Player Matchup

Ymir
Ymir
FLUFFY BUNZ1162
Ymir
Level 5
God Stats
9W - 15L
1,887 SR
Queue Stats
15W - 23L
1,779 Elo+
Solo
Ra
Ra
LaRodaBoyz
Ra
Level 6
God Stats
1W - 1L
1,722 SR
Queue Stats
4W - 8L
1,425 Elo+
Solo
Cthulhu
Cthulhu
PerryElPerro0
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 13L
1,722 Elo+
Party 2
Cupid
Cupid
Schnickoli
Cupid
Level 28
God Stats
15W - 6L
1,820 SR
Queue Stats
337W - 220L
1,701 Elo+
Solo
Loki
Loki
ShownCart511802
Loki
Level 6
God Stats
6W - 5L
1,331 SR
Queue Stats
33W - 27L
1,703 Elo+
Party 2
Team Averages
Level 10
1,652 SR
1,666 Elo+

VS

Team Averages
Level 12
1,719 SR
1,634 Elo+
Neith
Neith
CremeEBiggums
Neith
Level 5
God Stats
5W - 1L
1,782 SR
Queue Stats
23W - 20L
1,634 Elo+
Party 1
Ymir
Ymir
FeebleFox368966
Ymir
Level 4
God Stats
1W - 0L
1,767 SR
Queue Stats
2W - 0L
1,625 Elo+
Solo
Cu Chulainn
Cu Chulainn
GeisT-Who
Cu Chulainn
Level 26
God Stats
12W - 5L
1,782 SR
Queue Stats
144W - 68L
1,705 Elo+
Solo
Ares
Ares
Legendary_Gundam
Ares
Level 18
God Stats
18W - 18L
1,570 SR
Queue Stats
107W - 98L
1,573 Elo+
Solo
Nemesis
Nemesis
RaZe_Hel
Nemesis
Level 5
God Stats
4W - 2L
1,695 SR
Queue Stats
14W - 9L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 6 / 0
8,152
510
6,238
12,141
7,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 15 / 1
5,470
342
3,341
9,962
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
12
0 / 3 / 5
7,960
498
6,143
9,654
6,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
15
5 / 4 / 1
9,324
583
8,679
13,336
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 1
8,487
530
4,437
9,369
3,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 5
8,953
560
8,832
11,494
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 3 / 1
4,919
307
722
2,132
656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
GeisT-Who
Cu Chulainn
17
4 / 0 / 3
10,425
652
9,905
11,387
7,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
13 / 1 / 6
10,226
639
10,689
12,659
8,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
RaZe_Hel
Nemesis
13
6 / 7 / 5
8,284
518
10,490
13,116
5,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
13
Kills
29
30
Deaths
13
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
6
6
0
1
W
0
3
1
0.17
W
Cu Chulainn
GeisT-Who
Cu Chulainn
4
0
3
5.5
L
0
15
1
0.03
W
13
1
6
16
L
Cthulhu
0
3
5
0.83
W
Nemesis
RaZe_Hel
Nemesis
6
7
5
1.21
L
Cupid
5
4
1
1.38
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,838
Damage
40,638
54,462
Taken
50,788
24,153
Mitigated
26,650
10,727
Healing
15,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,832
4,925
0
5,293
11,494
4,016
1,138
3,657
7,739
0
54,039
L
6,238
1,288
0
1,714
12,141
7,071
648
2,517
9,624
28,520
0
W
722
422
0
61
2,132
656
0
768
1,364
1,989
0
W
Cu Chulainn
GeisT-Who
Cu Chulainn
9,905
1,893
0
5,000
11,387
7,820
513
659
10,688
5,236
70,207
L
3,341
942
209
310
9,962
2,230
0
2,828
7,134
7,020
0
W
10,689
2,100
0
4,601
12,659
8,788
0
5,696
6,751
45,466
0
L
Cthulhu
6,143
546
235
1,746
9,654
6,758
0
3,523
6,131
33,974
0
W
Nemesis
RaZe_Hel
Nemesis
10,490
4,673
0
625
13,116
5,370
67
4,548
8,524
0
45,071
L
Cupid
8,679
4,966
0
5,783
13,336
4,909
686
1,826
11,510
0
65,024
L
4,437
837
0
730
9,369
3,185
0
1,788
7,581
0
55,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,393
Gold Earned
42,807
367
Minions Killed
409
0
Camps Cleared
0
1,401,498
Distance Traveled
1,299,642
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,953
560
95
6
0
293,231
0
L
Ymir
8,152
510
52
3
0
262,191
4
W
Ymir
4,919
307
3
0
0
69,937
1
W
Cu Chulainn
10,425
652
182
11
0
334,422
3
L
Ra
5,470
342
5
0
0
243,037
3
W
Ares
10,226
639
70
4
0
294,990
3
L
Cthulhu
7,960
498
72
5
0
301,341
2
W
Nemesis
8,284
518
59
4
0
307,062
2
L
Cupid
9,324
583
126
8
0
275,909
4
L
Loki
8,487
530
112
7
0
319,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role