Player Matchup

Tiamat
Tiamat
JoRdAn_xYz_500
Tiamat
Level 29
God Stats
3W - 3L
1,368 SR
Queue Stats
8W - 5L
1,182 Elo+
Solo
Kukulkan
Kukulkan
JunkyRug828683
Kukulkan
Level 14
God Stats
42W - 40L
1,377 SR
Queue Stats
42W - 41L
1,321 Elo+
Solo
Neith
Neith
gareset
Neith
Level 6
God Stats
4W - 6L
1,256 SR
Queue Stats
5W - 9L
1,292 Elo+
Solo
Yemoja
Yemoja
remoche92
Yemoja
Level 14
God Stats
5W - 1L
1,530 SR
Queue Stats
6W - 2L
1,629 Elo+
Solo
Cthulhu
Cthulhu
youyoumoux78130
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,406 SR
1,385 Elo+

VS

Team Averages
Level 16
1,505 SR
1,369 Elo+
Zeus
Zeus
Bechu1994
Zeus
Level 15
God Stats
8W - 9L
1,491 SR
Queue Stats
14W - 23L
1,326 Elo+
Solo
Artemis
Artemis
DarkHCrisis
Artemis
Level 16
God Stats
2W - 4L
1,410 SR
Queue Stats
16W - 29L
1,292 Elo+
Party 1
Ares
Ares
PolkaRanger
Ares
Level 16
God Stats
8W - 11L
1,399 SR
Queue Stats
16W - 28L
1,294 Elo+
Party 1
Kukulkan
Kukulkan
XxYAZNxX
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
shad9w_Hunter
Cu Chulainn
Level 27
God Stats
2W - 2L
1,723 SR
Queue Stats
52W - 57L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 17
13,855
1,155
21,408
8,727
5,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
19
14 / 0 / 14
13,959
1,163
25,611
8,697
3,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
gareset
Neith
19
4 / 3 / 21
12,217
1,018
13,688
11,241
6,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
remoche92
Yemoja
18
2 / 1 / 18
12,000
1,000
5,004
8,234
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 6 / 17
12,090
1,008
11,850
13,802
14,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

296

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
1 / 9 / 5
10,902
909
12,690
21,345
16,368
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
DarkHCrisis
Artemis
17
4 / 9 / 2
11,223
935
14,465
21,677
8,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 7 / 3
11,145
929
5,824
32,856
28,448
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Kukulkan
XxYAZNxX
Kukulkan
16
2 / 11 / 4
11,052
921
13,617
13,954
5,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
shad9w_Hunter
Cu Chulainn
13
0 / 1 / 0
8,960
747
88
784
253
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
24
37
Kills
10
10
Deaths
37
87
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
9
5
0.39
L
Artemis
DarkHCrisis
Artemis
4
9
2
0.56
W
11
0
17
19.5
W
Kukulkan
14
0
14
21
L
3
7
3
0.64
L
Kukulkan
XxYAZNxX
Kukulkan
2
11
4
0.36
W
Neith
gareset
Neith
4
3
21
4.83
W
Yemoja
remoche92
Yemoja
2
1
18
11
L
Cu Chulainn
shad9w_Hunter
Cu Chulainn
0
1
0
0
W
6
6
17
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,561
Damage
46,684
50,701
Taken
90,616
38,004
Mitigated
59,181
10,545
Healing
4,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
12,690
2,531
0
560
21,345
16,368
0
16,135
5,210
39,528
0
L
Artemis
DarkHCrisis
Artemis
14,465
7,375
0
1,410
21,677
8,491
0
16,203
5,474
0
29,481
W
21,408
1,658
923
5,094
8,727
5,683
0
4,826
3,901
46,476
0
W
Kukulkan
25,611
2,141
0
20
8,697
3,675
0
5,457
3,240
48,300
0
L
5,824
384
538
1,865
32,856
28,448
0
22,499
10,357
20,901
0
L
Kukulkan
XxYAZNxX
Kukulkan
13,617
2,365
0
0
13,954
5,621
0
8,446
5,508
29,698
0
W
Neith
gareset
Neith
13,688
6,392
0
894
11,241
6,392
0
6,978
4,263
0
27,331
W
Yemoja
remoche92
Yemoja
5,004
1,544
2,305
984
8,234
7,360
0
6,090
2,144
18,521
0
L
Cu Chulainn
shad9w_Hunter
Cu Chulainn
88
34
0
0
784
253
0
590
194
0
269
W
11,850
1,373
0
325
13,802
14,894
0
8,780
5,022
16,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,121
Gold Earned
53,282
194
Minions Killed
136
4
Camps Cleared
2
994,628
Distance Traveled
675,078
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,902
909
53
4
0
150,612
0
L
Artemis
11,223
935
28
2
1
183,355
1
W
Tiamat
13,855
1,155
56
5
0
233,694
0
W
Kukulkan
13,959
1,163
59
5
1
249,155
0
L
Ares
11,145
929
17
1
0
197,600
2
L
Kukulkan
11,052
921
38
3
1
132,032
3
W
Neith
12,217
1,018
30
3
2
162,800
3
W
Yemoja
12,000
1,000
27
2
0
159,884
0
L
Cu Chulainn
8,960
747
0
0
0
11,479
0
W
Cthulhu
12,090
1,008
22
2
1
189,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role