Player Matchup

Bellona
Bellona
BaellonaIsBae
Bellona
Level 13
God Stats
38W - 19L
1,651 SR
Queue Stats
74W - 44L
1,633 Elo+
Solo
Xing Tian
Xing Tian
Peludo4768
Xing Tian
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Izanami
Izanami
ZedsDead101
Izanami
Level 27
God Stats
17W - 13L
1,786 SR
Queue Stats
418W - 397L
1,621 Elo+
Solo
Apollo
Apollo
letmetypemyname
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,654 Elo+
Solo
Tiamat
Tiamat
victoraulr
Tiamat
Level 26
God Stats
8W - 8L
1,604 SR
Queue Stats
16W - 18L
1,572 Elo+
Solo
Team Averages
Level 16
1,608 SR
1,596 Elo+

VS

Team Averages
Level 26
1,555 SR
1,593 Elo+
Cu Chulainn
Cu Chulainn
BackupFluff
Cu Chulainn
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,699 Elo+
Solo
Sobek
Sobek
Cosm0s02
Sobek
Level 29
God Stats
5W - 5L
1,498 SR
Queue Stats
469W - 402L
1,611 Elo+
Solo
Set
Set
ShoeStir
Set
Level 29
God Stats
142W - 123L
1,619 SR
Queue Stats
882W - 769L
1,557 Elo+
Party 1
Neith
Neith
WadZee
Neith
Level 30
God Stats
3W - 2L
1,756 SR
Queue Stats
75W - 73L
1,600 Elo+
Solo
Chang'e
Chang'e
aprilfool98
Chang'e
Level 28
God Stats
46W - 39L
1,403 SR
Queue Stats
875W - 796L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
2 / 1 / 1
5,894
589
3,346
5,604
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Peludo4768
Xing Tian
6
0 / 4 / 1
3,914
391
438
4,844
1,520
Izanami
ZedsDead101
Izanami
9
0 / 2 / 0
5,791
579
3,282
5,929
1,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 9 / 1
3,903
390
1,230
7,807
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
victoraulr
Tiamat
7
1 / 5 / 0
4,566
457
1,537
5,168
1,615
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BackupFluff
Cu Chulainn
11
3 / 1 / 2
6,155
616
3,307
5,955
3,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Cosm0s02
Sobek
8
1 / 1 / 7
5,526
553
2,877
5,937
5,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
5 / 1 / 2
6,097
610
2,536
5,511
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
WadZee
Neith
12
4 / 0 / 0
6,465
647
3,937
4,027
1,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
aprilfool98
Chang'e
11
8 / 0 / 7
6,732
673
7,365
4,924
1,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
21
21
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BackupFluff
Cu Chulainn
3
1
2
4
L
Bellona
2
1
1
2.5
W
Sobek
Cosm0s02
Sobek
1
1
7
4.5
L
Xing Tian
Peludo4768
Xing Tian
0
4
1
0.13
W
5
1
2
6
W
Neith
WadZee
Neith
4
0
0
4
L
Izanami
ZedsDead101
Izanami
0
2
0
0
W
Chang'e
aprilfool98
Chang'e
8
0
7
11.5
L
0
9
1
0.06
L
Tiamat
victoraulr
Tiamat
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,833
Damage
20,022
29,352
Taken
26,354
9,913
Mitigated
12,949
3,810
Healing
9,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BackupFluff
Cu Chulainn
3,307
534
0
990
5,955
3,177
38
385
5,570
0
23,793
L
Bellona
3,346
1,043
0
1,895
5,604
3,210
0
1,661
3,943
0
33,725
W
Sobek
Cosm0s02
Sobek
2,877
654
0
2,852
5,937
5,010
0
239
5,698
15,033
0
L
Xing Tian
Peludo4768
Xing Tian
438
71
0
0
4,844
1,520
0
1,968
2,876
4,451
0
W
2,536
955
0
2,495
5,511
2,057
0
442
5,069
0
29,258
W
Neith
WadZee
Neith
3,937
2,013
0
902
4,027
1,180
389
168
3,859
0
43,905
L
Izanami
ZedsDead101
Izanami
3,282
1,895
0
678
5,929
1,376
0
57
5,872
0
34,251
W
Chang'e
aprilfool98
Chang'e
7,365
340
470
2,151
4,924
1,525
594
741
4,183
28,777
0
L
1,230
765
0
306
7,807
2,192
66
5,822
1,985
0
8,201
L
Tiamat
victoraulr
Tiamat
1,537
278
0
931
5,168
1,615
46
734
4,238
9,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,068
Gold Earned
30,975
202
Minions Killed
295
0
Camps Cleared
0
870,735
Distance Traveled
986,623
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,155
616
52
5
0
215,147
6
L
Bellona
5,894
589
85
9
0
210,569
2
W
Sobek
5,526
553
20
2
0
184,308
3
L
Xing Tian
3,914
391
7
1
0
153,429
0
W
Set
6,097
610
73
7
0
215,553
0
W
Neith
6,465
647
99
10
0
170,807
2
L
Izanami
5,791
579
76
8
0
160,740
1
W
Chang'e
6,732
673
51
5
0
200,808
0
L
Apollo
3,903
390
9
1
0
158,626
0
L
Tiamat
4,566
457
25
3
0
187,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role