Player Matchup

Anubis
Anubis
Bloodlinerss
Anubis
Level 11
God Stats
1W - 0L
1,102 SR
Queue Stats
5W - 7L
1,302 Elo+
Solo
Thanatos
Thanatos
NANI_RedRanger
Thanatos
Level 17
God Stats
15W - 13L
1,377 SR
Queue Stats
21W - 17L
1,251 Elo+
Party 1
Cthulhu
Cthulhu
NANI_Zordon
Cthulhu
Level 20
God Stats
8W - 6L
1,564 SR
Queue Stats
31W - 19L
1,310 Elo+
Party 1
Janus
Janus
loucasss123
Janus
Level 29
God Stats
19W - 19L
1,280 SR
Queue Stats
73W - 79L
1,391 Elo+
Party 2
Cerberus
Cerberus
samuelfrance01-s
Cerberus
Level 24
God Stats
7W - 8L
1,392 SR
Queue Stats
187W - 220L
1,353 Elo+
Party 2
Team Averages
Level 20
1,343 SR
1,321 Elo+

VS

Team Averages
Level 23
1,476 SR
1,254 Elo+
Fenrir
Fenrir
INMRS2X
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,072 Elo+
Solo
Anubis
Anubis
Jannes_Uchia
Anubis
Level 17
God Stats
3W - 4L
1,510 SR
Queue Stats
11W - 30L
1,160 Elo+
Party 3
Bellona
Bellona
OtakuBoyyy
Bellona
Level 28
God Stats
4W - 8L
1,506 SR
Queue Stats
167W - 178L
1,383 Elo+
Party 3
Chernobog
Chernobog
Ovekue
Chernobog
Level 29
God Stats
19W - 31L
1,500 SR
Queue Stats
170W - 187L
1,378 Elo+
Party 3
Yemoja
Yemoja
diabetozx
Yemoja
Level 26
God Stats
14W - 15L
1,363 SR
Queue Stats
24W - 35L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 4 / 1
8,628
320
332
3,189
826
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
20
10 / 4 / 11
14,547
539
15,053
23,128
11,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
NANI_Zordon
Cthulhu
20
11 / 1 / 9
14,299
530
22,908
18,552
21,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 1 / 2
15,380
570
21,613
10,679
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
6 / 7 / 3
13,209
489
11,088
22,063
22,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
INMRS2X
Fenrir
10
2 / 3 / 1
8,694
322
3,449
9,471
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
8
0 / 4 / 0
7,845
291
1,483
5,449
2,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
OtakuBoyyy
Bellona
20
6 / 7 / 4
13,216
489
18,671
27,489
14,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Ovekue
Chernobog
19
6 / 12 / 2
13,057
484
10,421
23,786
7,774
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
diabetozx
Yemoja
14
1 / 11 / 4
9,513
352
2,257
25,326
12,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
36
Kills
15
17
Deaths
37
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
0
4
1
0.13
L
Fenrir
INMRS2X
Fenrir
2
3
1
0.83
L
Anubis
0
4
0
0
W
Thanatos
10
4
11
3.88
W
Cthulhu
NANI_Zordon
Cthulhu
11
1
9
15.5
L
Bellona
OtakuBoyyy
Bellona
6
7
4
1.14
L
Chernobog
Ovekue
Chernobog
6
12
2
0.58
L
Yemoja
diabetozx
Yemoja
1
11
4
0.27
W
9
1
2
10
W
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,994
Damage
36,281
77,611
Taken
91,521
60,885
Mitigated
39,905
34,682
Healing
15,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
332
145
0
312
3,189
826
0
74
3,115
7,191
0
L
Fenrir
INMRS2X
Fenrir
3,449
753
0
1,171
9,471
3,081
234
3,591
5,658
0
20,582
L
Anubis
1,483
303
0
1,283
5,449
2,132
311
2,621
2,608
18,683
0
W
Thanatos
15,053
3,370
0
21,623
23,128
11,220
4,666
799
22,279
0
106,771
W
Cthulhu
NANI_Zordon
Cthulhu
22,908
2,254
1,014
6,524
18,552
21,838
2,099
1,414
16,968
80,658
0
L
Bellona
OtakuBoyyy
Bellona
18,671
4,115
510
6,468
27,489
14,154
271
17,629
8,831
0
66,972
L
Chernobog
Ovekue
Chernobog
10,421
5,791
0
0
23,786
7,774
220
11,922
11,152
0
78,447
L
Yemoja
diabetozx
Yemoja
2,257
372
1,852
4,433
25,326
12,764
0
17,294
7,331
16,454
0
W
21,613
580
0
2,475
10,679
4,355
847
1,301
9,218
118,036
0
W
11,088
270
0
2,734
22,063
22,646
1,765
152
21,321
62,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,063
Gold Earned
52,325
568
Minions Killed
342
0
Camps Cleared
0
2,245,097
Distance Traveled
1,781,746
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,628
320
16
1
0
132,594
0
L
Fenrir
8,694
322
37
1
0
300,236
0
L
Anubis
7,845
291
40
1
0
153,129
1
W
Thanatos
14,547
539
125
5
0
548,399
0
W
Cthulhu
14,299
530
102
4
0
533,719
0
L
Bellona
13,216
489
113
4
0
412,392
2
L
Chernobog
13,057
484
125
5
0
445,106
8
L
Yemoja
9,513
352
27
1
0
470,883
3
W
Janus
15,380
570
209
8
0
537,882
0
W
Cerberus
13,209
489
116
4
0
492,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role