Player Matchup

Heimdallr
Heimdallr
Bass4Beats
Heimdallr
Level 128
God Stats
2W - 0L
1,750 SR
Queue Stats
50W - 58L
1,417 Elo+
Solo
Persephone
Persephone
Han28
Persephone
Level 124
God Stats
45W - 34L
1,661 SR
Queue Stats
539W - 601L
1,449 Elo+
Solo
Athena
Athena
IsmaelGonzalez
Athena
Level 121
God Stats
10W - 5L
1,460 SR
Queue Stats
129W - 130L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
Quartzarist
Gilgamesh
Level 105
God Stats
21W - 7L
1,653 SR
Queue Stats
501W - 457L
1,555 Elo+
Party 1
Bellona
Bellona
jimmyjim24
Bellona
Level 77
God Stats
20W - 18L
1,652 SR
Queue Stats
218W - 210L
1,523 Elo+
Party 1
Team Averages
Level 111
1,635 SR
1,488 Elo+

VS

Team Averages
Level 101
1,532 SR
1,479 Elo+
Skadi
Skadi
Justindarichboy
Skadi
Level 67
God Stats
6W - 3L
1,657 SR
Queue Stats
84W - 64L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
Richardrizzle
Gilgamesh
Level 68
God Stats
1W - 3L
1,249 SR
Queue Stats
147W - 125L
1,484 Elo+
Solo
Tiamat
Tiamat
Standupbruce
Tiamat
Level 142
God Stats
50W - 58L
1,491 SR
Queue Stats
605W - 668L
1,454 Elo+
Solo
Agni
Agni
jeidipanochas
Agni
Level 79
God Stats
1W - 1L
1,761 SR
Queue Stats
21W - 46L
1,381 Elo+
Solo
Odin
Odin
xXTobarXx
Odin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bass4Beats
Heimdallr
14
3 / 2 / 3
8,982
561
6,288
9,710
3,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
Han28
Persephone
13
2 / 1 / 6
8,642
540
6,999
7,767
2,292
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 2 / 7
9,682
605
8,585
14,407
11,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Quartzarist
Gilgamesh
16
5 / 0 / 6
9,755
610
9,194
10,070
6,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
jimmyjim24
Bellona
14
6 / 3 / 2
8,936
559
4,561
11,558
7,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,683
480
4,186
11,040
3,522
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Richardrizzle
Gilgamesh
13
6 / 8 / 0
8,371
523
10,228
14,284
6,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
14
0 / 3 / 0
7,780
486
3,538
9,035
12,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 5 / 2
7,919
495
4,721
9,401
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
12
1 / 2 / 3
6,916
432
7,635
10,499
5,157
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
22
Kills
8
8
Deaths
22
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bass4Beats
Heimdallr
3
2
3
2.25
W
Persephone
Han28
Persephone
2
1
6
5
W
6
2
7
4.75
L
0
4
3
0.38
W
Gilgamesh
Quartzarist
Gilgamesh
5
0
6
8
L
Gilgamesh
Richardrizzle
Gilgamesh
6
8
0
0.75
L
Tiamat
0
3
0
0
L
1
5
2
0.4
W
Bellona
jimmyjim24
Bellona
6
3
2
2.33
L
Odin
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,627
Damage
30,308
53,512
Taken
54,259
32,816
Mitigated
30,643
15,415
Healing
13,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bass4Beats
Heimdallr
6,288
2,939
0
4,021
9,710
3,867
0
336
9,354
0
56,067
W
Persephone
Han28
Persephone
6,999
537
0
2,710
7,767
2,292
633
2,329
5,201
39,270
0
W
8,585
1,458
0
3,859
14,407
11,990
28
464
13,915
37,631
0
L
4,186
1,984
0
3,617
11,040
3,522
108
2,392
8,618
0
49,757
W
Gilgamesh
Quartzarist
Gilgamesh
9,194
3,509
0
2,041
10,070
6,889
219
3,351
6,719
0
63,388
L
Gilgamesh
Richardrizzle
Gilgamesh
10,228
3,313
0
2,509
14,284
6,439
0
4,973
9,189
0
43,306
L
Tiamat
3,538
705
0
3,254
9,035
12,166
932
155
8,880
42,546
0
L
4,721
193
0
955
9,401
3,359
1,445
2,938
6,415
38,830
0
W
Bellona
jimmyjim24
Bellona
4,561
1,464
0
2,784
11,558
7,778
0
1,203
10,063
0
54,638
L
Odin
7,635
1,978
623
2,284
10,499
5,157
0
4,882
5,573
0
31,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,997
Gold Earned
38,669
432
Minions Killed
410
0
Camps Cleared
0
1,537,202
Distance Traveled
1,574,264
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,982
561
86
5
0
263,931
2
W
Persephone
8,642
540
75
5
0
299,263
6
W
Athena
9,682
605
58
4
0
330,826
3
L
Skadi
7,683
480
94
6
0
354,094
3
W
Gilgamesh
9,755
610
123
8
0
329,692
1
L
Gilgamesh
8,371
523
70
4
0
339,140
3
L
Tiamat
7,780
486
99
6
0
257,405
0
L
Agni
7,919
495
85
5
0
279,407
3
W
Bellona
8,936
559
90
6
0
313,490
1
L
Odin
6,916
432
62
4
0
344,218
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role