Player Matchup

Ares
Ares
BAD ASS30000000
Ares
Level 3
God Stats
1W - 1L
1,337 SR
Queue Stats
1W - 1L
1,171 Elo+
Party 1
Neith
Neith
Buyathaka-_-
Neith
Level 22
God Stats
30W - 27L
1,537 SR
Queue Stats
98W - 91L
1,487 Elo+
Solo
Ymir
Ymir
DrisKike
Ymir
Level 4
God Stats
5W - 10L
1,697 SR
Queue Stats
9W - 16L
1,689 Elo+
Solo
Kukulkan
Kukulkan
shortstufff1398
Kukulkan
Level 23
God Stats
7W - 7L
1,216 SR
Queue Stats
55W - 50L
1,294 Elo+
Solo
Apollo
Apollo
silvoniv SC
Apollo
Level 10
God Stats
8W - 4L
1,553 SR
Queue Stats
8W - 7L
1,235 Elo+
Party 1
Team Averages
Level 12
1,468 SR
1,375 Elo+

VS

Team Averages
Level 16
1,513 SR
1,381 Elo+
Fenrir
Fenrir
Dindon No Cap
Fenrir
Level 29
God Stats
0W - 4L
1,756 SR
Queue Stats
57W - 66L
1,447 Elo+
Solo
Nemesis
Nemesis
EliseAliMoxie
Nemesis
Level 8
God Stats
12W - 19L
1,413 SR
Queue Stats
13W - 28L
1,141 Elo+
Solo
Thor
Thor
RafaelBatist
Thor
Level 29
God Stats
2W - 6L
1,291 SR
Queue Stats
163W - 172L
1,487 Elo+
Solo
Medusa
Medusa
angealdemon
Medusa
Level 12
God Stats
0W - 1L
1,607 SR
Queue Stats
17W - 14L
1,329 Elo+
Solo
Xing Tian
Xing Tian
nico6
Xing Tian
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 9
11,982
856
4,522
15,195
15,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
17 / 1 / 14
17,892
1,278
31,822
10,185
4,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
20
3 / 12 / 21
13,426
959
10,741
26,220
15,987
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
20
9 / 2 / 21
15,941
1,139
17,694
6,531
3,195
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
20
12 / 8 / 22
16,454
1,175
31,675
18,219
9,244
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 11 / 11
15,739
1,124
26,039
28,772
18,859
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
19
3 / 8 / 11
12,907
922
8,922
22,275
19,274
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 6 / 11
15,010
1,072
12,807
16,971
7,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
20
5 / 8 / 21
14,617
1,044
20,928
20,543
8,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
nico6
Xing Tian
20
1 / 10 / 13
12,465
890
2,122
19,742
18,169
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
99
43
Kills
32
32
Deaths
43
87
Assists
67
Player
Kills
Deaths
Assists
KDA
W
2
9
9
0.72
W
17
1
14
24
L
13
11
11
1.68
W
Ymir
3
12
21
1.13
L
Nemesis
3
8
11
1.06
L
10
6
11
2.58
L
Medusa
5
8
21
1.94
L
Xing Tian
nico6
Xing Tian
1
10
13
0.75
W
Kukulkan
9
2
21
9.75
W
Apollo
12
8
22
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,454
Damage
70,818
76,350
Taken
108,303
49,010
Mitigated
72,705
7,454
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,522
1,023
0
0
15,195
15,815
0
1,166
14,029
10,692
0
W
31,822
23,277
0
3,342
10,185
4,769
0
95
10,090
0
63,567
L
26,039
7,161
672
3,162
28,772
18,859
0
7,623
21,149
0
52,198
W
Ymir
10,741
2,283
0
0
26,220
15,987
0
597
25,623
15,417
0
L
Nemesis
8,922
3,453
0
719
22,275
19,274
0
6,812
15,463
0
27,287
L
12,807
1,389
0
0
16,971
7,668
0
2,802
14,169
0
27,943
L
Medusa
20,928
10,344
0
2,721
20,543
8,735
0
8,870
11,673
0
64,988
L
Xing Tian
nico6
Xing Tian
2,122
509
0
0
19,742
18,169
0
6,850
12,892
12,295
0
W
Kukulkan
17,694
1,196
1,099
658
6,531
3,195
0
0
6,531
45,241
0
W
Apollo
31,675
18,874
0
2,355
18,219
9,244
0
264
17,955
0
67,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,695
Gold Earned
70,738
233
Minions Killed
223
8
Camps Cleared
6
986,656
Distance Traveled
1,172,297
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,982
856
4
0
0
113,238
1
W
Neith
17,892
1,278
53
4
7
244,638
0
L
Fenrir
15,739
1,124
37
3
0
259,916
0
W
Ymir
13,426
959
14
1
0
182,958
0
L
Nemesis
12,907
922
37
3
3
212,755
0
L
Thor
15,010
1,072
27
2
0
260,097
0
L
Medusa
14,617
1,044
103
7
2
228,269
1
L
Xing Tian
12,465
890
19
1
1
211,260
0
W
Kukulkan
15,941
1,139
70
5
1
219,997
0
W
Apollo
16,454
1,175
92
7
0
225,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role