Player Matchup

Discordia
Discordia
 
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Big AL9407
Ganesha
Level 29
God Stats
46W - 21L
1,683 SR
Queue Stats
124W - 86L
1,559 Elo+
Party 2
Gilgamesh
Gilgamesh
StagierSquash44
Gilgamesh
Level 62
God Stats
12W - 5L
1,657 SR
Queue Stats
254W - 199L
1,508 Elo+
Party 2
Team Averages
Level 64
1,614 SR
1,522 Elo+

VS

Team Averages
Level 14
1,470 SR
1,098 Elo+
Baron Samedi
Baron Samedi
Ayerxz
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,206 Elo+
Party 1
Da Ji
Da Ji
NotFazelmertheG
Da Ji
Level 11
God Stats
4W - 3L
1,409 SR
Queue Stats
24W - 31L
1,064 Elo+
Party 1
Neith
Neith
V8 D1gz
Neith
Level 16
God Stats
8W - 8L
1,500 SR
Queue Stats
62W - 79L
1,024 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 0 / 10
9,003
750
6,677
3,577
1,196
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Big AL9407
Ganesha
13
0 / 0 / 12
8,357
696
3,337
8,350
5,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
StagierSquash44
Gilgamesh
13
12 / 0 / 2
10,755
896
7,986
3,851
2,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ayerxz
Baron Samedi
10
0 / 6 / 0
7,043
587
3,712
9,100
5,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

6
0 / 4 / 0
6,363
530
2,179
6,119
2,080
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
V8 D1gz
Neith
10
0 / 4 / 0
6,914
576
4,940
8,440
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
14
Kills
0
0
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
10
7
L
Baron Samedi
Ayerxz
Baron Samedi
0
6
0
0
W
Ganesha
Big AL9407
Ganesha
0
0
12
6
L
0
4
0
0
W
Gilgamesh
StagierSquash44
Gilgamesh
12
0
2
13
L
Neith
V8 D1gz
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,000
Damage
10,831
15,778
Taken
23,659
9,130
Mitigated
10,720
5,034
Healing
1,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,677
226
98
551
3,577
1,196
1,007
421
3,156
43,494
0
L
Baron Samedi
Ayerxz
Baron Samedi
3,712
811
218
322
9,100
5,493
0
3,632
5,468
21,966
0
W
Ganesha
Big AL9407
Ganesha
3,337
44
1,187
3,000
8,350
5,120
409
2,388
5,962
24,940
0
L
2,179
311
234
234
6,119
2,080
0
2,201
3,918
0
7,688
W
Gilgamesh
StagierSquash44
Gilgamesh
7,986
2,232
0
198
3,851
2,814
740
935
2,916
0
19,252
L
Neith
V8 D1gz
Neith
4,940
1,611
0
553
8,440
3,147
0
4,297
4,143
0
24,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,115
Gold Earned
20,320
138
Minions Killed
86
0
Camps Cleared
0
664,976
Distance Traveled
495,342
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,003
750
101
8
0
212,399
4
L
Baron Samedi
7,043
587
37
3
0
179,185
1
W
Ganesha
8,357
696
4
0
0
229,600
1
L
Da Ji
6,363
530
12
1
0
118,397
2
W
Gilgamesh
10,755
896
33
3
0
222,977
1
L
Neith
6,914
576
37
3
0
197,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role