Player Matchup

Sun Wukong
Sun Wukong
AndreuRT97
Sun Wukong
Level 145
God Stats
33W - 22L
1,810 SR
Queue Stats
347W - 310L
1,633 Elo+
Solo
Sylvanus
Sylvanus
CalUmR43
Sylvanus
Level 121
God Stats
5W - 5L
1,317 SR
Queue Stats
366W - 353L
1,604 Elo+
Party 1
Gilgamesh
Gilgamesh
DroneAcog
Gilgamesh
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 92L
1,628 Elo+
Solo
Scylla
Scylla
LapizLaptop
Scylla
Level 122
God Stats
2W - 2L
1,517 SR
Queue Stats
469W - 451L
1,612 Elo+
Party 1
Skadi
Skadi
an angry vegan
Skadi
Level 58
God Stats
3W - 4L
1,625 SR
Queue Stats
406W - 305L
1,606 Elo+
Solo
Team Averages
Level 109
1,554 SR
1,617 Elo+

VS

Team Averages
Level 114
1,633 SR
1,749 Elo+
Rama
Rama
Choilazo
Rama
Level 105
God Stats
1W - 1L
1,317 SR
Queue Stats
139W - 138L
1,594 Elo+
Solo
Gilgamesh
Gilgamesh
FishTheBigg
Gilgamesh
Level 154
God Stats
3W - 0L
1,739 SR
Queue Stats
113W - 37L
1,875 Elo+
Party 2
Danzaburou
Danzaburou
IlyBenjamin
Danzaburou
Level 58
God Stats
24W - 10L
1,842 SR
Queue Stats
91W - 28L
2,039 Elo+
Party 2
Sobek
Sobek
LambDonnerPlease
Sobek
Level 129
God Stats
6W - 4L
1,645 SR
Queue Stats
93W - 96L
1,595 Elo+
Solo
Khepri
Khepri
predatorlp11
Khepri
Level 124
God Stats
8W - 7L
1,620 SR
Queue Stats
236W - 256L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AndreuRT97
Sun Wukong
11
1 / 1 / 0
6,057
606
3,637
5,876
2,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
CalUmR43
Sylvanus
7
0 / 2 / 3
4,980
498
2,288
7,256
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
DroneAcog
Gilgamesh
10
4 / 4 / 1
5,717
572
3,882
7,937
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
9
1 / 3 / 2
5,073
507
4,161
5,268
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 2 / 1
6,137
614
3,232
6,409
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 2 / 3
5,576
558
2,315
5,003
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
FishTheBigg
Gilgamesh
12
7 / 0 / 1
6,693
669
5,010
4,039
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
IlyBenjamin
Danzaburou
11
4 / 3 / 5
6,590
659
9,251
7,916
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 1
5,628
563
3,015
7,085
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
8
1 / 2 / 4
5,174
517
1,822
6,144
2,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
12
12
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AndreuRT97
Sun Wukong
1
1
0
1
L
Sylvanus
CalUmR43
Sylvanus
0
2
3
0.75
W
Rama
0
2
3
0.75
L
Gilgamesh
DroneAcog
Gilgamesh
4
4
1
1.13
W
Gilgamesh
FishTheBigg
Gilgamesh
7
0
1
7.5
W
Danzaburou
IlyBenjamin
Danzaburou
4
3
5
2.17
W
0
1
1
0.5
L
Scylla
1
3
2
0.67
L
2
2
1
1.25
W
Khepri
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,200
Damage
21,413
32,746
Taken
30,187
12,265
Mitigated
12,356
10,533
Healing
14,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AndreuRT97
Sun Wukong
3,637
724
0
1,255
5,876
2,354
0
2,556
2,974
0
36,493
L
Sylvanus
CalUmR43
Sylvanus
2,288
736
138
2,702
7,256
3,677
0
1,224
6,032
12,328
0
W
Rama
2,315
1,281
0
1,359
5,003
1,643
0
619
4,384
0
32,235
L
Gilgamesh
DroneAcog
Gilgamesh
3,882
801
0
1,980
7,937
3,287
0
203
7,704
0
26,503
W
Gilgamesh
FishTheBigg
Gilgamesh
5,010
1,307
0
2,630
4,039
1,850
0
974
3,041
0
34,323
W
Danzaburou
IlyBenjamin
Danzaburou
9,251
5,026
0
3,350
7,916
2,733
518
2,236
5,500
0
37,256
W
3,015
236
0
4,490
7,085
3,669
0
0
7,085
28,756
0
L
Scylla
4,161
805
0
1,429
5,268
1,291
0
246
5,022
23,230
0
L
3,232
1,155
0
3,029
6,409
1,656
0
232
6,177
0
42,972
W
Khepri
1,822
269
0
2,574
6,144
2,461
184
2,278
3,728
14,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,964
Gold Earned
29,661
301
Minions Killed
326
0
Camps Cleared
0
908,678
Distance Traveled
997,103
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,057
606
83
8
0
181,589
2
L
Sylvanus
4,980
498
25
3
0
165,066
0
W
Rama
5,576
558
77
8
0
180,005
3
L
Gilgamesh
5,717
572
61
6
0
205,901
2
W
Gilgamesh
6,693
669
80
8
0
238,397
1
W
Danzaburou
6,590
659
61
6
0
186,865
2
W
Sobek
5,628
563
80
8
0
193,306
3
L
Scylla
5,073
507
47
5
0
177,490
1
L
Skadi
6,137
614
85
9
0
178,632
3
W
Khepri
5,174
517
28
3
0
198,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role