466
0
25,115
W
Gilgamesh
Nox Milkers
Gilgamesh
14,573
4,264
0
2,467
12,917
6,130
85
6,789
6,128
0
46,350
L
Sol
13,520
4,622
0
3,202
12,604
4,417
0
2,050
10,554
28,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,525
Gold Earned
26,646
118
Minions Killed
66
0
Camps Cleared
0
684,214
Distance Traveled
621,599
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,730
644
9
1
0
209,986
0
L
Cupid
8,773
731
29
2
0
210,621
1
W
Olorun
9,014
751
24
2
0
190,184
0
W
Hercules
10,124
844
36
3
0
245,552
1
W
Gilgamesh
11,387
949
58
5
0
248,478
0
L
Sol
10,143
845
28
2
0
200,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role