Player Matchup

Danzaburou
Danzaburou
Danii115
Danzaburou
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 15L
1,041 Elo+
Party 2
Gilgamesh
Gilgamesh
LKTEAM
Gilgamesh
Level 18
God Stats
10W - 10L
1,500 SR
Queue Stats
12W - 18L
1,041 Elo+
Party 2
Scylla
Scylla
Rcomico98
Scylla
Level 45
God Stats
11W - 15L
1,046 SR
Queue Stats
13W - 22L
1,041 Elo+
Party 2
Team Averages
Level 27
1,349 SR
1,041 Elo+

VS

Team Averages
Level 16
1,537 SR
1,469 Elo+
Fenrir
Fenrir
Sombrosi
Fenrir
Level 16
God Stats
3W - 6L
1,500 SR
Queue Stats
15W - 28L
1,407 Elo+
Party 1
Tyr
Tyr
XxresaltarxX
Tyr
Level 17
God Stats
8W - 4L
1,735 SR
Queue Stats
60W - 52L
1,463 Elo+
Solo
Ra
Ra
httpsSaga
Ra
Level 15
God Stats
2W - 7L
1,375 SR
Queue Stats
73W - 74L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danii115
Danzaburou
13
1 / 8 / 8
10,968
577
6,801
17,449
9,628
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
LKTEAM
Gilgamesh
14
4 / 4 / 6
11,883
625
8,735
14,691
13,068
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Rcomico98
Scylla
15
5 / 9 / 5
12,003
632
15,065
13,865
4,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Sombrosi
Fenrir
13
1 / 5 / 7
10,964
577
5,371
15,073
7,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
12 / 2 / 8
14,556
766
19,710
20,673
20,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
8 / 3 / 10
13,854
729
15,388
8,604
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
10
Kills
21
21
Deaths
10
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Danii115
Danzaburou
1
8
8
0.63
L
Gilgamesh
LKTEAM
Gilgamesh
4
4
6
1.75
L
Scylla
Rcomico98
Scylla
5
9
5
0.83
W
Fenrir
Sombrosi
Fenrir
1
5
7
0.9
W
12
2
8
8
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,601
Damage
40,469
46,005
Taken
44,350
27,137
Mitigated
32,079
2,502
Healing
16,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Danii115
Danzaburou
6,801
3,525
0
564
17,449
9,628
390
6,364
10,575
0
32,068
L
Gilgamesh
LKTEAM
Gilgamesh
8,735
3,005
0
601
14,691
13,068
0
5,694
8,458
0
26,334
L
Scylla
Rcomico98
Scylla
15,065
1,201
0
1,337
13,865
4,441
336
2,622
11,016
53,951
0
W
Fenrir
Sombrosi
Fenrir
5,371
385
0
1,936
15,073
7,579
999
7,237
7,836
0
16,019
W
19,710
2,494
0
9,373
20,673
20,626
1,118
5,137
15,536
0
77,243
W
15,388
1,580
2,411
2,326
8,604
3,874
1,287
2,834
5,770
83,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,854
Gold Earned
39,374
145
Minions Killed
221
0
Camps Cleared
0
899,156
Distance Traveled
1,042,042
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,968
577
34
2
0
272,829
0
L
Gilgamesh
11,883
625
24
1
0
348,627
4
L
Scylla
12,003
632
87
5
0
277,700
0
W
Fenrir
10,964
577
14
1
0
319,023
0
W
Tyr
14,556
766
81
4
0
347,299
5
W
Ra
13,854
729
126
7
0
375,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role