Player Matchup

Serqet
Serqet
Get_FleSk
Serqet
Level 43
God Stats
4W - 3L
1,533 SR
Queue Stats
176W - 147L
1,505 Elo+
Party 2
Gilgamesh
Gilgamesh
T3rragamer
Gilgamesh
Level 128
God Stats
8W - 1L
1,643 SR
Queue Stats
235W - 200L
1,510 Elo+
Party 1
Ra
Ra
TheSimski
Ra
Level 27
God Stats
58W - 46L
1,611 SR
Queue Stats
58W - 49L
1,544 Elo+
Party 2
Hel
Hel
XDragonheadX537
Hel
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,284 Elo+
Party 1
Danzaburou
Danzaburou
toppkis
Danzaburou
Level 25
God Stats
13W - 6L
1,685 SR
Queue Stats
44W - 35L
1,543 Elo+
Party 2
Team Averages
Level 47
1,594 SR
1,477 Elo+

VS

Team Averages
Level 32
1,512 SR
1,393 Elo+
Poseidon
Poseidon
Azar_zahvat
Poseidon
Level 33
God Stats
0W - 5L
1,277 SR
Queue Stats
206W - 275L
1,337 Elo+
Party 3
Gilgamesh
Gilgamesh
Darijan15
Gilgamesh
Level 38
God Stats
2W - 6L
1,311 SR
Queue Stats
72W - 83L
1,431 Elo+
Party 4
Bakasura
Bakasura
Sercan-Usta
Bakasura
Level 28
God Stats
10W - 8L
1,703 SR
Queue Stats
32W - 50L
1,397 Elo+
Party 4
Aphrodite
Aphrodite
ThiS_4eL_TaSheR
Aphrodite
Level 40
God Stats
1W - 4L
1,468 SR
Queue Stats
84W - 109L
1,344 Elo+
Party 3
Jing Wei
Jing Wei
pro100_sanya_
Jing Wei
Level 23
God Stats
3W - 2L
1,802 SR
Queue Stats
87W - 118L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Get_FleSk
Serqet
20
13 / 3 / 16
18,788
569
25,622
27,633
19,050
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
T3rragamer
Gilgamesh
20
16 / 5 / 11
17,657
535
26,905
27,675
18,436
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 1 / 16
18,447
559
19,111
12,380
5,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 5 / 18
16,059
487
11,349
17,314
13,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
toppkis
Danzaburou
20
9 / 5 / 8
19,530
592
19,733
27,500
14,389
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Azar_zahvat
Poseidon
20
4 / 14 / 4
15,249
462
19,944
22,935
8,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Darijan15
Gilgamesh
20
9 / 6 / 2
17,337
525
17,195
27,726
19,025
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Sercan-Usta
Bakasura
20
4 / 9 / 8
15,778
478
17,609
30,439
16,333
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
ThiS_4eL_TaSheR
Aphrodite
20
1 / 13 / 6
14,363
435
11,544
29,802
27,518
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
pro100_sanya_
Jing Wei
20
1 / 9 / 7
13,731
416
9,847
23,130
9,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
46
50
Kills
19
19
Deaths
51
69
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Azar_zahvat
Poseidon
4
14
4
0.43
L
Gilgamesh
Darijan15
Gilgamesh
9
6
2
1.67
W
Serqet
Get_FleSk
Serqet
13
3
16
7
L
Bakasura
Sercan-Usta
Bakasura
4
9
8
0.89
W
Gilgamesh
T3rragamer
Gilgamesh
16
5
11
4.3
W
9
1
16
17
L
Aphrodite
ThiS_4eL_TaSheR
Aphrodite
1
13
6
0.31
W
3
5
18
2.4
L
Jing Wei
pro100_sanya_
Jing Wei
1
9
7
0.5
W
Danzaburou
toppkis
Danzaburou
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,720
Damage
76,139
112,502
Taken
134,032
70,802
Mitigated
80,487
42,298
Healing
30,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Azar_zahvat
Poseidon
19,944
1,290
0
170
22,935
8,215
987
4,071
18,347
107,736
0
L
Gilgamesh
Darijan15
Gilgamesh
17,195
2,530
0
4,924
27,726
19,025
1,256
9,165
17,503
0
118,745
W
Serqet
Get_FleSk
Serqet
25,622
5,000
0
9,134
27,633
19,050
1,920
6,229
21,013
0
124,982
L
Bakasura
Sercan-Usta
Bakasura
17,609
15,618
0
10,181
30,439
16,333
0
4,808
24,312
0
95,910
W
Gilgamesh
T3rragamer
Gilgamesh
26,905
7,326
0
3,454
27,675
18,436
3,358
7,844
19,683
309
128,984
W
19,111
379
3,832
4,692
12,380
5,893
886
3,788
8,151
127,136
0
L
Aphrodite
ThiS_4eL_TaSheR
Aphrodite
11,544
750
3,943
10,933
29,802
27,518
1,014
8,548
20,030
86,135
0
W
11,349
1,808
3,827
4,737
17,314
13,034
1,862
7,904
9,104
61,093
0
L
Jing Wei
pro100_sanya_
Jing Wei
9,847
6,772
0
60
23,130
9,396
1,480
4,513
18,385
0
95,635
W
Danzaburou
toppkis
Danzaburou
19,733
11,172
0
12,622
27,500
14,389
10,018
4,827
22,188
0
135,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,481
Gold Earned
76,458
790
Minions Killed
782
0
Camps Cleared
0
3,120,042
Distance Traveled
2,996,181
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
15,249
462
166
5
0
538,089
6
L
Gilgamesh
17,337
525
188
6
0
623,214
0
W
Serqet
18,788
569
158
5
0
692,249
1
L
Bakasura
15,778
478
181
5
0
639,250
2
W
Gilgamesh
17,657
535
132
4
0
633,817
1
W
Ra
18,447
559
217
7
0
679,639
5
L
Aphrodite
14,363
435
116
4
0
574,541
4
W
Hel
16,059
487
83
3
0
552,059
0
L
Jing Wei
13,731
416
131
4
0
621,087
2
W
Danzaburou
19,530
592
200
6
0
562,278
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role