Player Matchup

Bellona
Bellona
Bossdream
Bellona
Level 8
God Stats
3W - 4L
1,470 SR
Queue Stats
6W - 20L
1,218 Elo+
Solo
Nemesis
Nemesis
Mity14
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,099 Elo+
Solo
Cabrakan
Cabrakan
Vineee
Cabrakan
Level 10
God Stats
9W - 4L
1,647 SR
Queue Stats
18W - 12L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
daddyyy07
Gilgamesh
Level 18
God Stats
15W - 9L
1,589 SR
Queue Stats
33W - 26L
1,408 Elo+
Party 1
Baba Yaga
Baba Yaga
ominahamana
Baba Yaga
Level 8
God Stats
4W - 3L
1,496 SR
Queue Stats
10W - 7L
1,267 Elo+
Party 1
Team Averages
Level 10
1,540 SR
1,282 Elo+

VS

Team Averages
Level 16
1,477 SR
1,333 Elo+
Odin
Odin
QuietCastle710
Odin
Level 15
God Stats
4W - 4L
1,513 SR
Queue Stats
309W - 343L
1,398 Elo+
Solo
Zeus
Zeus
TTVSyperX
Zeus
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 25L
1,205 Elo+
Solo
Anubis
Anubis
aragingantX123
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
gay_on_tuesday69
Thoth
Level 29
God Stats
20W - 46L
1,280 SR
Queue Stats
120W - 161L
1,331 Elo+
Solo
Ares
Ares
joooooseeeee25
Ares
Level 12
God Stats
5W - 8L
1,591 SR
Queue Stats
136W - 165L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bossdream
Bellona
20
4 / 6 / 27
15,533
1,036
17,371
31,599
22,122
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Mity14
Nemesis
18
1 / 6 / 2
12,037
802
576
11,485
3,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Vineee
Cabrakan
20
11 / 3 / 18
16,198
1,080
24,792
21,756
28,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
daddyyy07
Gilgamesh
20
14 / 7 / 13
16,523
1,102
32,378
24,160
17,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
ominahamana
Baba Yaga
20
9 / 3 / 21
16,515
1,101
25,725
15,399
6,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 6
16,352
1,090
31,300
28,275
31,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
20
2 / 10 / 14
14,153
944
27,601
22,292
10,760
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
7 / 4 / 8
14,072
938
13,778
8,133
4,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 4 / 16
14,982
999
20,122
19,839
7,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 13 / 8
11,986
799
1,404
28,326
12,954

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
76
39
Kills
24
25
Deaths
39
81
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bossdream
Bellona
4
6
27
2.92
W
Nemesis
Mity14
Nemesis
1
6
2
0.33
L
12
8
6
1.88
L
Zeus
2
10
14
0.9
W
Cabrakan
Vineee
Cabrakan
11
3
18
6.67
L
7
4
8
2.75
W
Gilgamesh
daddyyy07
Gilgamesh
14
7
13
2.93
L
3
4
16
2.75
L
0
13
8
0.31
W
Baba Yaga
ominahamana
Baba Yaga
9
3
21
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,842
Damage
94,205
104,399
Taken
106,865
78,745
Mitigated
66,952
8,522
Healing
5,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bossdream
Bellona
17,371
8,343
0
2,695
31,599
22,122
0
20,965
10,634
0
49,540
W
Nemesis
Mity14
Nemesis
576
576
0
16
11,485
3,701
0
5,857
4,511
0
9,938
L
31,300
4,209
643
1,499
28,275
31,080
0
15,000
13,275
0
43,576
L
Zeus
27,601
3,278
0
0
22,292
10,760
0
6,821
15,471
62,321
0
W
Cabrakan
Vineee
Cabrakan
24,792
4,349
0
472
21,756
28,830
0
11,067
10,689
52,912
0
L
13,778
807
320
1,220
8,133
4,520
0
4,156
3,977
24,868
0
W
Gilgamesh
daddyyy07
Gilgamesh
32,378
10,305
0
2,188
24,160
17,917
0
14,913
9,247
0
52,294
L
20,122
792
522
1,090
19,839
7,638
0
9,610
10,229
74,280
0
L
1,404
212
0
0
28,326
12,954
0
14,930
13,396
13,329
0
W
Baba Yaga
ominahamana
Baba Yaga
25,725
3,909
0
3,151
15,399
6,175
0
10,103
5,296
63,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,806
Gold Earned
71,545
318
Minions Killed
261
13
Camps Cleared
1
1,331,083
Distance Traveled
1,078,181
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,533
1,036
80
5
2
303,877
2
W
Nemesis
12,037
802
25
2
4
216,021
1
L
Odin
16,352
1,090
27
2
0
267,996
0
L
Zeus
14,153
944
77
5
0
206,555
0
W
Cabrakan
16,198
1,080
55
4
2
244,317
3
L
Anubis
14,072
938
32
2
1
126,423
0
W
Gilgamesh
16,523
1,102
60
4
3
279,293
0
L
Thoth
14,982
999
114
8
0
250,946
1
L
Ares
11,986
799
11
1
0
226,261
0
W
Baba Yaga
16,515
1,101
98
7
2
287,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role