Player Matchup

Hel
Hel
Anonym GuEk0
Hel
Level 44
God Stats
1W - 4L
1,413 SR
Queue Stats
27W - 25L
1,420 Elo+
Party 1
Loki
Loki
Anonym Yasu
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,464 Elo+
Party 1
Artemis
Artemis
BloodJuann
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 121L
1,368 Elo+
Solo
Chaac
Chaac
Gr1mSupreme
Chaac
Level 29
God Stats
15W - 24L
1,447 SR
Queue Stats
250W - 395L
1,315 Elo+
Solo
Ares
Ares
ToriiAz
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,164 Elo+
Party 1
Team Averages
Level 25
1,472 SR
1,346 Elo+

VS

Team Averages
Level 17
1,645 SR
1,451 Elo+
Olorun
Olorun
Hi Im Radiated
Olorun
Level 16
God Stats
2W - 0L
1,614 SR
Queue Stats
3W - 0L
1,608 Elo+
Party 2
Hercules
Hercules
Loose A Nos
Hercules
Level 14
God Stats
1W - 0L
1,750 SR
Queue Stats
5W - 0L
1,608 Elo+
Party 2
Gilgamesh
Gilgamesh
Nox Milkers
Gilgamesh
Level 14
God Stats
2W - 0L
1,761 SR
Queue Stats
4W - 0L
1,608 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shade_the_Wolf0
Tsukuyomi
Level 26
God Stats
5W - 5L
1,778 SR
Queue Stats
15W - 15L
1,097 Elo+
Solo
Kukulkan
Kukulkan
Unterweger12
Kukulkan
Level 15
God Stats
13W - 12L
1,320 SR
Queue Stats
157W - 161L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
4,906
446
4,399
5,359
1,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
0 / 5 / 1
4,321
393
1,148
6,727
1,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
BloodJuann
Artemis
8
1 / 3 / 0
4,878
443
3,672
6,800
1,727
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
5,167
470
4,046
8,990
4,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
ToriiAz
Ares
6
0 / 5 / 0
4,368
397
1,252
6,460
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,675
425
2,997
6,158
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Loose A Nos
Hercules
12
10 / 0 / 3
7,361
669
6,781
7,596
3,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Nox Milkers
Gilgamesh
12
3 / 0 / 1
6,612
601
6,908
6,692
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Shade_the_Wolf0
Tsukuyomi
9
2 / 0 / 4
5,413
492
3,721
5,706
1,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Unterweger12
Kukulkan
9
2 / 0 / 3
5,286
481
1,426
1,515
416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
17
17
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
0
5
1
0.1
L
Artemis
BloodJuann
Artemis
1
3
0
0.33
L
0
2
0
0
W
0
3
2
0.33
W
Hercules
Loose A Nos
Hercules
10
0
3
11.5
W
Gilgamesh
Nox Milkers
Gilgamesh
3
0
1
3.5
W
Tsukuyomi
Shade_the_Wolf0
Tsukuyomi
2
0
4
4
L
Ares
ToriiAz
Ares
0
5
0
0
W
Kukulkan
Unterweger12
Kukulkan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,517
Damage
21,833
34,336
Taken
27,667
14,393
Mitigated
10,114
8,922
Healing
8,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,399
720
397
1,328
5,359
1,358
0
1,320
4,039
20,163
0
L
1,148
328
0
1,040
6,727
1,339
178
949
5,778
0
7,385
L
Artemis
BloodJuann
Artemis
3,672
2,030
0
1,542
6,800
1,727
185
1,521
5,279
0
19,446
L
4,046
1,821
0
4,222
8,990
4,937
0
0
8,990
0
27,667
W
2,997
1,473
260
1,465
6,158
1,733
372
2,647
3,206
13,563
0
W
Hercules
Loose A Nos
Hercules
6,781
3,731
92
4,010
7,596
3,135
501
812
6,784
0
35,435
W
Gilgamesh
Nox Milkers
Gilgamesh
6,908
2,450
0
1,501
6,692
3,247
590
0
6,342
0
35,087
W
Tsukuyomi
Shade_the_Wolf0
Tsukuyomi
3,721
658
0
685
5,706
1,583
0
1,067
4,449
0
15,886
L
Ares
ToriiAz
Ares
1,252
478
0
393
6,460
5,032
188
633
5,827
11,323
0
W
Kukulkan
Unterweger12
Kukulkan
1,426
221
0
151
1,515
416
245
526
885
13,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,640
Gold Earned
29,347
166
Minions Killed
204
0
Camps Cleared
0
938,829
Distance Traveled
969,886
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,906
446
28
3
0
192,401
1
L
Loki
4,321
393
23
2
0
198,339
0
L
Artemis
4,878
443
44
4
0
174,984
0
L
Chaac
5,167
470
59
5
0
202,357
1
W
Olorun
4,675
425
23
2
0
178,641
0
W
Hercules
7,361
669
58
5
0
198,460
1
W
Gilgamesh
6,612
601
66
6
0
196,572
1
W
Tsukuyomi
5,413
492
28
3
0
232,083
2
L
Ares
4,368
397
12
1
0
170,748
1
W
Kukulkan
5,286
481
29
3
0
164,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role