Player Matchup

Gilgamesh
Gilgamesh
AinsOolaGown
Gilgamesh
Level 125
God Stats
26W - 24L
1,599 SR
Queue Stats
228W - 241L
1,472 Elo+
Party 1
Da Ji
Da Ji
Cowboyinblood
Da Ji
Level 28
God Stats
5W - 3L
1,675 SR
Queue Stats
148W - 125L
1,496 Elo+
Party 1
Neith
Neith
Luno1706
Neith
Level 82
God Stats
17W - 19L
1,613 SR
Queue Stats
256W - 213L
1,585 Elo+
Party 1
Poseidon
Poseidon
Prismaknopf614
Poseidon
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,657 Elo+
Party 1
Ymir
Ymir
zuaphil
Ymir
Level 8
God Stats
1W - 1L
1,287 SR
Queue Stats
6W - 4L
1,614 Elo+
Party 1
Team Averages
Level 50
1,535 SR
1,565 Elo+

VS

Team Averages
Level 15
1,581 SR
1,509 Elo+
Izanami
Izanami
AlloPkTez
Izanami
Level 14
God Stats
13W - 6L
1,895 SR
Queue Stats
32W - 27L
1,542 Elo+
Solo
Kukulkan
Kukulkan
Antkireg
Kukulkan
Level 7
God Stats
0W - 1L
1,479 SR
Queue Stats
2W - 3L
1,502 Elo+
Solo
Xing Tian
Xing Tian
Bou3ooo
Xing Tian
Level 13
God Stats
2W - 2L
1,531 SR
Queue Stats
81W - 115L
1,487 Elo+
Solo
Ne Zha
Ne Zha
SnowFlowers
Ne Zha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,510 Elo+
Party 2
Chaac
Chaac
willos130
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AinsOolaGown
Gilgamesh
19
8 / 6 / 8
12,061
574
26,537
18,711
16,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
9 / 2 / 5
11,275
537
10,329
16,463
6,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Luno1706
Neith
19
5 / 5 / 4
12,969
618
16,911
14,562
5,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
20
15 / 2 / 6
13,166
627
21,134
10,470
3,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
zuaphil
Ymir
14
1 / 2 / 11
9,580
456
3,079
6,964
6,766
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlloPkTez
Izanami
18
4 / 4 / 2
11,751
560
7,199
20,901
7,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Antkireg
Kukulkan
18
2 / 7 / 3
10,782
513
12,413
12,248
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Bou3ooo
Xing Tian
15
2 / 9 / 6
10,307
491
6,397
17,081
16,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
15
5 / 9 / 3
9,666
460
7,900
21,696
7,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
willos130
Chaac
16
4 / 9 / 2
10,049
479
10,210
26,115
20,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
38
Kills
17
17
Deaths
38
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AinsOolaGown
Gilgamesh
8
6
8
2
L
Izanami
AlloPkTez
Izanami
4
4
2
1.25
L
Kukulkan
Antkireg
Kukulkan
2
7
3
0.5
L
Xing Tian
Bou3ooo
Xing Tian
2
9
6
0.56
W
9
2
5
5.75
W
Neith
Luno1706
Neith
5
5
4
1.4
W
Poseidon
15
2
6
9
L
Ne Zha
5
9
3
0.72
L
Chaac
willos130
Chaac
4
9
2
0.56
W
Ymir
zuaphil
Ymir
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,990
Damage
44,119
67,170
Taken
98,041
39,476
Mitigated
57,050
15,334
Healing
24,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AinsOolaGown
Gilgamesh
26,537
9,808
0
4,565
18,711
16,228
0
4,462
13,664
373
87,291
L
Izanami
AlloPkTez
Izanami
7,199
4,985
0
6,946
20,901
7,093
692
2,590
18,311
0
96,075
L
Kukulkan
Antkireg
Kukulkan
12,413
1,281
0
788
12,248
4,698
0
6,387
5,861
75,172
0
L
Xing Tian
Bou3ooo
Xing Tian
6,397
1,013
0
646
17,081
16,989
0
4,711
12,370
26,298
0
W
10,329
2,136
0
1,520
16,463
6,965
0
5,222
11,019
0
65,449
W
Neith
Luno1706
Neith
16,911
10,250
0
6,220
14,562
5,709
3,200
1,076
13,446
0
99,373
W
Poseidon
21,134
3,464
0
2,120
10,470
3,808
1,569
5,731
4,452
91,896
0
L
Ne Zha
7,900
3,845
0
6,317
21,696
7,405
0
5,054
16,642
0
45,118
L
Chaac
willos130
Chaac
10,210
3,747
399
9,289
26,115
20,865
0
5,844
20,271
0
34,611
W
Ymir
zuaphil
Ymir
3,079
834
0
909
6,964
6,766
458
1,739
5,117
22,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,051
Gold Earned
52,555
608
Minions Killed
480
0
Camps Cleared
0
1,915,357
Distance Traveled
1,708,545
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,061
574
145
7
0
368,893
7
L
Izanami
11,751
560
177
8
0
340,873
2
L
Kukulkan
10,782
513
137
7
0
370,073
2
L
Xing Tian
10,307
491
32
2
0
363,935
0
W
Da Ji
11,275
537
85
4
0
400,440
4
W
Neith
12,969
618
183
9
0
331,783
6
W
Poseidon
13,166
627
152
7
0
408,149
2
L
Ne Zha
9,666
460
74
4
0
302,176
4
L
Chaac
10,049
479
60
3
0
331,488
3
W
Ymir
9,580
456
43
2
0
406,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role