Player Matchup

Kukulkan
Kukulkan
Daikrys
Kukulkan
Level 29
God Stats
26W - 27L
1,567 SR
Queue Stats
258W - 256L
1,501 Elo+
Solo
Yemoja
Yemoja
Hantha17
Yemoja
Level 4
God Stats
5W - 3L
1,479 SR
Queue Stats
89W - 91L
1,387 Elo+
Solo
Khepri
Khepri
JPFelixPT
Khepri
Level 29
God Stats
14W - 5L
1,739 SR
Queue Stats
22W - 24L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
RiqukMotaPTS
Gilgamesh
Level 29
God Stats
5W - 4L
1,476 SR
Queue Stats
76W - 73L
1,506 Elo+
Party 2
Bakasura
Bakasura
Speedyfender
Bakasura
Level 13
God Stats
3W - 3L
1,698 SR
Queue Stats
41W - 57L
1,408 Elo+
Solo
Team Averages
Level 21
1,592 SR
1,457 Elo+

VS

Team Averages
Level 16
1,447 SR
1,362 Elo+
Scylla
Scylla
Fratzouille
Scylla
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 53L
1,277 Elo+
Party 1
Jormungandr
Jormungandr
LucianInJail
Jormungandr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 56L
1,277 Elo+
Party 1
Medusa
Medusa
Sarmøth
Medusa
Level 16
God Stats
1W - 6L
1,253 SR
Queue Stats
47W - 42L
1,277 Elo+
Party 1
Merlin
Merlin
Spyyyder
Merlin
Level 17
God Stats
19W - 17L
1,484 SR
Queue Stats
63W - 59L
1,319 Elo+
Party 1
Hera
Hera
ThePowerfulGod
Hera
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daikrys
Kukulkan
19
15 / 3 / 17
13,584
1,235
27,275
12,402
5,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
Hantha17
Yemoja
17
0 / 1 / 23
10,939
994
6,916
6,263
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
JPFelixPT
Khepri
19
2 / 1 / 32
11,618
1,056
7,789
14,815
18,977
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
RiqukMotaPTS
Gilgamesh
18
16 / 1 / 10
12,471
1,134
25,149
18,136
10,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Speedyfender
Bakasura
18
8 / 6 / 17
11,954
1,087
11,751
13,361
5,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

291

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
0 / 8 / 6
9,268
843
6,559
13,700
4,566
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
LucianInJail
Jormungandr
16
0 / 7 / 10
9,716
883
11,728
19,701
17,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Sarmøth
Medusa
16
5 / 8 / 6
11,090
1,008
14,900
18,102
6,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Spyyyder
Merlin
16
7 / 10 / 2
11,812
1,074
21,875
17,137
6,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
0 / 8 / 7
9,677
880
7,100
13,879
3,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
43
41
Kills
12
12
Deaths
41
99
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Daikrys
Kukulkan
15
3
17
7.83
L
Scylla
0
8
6
0.38
W
Yemoja
Hantha17
Yemoja
0
1
23
11.5
W
Khepri
JPFelixPT
Khepri
2
1
32
18
L
Jormungandr
LucianInJail
Jormungandr
0
7
10
0.71
W
Gilgamesh
RiqukMotaPTS
Gilgamesh
16
1
10
21
L
Medusa
Sarmøth
Medusa
5
8
6
1
W
Bakasura
Speedyfender
Bakasura
8
6
17
2.75
L
Merlin
Spyyyder
Merlin
7
10
2
0.8
L
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,880
Damage
62,162
64,977
Taken
82,519
46,525
Mitigated
39,953
13,112
Healing
1,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Daikrys
Kukulkan
27,275
4,219
0
1,172
12,402
5,087
0
8,819
3,583
53,640
0
L
Scylla
6,559
1,243
0
0
13,700
4,566
0
7,001
6,497
11,393
0
W
Yemoja
Hantha17
Yemoja
6,916
1,336
5,951
918
6,263
5,811
0
4,874
1,389
17,202
0
W
Khepri
JPFelixPT
Khepri
7,789
1,260
912
870
14,815
18,977
0
10,283
4,532
17,883
0
L
Jormungandr
LucianInJail
Jormungandr
11,728
3,297
0
0
19,701
17,729
0
10,634
8,268
19,303
0
W
Gilgamesh
RiqukMotaPTS
Gilgamesh
25,149
9,185
0
1,992
18,136
10,944
0
12,945
5,191
0
39,284
L
Medusa
Sarmøth
Medusa
14,900
7,856
0
744
18,102
6,975
0
12,959
5,012
0
23,790
W
Bakasura
Speedyfender
Bakasura
11,751
8,172
0
1,297
13,361
5,706
0
10,341
3,020
0
21,221
L
Merlin
Spyyyder
Merlin
21,875
1,381
0
0
17,137
6,691
0
7,772
9,183
44,088
0
L
7,100
2,696
79
340
13,879
3,992
0
3,614
9,797
29,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,566
Gold Earned
51,563
159
Minions Killed
131
8
Camps Cleared
4
1,031,875
Distance Traveled
914,387
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,584
1,235
68
6
3
188,373
0
L
Scylla
9,268
843
15
1
0
173,058
0
W
Yemoja
10,939
994
10
1
0
204,817
0
W
Khepri
11,618
1,056
21
2
0
214,713
0
L
Jormungandr
9,716
883
5
0
0
202,047
0
W
Gilgamesh
12,471
1,134
23
2
1
207,957
1
L
Medusa
11,090
1,008
11
1
0
207,743
0
W
Bakasura
11,954
1,087
37
3
4
216,015
2
L
Merlin
11,812
1,074
59
5
2
166,773
0
L
Hera
9,677
880
41
4
2
164,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role