Player Matchup

Cupid
Cupid
Elsmilus2
Cupid
Level 15
God Stats
2W - 1L
1,723 SR
Queue Stats
6W - 5L
1,588 Elo+
Party 3
Merlin
Merlin
Hajtaur
Merlin
Level 16
God Stats
1W - 0L
1,857 SR
Queue Stats
4W - 1L
1,697 Elo+
Party 2
Odin
Odin
Jesterka722
Odin
Level 18
God Stats
2W - 0L
1,789 SR
Queue Stats
5W - 1L
1,828 Elo+
Party 2
Susano
Susano
JitterJuice
Susano
Level 29
God Stats
2W - 2L
1,685 SR
Queue Stats
35W - 27L
1,542 Elo+
Party 3
Bakasura
Bakasura
lamp4
Bakasura
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 2L
1,828 Elo+
Party 2
Team Averages
Level 19
1,711 SR
1,697 Elo+

VS

Team Averages
Level 17
1,588 SR
1,656 Elo+
Chang'e
Chang'e
Arieskaa
Chang'e
Level 5
God Stats
3W - 3L
1,838 SR
Queue Stats
7W - 6L
1,790 Elo+
Party 1
Cupid
Cupid
JKJDagger
Cupid
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 31L
1,605 Elo+
Party 1
Pele
Pele
KaisaDelRey
Pele
Level 6
God Stats
1W - 1L
1,717 SR
Queue Stats
7W - 6L
1,790 Elo+
Party 1
Serqet
Serqet
MagicEndrjiu
Serqet
Level 39
God Stats
0W - 3L
1,320 SR
Queue Stats
18W - 29L
1,591 Elo+
Party 1
Anubis
Anubis
xSTVN
Anubis
Level 29
God Stats
18W - 15L
1,564 SR
Queue Stats
59W - 54L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Elsmilus2
Cupid
12
5 / 4 / 11
7,286
560
7,511
7,269
1,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Hajtaur
Merlin
13
4 / 2 / 3
7,404
570
4,496
3,811
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 3 / 3
6,305
485
3,284
5,787
3,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
12
4 / 2 / 9
6,876
529
8,379
8,332
3,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Bakasura
lamp4
Bakasura
12
7 / 1 / 2
7,732
595
4,539
7,094
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arieskaa
Chang'e
9
1 / 6 / 6
5,653
435
4,480
8,593
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
JKJDagger
Cupid
8
2 / 7 / 4
5,547
427
4,132
10,225
2,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 4 / 2
6,131
472
3,804
6,608
2,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
10
4 / 5 / 2
6,935
533
2,655
9,888
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
xSTVN
Anubis
12
3 / 1 / 0
7,420
571
3,076
3,565
1,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
21
Kills
11
12
Deaths
23
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Arieskaa
Chang'e
1
6
6
0.67
W
Cupid
Elsmilus2
Cupid
5
4
11
2.63
W
Merlin
Hajtaur
Merlin
4
2
3
2.75
L
Cupid
JKJDagger
Cupid
2
7
4
0.57
W
1
3
3
0.83
W
Susano
4
2
9
4.25
L
1
4
2
0.5
L
Serqet
4
5
2
1
W
Bakasura
lamp4
Bakasura
7
1
2
8
L
Anubis
xSTVN
Anubis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,209
Damage
18,147
32,293
Taken
38,879
12,785
Mitigated
11,949
9,218
Healing
10,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Arieskaa
Chang'e
4,480
607
1,880
2,206
8,593
3,188
30
473
7,967
16,657
0
W
Cupid
Elsmilus2
Cupid
7,511
4,883
698
3,136
7,269
1,854
888
1,627
5,260
0
34,061
W
Merlin
Hajtaur
Merlin
4,496
674
0
781
3,811
1,049
256
1,296
2,475
34,859
0
L
Cupid
JKJDagger
Cupid
4,132
1,696
145
1,174
10,225
2,393
15
704
9,221
0
19,570
W
3,284
1,478
366
832
5,787
3,449
1,202
603
5,124
0
21,566
W
Susano
8,379
1,870
0
2,274
8,332
3,874
0
3,107
4,881
0
27,647
L
3,804
1,456
0
390
6,608
2,290
329
1,342
4,612
0
27,243
L
Serqet
2,655
624
0
3,017
9,888
2,750
0
921
8,692
0
23,414
W
Bakasura
lamp4
Bakasura
4,539
3,350
0
1,131
7,094
2,559
0
409
6,645
0
35,813
L
Anubis
xSTVN
Anubis
3,076
0
0
1,626
3,565
1,328
0
628
2,518
41,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,603
Gold Earned
31,686
335
Minions Killed
280
0
Camps Cleared
0
1,185,794
Distance Traveled
1,158,850
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,653
435
39
3
0
234,838
0
W
Cupid
7,286
560
60
5
0
222,270
1
W
Merlin
7,404
570
92
7
0
207,088
1
L
Cupid
5,547
427
36
3
0
219,064
0
W
Odin
6,305
485
52
4
0
224,121
2
W
Susano
6,876
529
42
3
0
268,596
3
L
Pele
6,131
472
52
4
0
225,662
1
L
Serqet
6,935
533
56
4
0
276,706
1
W
Bakasura
7,732
595
89
7
0
263,719
2
L
Anubis
7,420
571
97
7
0
202,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role