Player Matchup

Bacchus
Bacchus
Andmodeus
Bacchus
Level 28
God Stats
26W - 18L
1,750 SR
Queue Stats
283W - 288L
1,495 Elo+
Party 1
Cerberus
Cerberus
Anthranet
Cerberus
Level 12
God Stats
3W - 5L
1,488 SR
Queue Stats
80W - 79L
1,400 Elo+
Solo
Chiron
Chiron
Fihiv123
Chiron
Level 28
God Stats
33W - 22L
1,763 SR
Queue Stats
321W - 331L
1,461 Elo+
Party 1
Fenrir
Fenrir
admMikado
Fenrir
Level 23
God Stats
7W - 12L
1,483 SR
Queue Stats
151W - 201L
1,278 Elo+
Solo
He Bo
He Bo
sullym
He Bo
Level 29
God Stats
17W - 12L
1,685 SR
Queue Stats
46W - 36L
1,527 Elo+
Solo
Team Averages
Level 24
1,634 SR
1,432 Elo+

VS

Team Averages
Level 29
1,553 SR
1,518 Elo+
Skadi
Skadi
DiavoloLmao69
Skadi
Level 29
God Stats
8W - 14L
1,404 SR
Queue Stats
66W - 67L
1,491 Elo+
Party 2
Fenrir
Fenrir
NomadOfDeaTh
Fenrir
Level 29
God Stats
2W - 4L
1,470 SR
Queue Stats
51W - 39L
1,579 Elo+
Party 2
Chaac
Chaac
Vikram122
Chaac
Level 7
God Stats
21W - 7L
1,682 SR
Queue Stats
38W - 19L
1,546 Elo+
Solo
Xing Tian
Xing Tian
andrezoro
Xing Tian
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,421 Elo+
Party 2
Gilgamesh
Gilgamesh
eduard2810
Gilgamesh
Level 65
God Stats
8W - 4L
1,708 SR
Queue Stats
110W - 101L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Andmodeus
Bacchus
7
1 / 2 / 2
5,182
518
3,344
5,199
3,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Anthranet
Cerberus
9
0 / 4 / 1
5,042
504
3,483
7,103
5,820
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
Fihiv123
Chiron
8
2 / 1 / 1
5,252
525
3,762
6,028
1,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
admMikado
Fenrir
8
1 / 3 / 0
5,155
516
2,066
7,570
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
sullym
He Bo
9
0 / 4 / 0
5,124
512
5,305
5,808
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,065
507
4,518
5,458
1,436
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
10
6 / 0 / 2
6,292
629
3,167
6,600
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
Vikram122
Chaac
12
3 / 0 / 2
6,763
676
4,897
8,195
4,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Xing Tian
andrezoro
Xing Tian
9
1 / 1 / 2
5,482
548
2,220
4,500
2,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
eduard2810
Gilgamesh
11
4 / 1 / 2
6,751
675
7,007
6,059
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
14
14
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Andmodeus
Bacchus
1
2
2
1
L
Cerberus
Anthranet
Cerberus
0
4
1
0.13
W
0
2
3
0.75
L
Chiron
Fihiv123
Chiron
2
1
1
2.5
W
Fenrir
6
0
2
7
W
Chaac
Vikram122
Chaac
3
0
2
4
L
Fenrir
admMikado
Fenrir
1
3
0
0.33
W
Xing Tian
andrezoro
Xing Tian
1
1
2
2
W
Gilgamesh
eduard2810
Gilgamesh
4
1
2
5
L
He Bo
sullym
He Bo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,960
Damage
21,809
31,708
Taken
30,812
14,587
Mitigated
12,074
7,733
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Andmodeus
Bacchus
3,344
321
0
640
5,199
3,534
0
1,113
4,086
8,493
0
L
Cerberus
Anthranet
Cerberus
3,483
504
159
985
7,103
5,820
0
0
7,103
23,631
0
W
4,518
1,479
0
1,967
5,458
1,436
161
1,686
3,772
0
30,584
L
Chiron
Fihiv123
Chiron
3,762
1,076
226
1,807
6,028
1,474
0
1,107
4,921
0
27,582
W
Fenrir
3,167
1,092
0
3,452
6,600
2,098
0
1,852
4,736
0
21,477
W
Chaac
Vikram122
Chaac
4,897
641
0
3,110
8,195
4,123
0
4,301
3,516
0
39,539
L
Fenrir
admMikado
Fenrir
2,066
804
0
2,303
7,570
2,343
0
0
7,570
0
23,360
W
Xing Tian
andrezoro
Xing Tian
2,220
242
0
1,056
4,500
2,078
0
1,034
3,466
8,467
0
W
Gilgamesh
eduard2810
Gilgamesh
7,007
2,270
0
1,497
6,059
2,339
429
2,869
3,190
0
33,958
L
He Bo
sullym
He Bo
5,305
0
0
1,613
5,808
1,416
0
0
5,808
26,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,755
Gold Earned
30,353
277
Minions Killed
312
0
Camps Cleared
0
975,382
Distance Traveled
958,058
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,182
518
21
2
0
200,500
4
L
Cerberus
5,042
504
86
9
0
187,555
0
W
Skadi
5,065
507
69
7
0
169,049
2
L
Chiron
5,252
525
58
6
0
188,560
1
W
Fenrir
6,292
629
61
6
0
191,309
1
W
Chaac
6,763
676
79
8
0
209,617
3
L
Fenrir
5,155
516
57
6
0
217,629
0
W
Xing Tian
5,482
548
18
2
0
185,656
0
W
Gilgamesh
6,751
675
85
9
0
202,427
1
L
He Bo
5,124
512
55
6
0
181,138
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role