Player Matchup

Scylla
Scylla
GeneralCanabiz
Scylla
Level 88
God Stats
8W - 13L
1,433 SR
Queue Stats
882W - 868L
1,465 Elo+
Solo
Geb
Geb
JojoVovich
Geb
Level 83
God Stats
6W - 6L
1,698 SR
Queue Stats
281W - 265L
1,407 Elo+
Party 2
Bellona
Bellona
Seldell
Bellona
Level 79
God Stats
1W - 2L
1,556 SR
Queue Stats
104W - 117L
1,362 Elo+
Party 2
Nemesis
Nemesis
WhiteSaim
Nemesis
Level 105
God Stats
7W - 10L
1,559 SR
Queue Stats
416W - 468L
1,430 Elo+
Solo
Chiron
Chiron
alextron777
Chiron
Level 53
God Stats
0W - 3L
1,730 SR
Queue Stats
96W - 89L
1,445 Elo+
Solo
Team Averages
Level 82
1,595 SR
1,422 Elo+

VS

Team Averages
Level 93
1,466 SR
1,405 Elo+
Arachne
Arachne
Cheff89
Arachne
Level 109
God Stats
7W - 3L
1,787 SR
Queue Stats
672W - 684L
1,470 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Freelancer6
Ah Muzen Cab
Level 85
God Stats
29W - 28L
1,541 SR
Queue Stats
464W - 477L
1,495 Elo+
Party 1
Chronos
Chronos
LAZANIY
Chronos
Level 86
God Stats
3W - 4L
1,279 SR
Queue Stats
40W - 39L
1,487 Elo+
Solo
Bacchus
Bacchus
Motermuis
Bacchus
Level 60
God Stats
30W - 25L
1,264 SR
Queue Stats
83W - 75L
1,243 Elo+
Party 1
Gilgamesh
Gilgamesh
eldralzi0
Gilgamesh
Level 125
God Stats
1W - 1L
1,457 SR
Queue Stats
6W - 7L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 6
11,672
467
16,947
16,844
6,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 7
10,919
437
8,612
22,199
19,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Seldell
Bellona
19
6 / 5 / 4
12,033
481
15,415
22,210
18,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
WhiteSaim
Nemesis
18
7 / 7 / 6
12,514
501
15,726
22,616
16,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
20
3 / 5 / 1
12,553
502
11,160
17,434
6,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cheff89
Arachne
20
10 / 6 / 9
14,473
579
19,390
28,620
16,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
Freelancer6
Ah Muzen Cab
20
8 / 4 / 3
14,014
561
16,393
18,391
8,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
LAZANIY
Chronos
20
7 / 2 / 12
14,132
565
15,122
19,413
8,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Motermuis
Bacchus
17
4 / 3 / 12
11,007
440
11,472
16,657
19,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
eldralzi0
Gilgamesh
20
2 / 6 / 3
13,230
529
15,740
23,213
11,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
70
19
Kills
31
31
Deaths
21
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cheff89
Arachne
10
6
9
2.42
W
Ah Muzen Cab
Freelancer6
Ah Muzen Cab
8
4
3
2.38
L
2
8
6
0.63
L
1
6
7
0.75
W
Chronos
LAZANIY
Chronos
7
2
12
6.5
W
Bacchus
Motermuis
Bacchus
4
3
12
3.33
L
Bellona
Seldell
Bellona
6
5
4
1.6
L
Nemesis
WhiteSaim
Nemesis
7
7
6
1.43
L
Chiron
3
5
1
0.7
W
Gilgamesh
eldralzi0
Gilgamesh
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,860
Damage
78,117
101,303
Taken
106,294
66,905
Mitigated
65,132
23,795
Healing
33,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cheff89
Arachne
19,390
12,437
0
15,369
28,620
16,839
0
6,624
21,832
0
134,330
W
Ah Muzen Cab
Freelancer6
Ah Muzen Cab
16,393
6,317
1,620
6,028
18,391
8,039
2,296
3,771
14,488
0
106,663
L
16,947
1,015
0
3,502
16,844
6,301
306
7,708
8,894
75,675
0
L
8,612
550
746
3,650
22,199
19,475
81
6,675
15,399
30,723
0
W
Chronos
LAZANIY
Chronos
15,122
2,757
0
3,976
19,413
8,902
4,159
9,217
9,722
86,425
0
W
Bacchus
Motermuis
Bacchus
11,472
1,231
609
1,491
16,657
19,878
607
5,264
11,196
25,101
0
L
Bellona
Seldell
Bellona
15,415
5,248
0
3,826
22,210
18,190
105
4,993
17,109
0
72,579
L
Nemesis
WhiteSaim
Nemesis
15,726
9,482
0
4,432
22,616
16,176
237
5,582
16,890
0
62,343
L
Chiron
11,160
4,410
383
7,256
17,434
6,763
1,120
1,589
15,809
0
101,970
W
Gilgamesh
eldralzi0
Gilgamesh
15,740
4,506
0
4,794
23,213
11,474
456
1,797
21,402
0
93,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,691
Gold Earned
66,856
603
Minions Killed
699
0
Camps Cleared
0
2,127,249
Distance Traveled
2,268,219
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,473
579
159
6
0
507,846
0
W
Ah Muzen Cab
14,014
561
193
8
0
383,515
6
L
Scylla
11,672
467
117
5
0
406,770
5
L
Geb
10,919
437
31
1
0
419,396
6
W
Chronos
14,132
565
165
7
0
483,750
3
W
Bacchus
11,007
440
22
1
0
487,123
2
L
Bellona
12,033
481
135
5
0
462,171
6
L
Nemesis
12,514
501
101
4
0
444,712
1
L
Chiron
12,553
502
219
9
0
394,200
3
W
Gilgamesh
13,230
529
160
6
0
405,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role